Fricy has a git repo of my version, it was my bad on the example. I had forgot that dropbox only temporarily keeps those locations. It's not much of a example since it was mostly what I could get from embarking, and I had forgot bars. You can always open up the link then look in the art folder to view the tileset though.
https://github.com/fricy/DFgraphicsI do have to edit the thing I set as a flask though, I didn't realize it was a bag in phoebus or ironhand and people may think it's weird to drink from a bag in that version at least. It sort of makes sense for a waterskin though.
If fricy wants to make a git of the overrides he will, I don't have any plans for it. But it'd make it easier for people to contribute to it I suppose.
Idk what you mean by trunk tiles are blank brown? Are you talking about spacefox? I added a sort of version identifier, it's nearly blank.
Edit: updated to 40.12, since I edited a few tiles between 40.11 and now. Just noticed that I had left the file named as 40.09/10 twbt lol but it was updated to 40.11 anyways, I had updated that at the time that dfhack 40.11 released and forgot to update the name of it.
Edit 2: updated overrides to version 003
New Sand/ Clay tiles. It also shows the difference between the latest water tiles and the one before that in the farm plot. I wanted them to be simi visible, the youtube videos I've seen them in they looked pretty bad... I have edit the stone tiles to show better now too.
Do note I haven't uploaded these yet, I've got to fix the bamboo grass tiles, and look into grass tiles on the current 40.12 version. There will be a 40.13 update sometime later today.