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Author Topic: MacNewbie Pack v0.10.3 with DF 42.04  (Read 324883 times)

Badger Storm

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Re: MacNewbie Pack v0.9.16 with DF 40.24
« Reply #315 on: February 05, 2015, 04:22:58 pm »

Another question: When I'm playing with DFHack on LNP, the game freezes whenever I try to scroll to zoom in and out. 

a) can this be fixed somehow?
b) is there another way to zoom?
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fricy

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Re: MacNewbie Pack v0.9.16 with DF 40.24
« Reply #316 on: February 05, 2015, 04:52:09 pm »

Another question: When I'm playing with DFHack on LNP, the game freezes whenever I try to scroll to zoom in and out. 

a) can this be fixed somehow?
b) is there another way to zoom?
What keypress causes the freezup?
Normal zoom is mapped to ctrl-3/4 and twbt-zoom is to ctrl-g/h.

Badger Storm

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Re: MacNewbie Pack v0.9.16 with DF 40.24
« Reply #317 on: February 05, 2015, 05:06:45 pm »

Scrolling using my touchpad on my laptop.
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fricy

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Re: MacNewbie Pack v0.9.16 with DF 40.24
« Reply #318 on: February 05, 2015, 05:33:15 pm »

Scrolling using my touchpad on my laptop.
Oh, that's the multiscroll plugin, please delete it from the hack/plugin folder, that should stop the freezes.

fricy

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Re: MacNewbie Pack Rawfix v0.9.16a with DF 40.24
« Reply #320 on: February 06, 2015, 02:17:58 pm »

WARNING!
Due to an error on my part Macnewbie 0.9.16 was released with incorrect raws. Your saves -shouldn't- be affected, and should work correctly after upgrading, but just in case please  backup any saves generated with this version in case there's a problem.
Thx goes to Badger Storm for letting me know the problem.

Other notable feature in this release is dfhack 40.24-r2 with a fix for a long time spatter plugin crash. With this fix this release we are one step closer to a working Masterwork mod.

Download MacNewbie 0.9.16a from DFFD
Download MacNewbie 0.9.16a from Dropbox

Spoiler: Changelog (click to show/hide)

BigBeard

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #321 on: February 07, 2015, 05:23:39 pm »

I can't get stonesense to run. At game startup the console log says "stonesense: Only PRINT_MODE:2D is supported on OS X
Plugin /Applications/Macnewbie/Dwarf Fortress/hack/plugins/stonesense.plug.dylib has failed to initialize properly."

So when I type stonesense in the console it says it doesn't exist.

I'm using OS X 10.10.2

Can anyone help?
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lethosor

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #322 on: February 07, 2015, 05:25:51 pm »

You have to use PRINT_MODE:2D on OS X for Stonesense to work. This might be an option in the launcher, or you can edit that setting in init.txt.
(This means that you can't use TwbT and Stonesense at the same time.)
« Last Edit: February 07, 2015, 06:30:44 pm by lethosor »
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

BigBeard

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #323 on: February 07, 2015, 10:48:51 pm »

Thanks I found it! it worked but now it crashes when I launch  :'(

"Stonesense launched
Using allegro version 5.0.9 r1
[DFHack]# /Applications/Macnewbie/Dwarf Fortress/dfhack: line 15:  4915 Segmentation fault: 11  DYLD_INSERT_LIBRARIES=./hack/libdfhack.dylib ./dwarfort.exe "$@"

Really nasty crash that shuts down the whole thing. Maybe I should just boot into windows instead and try playing that way. haha. Argh
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lethosor

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #324 on: February 07, 2015, 11:31:17 pm »

Crashes do generally do that. Is there anything Stonesense-related in stderr.log? You could try launching Stonesense again - Stonesense crashes tend to be unpredictable (and can occur on all platforms), so I recommend saving before using it.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

BigBeard

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #325 on: February 08, 2015, 12:40:05 am »

Good point!  :D

Alas there doesn't seem to be anything after the last line in the log:

"Invoking: stonesense"
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Montieth

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #326 on: February 11, 2015, 09:12:52 pm »

So this all works great for me, save for after a fort gets to a certain size then either right after loading a save (and un-pausing) or part way into a saved game I get this error and DF quits.
/Applications/Games/Macnewbie.9.16/Dwarf Fortress/dfhack: line 15:   386 Bus error: 10           DYLD_INSERT_LIBRARIES=./hack/libdfhack.dylib ./dwarfort.exe "$@"

On the other thread I reported the above. You suggested:

Try switching print mode to 2D from TWBT in the graphics tab.
If this helps: check if you have any system updates/graphics drivers you can install.
If not: try turning off dfhack...
Please report progress in the updated Macnewbie thread, link in my sig below.

1. 2D results in the same crash.
2. DFHACK turned off with 2D also results in the same error. A second try allows the game to run strangely enough.

Downloading the update and will report with that later.
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*“Under the Mountain dark and tall The King has come unto his hall! His foe is dead, the Worm of Dread, And ever so his foes shall fall.
*The sword is sharp, the spear is long, The arrow swift, the Gate is strong; The heart is bold that looks on gold; The dwarves no more shall suffer wrong.
*The dwarves of yore made mighty spells, While hammers fells like ringing bells In places deep, where dark things sleep, In hollow halls beneath the fells.
-from The Hobbit (Dwarves Battle Song)”

lethosor

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #327 on: February 11, 2015, 09:17:40 pm »

It's probably a save-specific issue, then. Have you built any constructions over trees in that save?

Edit: Fricy, is there a reason for "dwarfmonitor disable date" in dfhack.init?
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

fricy

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #328 on: February 12, 2015, 05:05:56 am »

1. 2D results in the same crash.
2. DFHACK turned off with 2D also results in the same error. A second try allows the game to run strangely enough.
Downloading the update and will report with that later.
Possibly some save corruption issue, not sure. I could take a look if you uploaded the save somewhere. How long it takes on average to crash? As lethosor mentioned there's a bug in 40.24 that causes crashes when you build near tree branches/leaves/etc, could it explain this?
And how big is your fort/embark/world?

@lethosor: could it be a memory issue? I know on windows the game crashes if it runs out the 2gb application limit, but not sure what happens on mac. DF is 32 bit on all platforms, right?

Edit: Fricy, is there a reason for "dwarfmonitor disable date" in dfhack.init?
Yeah, the date/weather display obscures the beginning of announcements.
I was asked on reddit how to disable it, and after some consideration made it default in the pack. It could work if moved to the right next to the happiness meters, or perhaps in the upper right corner, but not in the lower left corner.

lethosor

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Re: MacNewbie Pack v0.9.16a with DF 40.24
« Reply #329 on: February 12, 2015, 06:41:17 am »

The date is displayed in the upper right corner.
Regarding memory, I believe that windows is the only platform that has a 2 GB memory limit for 32-bit programs by default - most other platforms have a 4 GB limit (or something close to it).
« Last Edit: February 12, 2015, 06:43:35 am by lethosor »
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.
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