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Author Topic: Team Fortress - strategy-esque two-teamed game (hats included, actually)  (Read 8086 times)

Mesa

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"...which ruined the Sentry's servos. Naturally, it couldn't aim, so when it detected enemies it would just fire in a straight line. The bullets made a hole in the walls, and eventually the floor, which is why this wiring is sticking through at such a random location."

Matter to explain what is that supposed to be?

Aand we now have all the players (who have made their forms) in the game, big whoop.

The Detonator's flare did hit the Pyro, but not much damage was done to him due to resistance to fire (and your Axtinguisher being worthless). The Pyro on the other hand pulled out his shotgun and started to open fire at you, which is much more effective than your flares.
The sentry goes up quickly, but the enemy Pyro is outside its range, despite being on the corner.

As you come out of the hallway you notice a friendly Pyro rush at another enemy Pyro with his shotgun out around the right corner, and you can briefly see him waving his hand, which you easily interpret as "Follow me."

While you rush into the empty room with your comrades, you quickly start capturing it with great success, and the Engineer begins to make a nest with his dispenser and sentry. The Soldier points and the door in the other end of the room and commands you "Go, go, go, charge!" while he pulls out his dreaded rocket launcher.

RED is not behind, as they quickly capture two rooms, with the Medic and Heavy temporarily splitting to accelerate the process. They do not know that their newly-acquired "bases" are far from each other and require much walking to get to.


FYI, the combat system here is more DF-like than TF2-like. (and yet Mediguns work like in TF2, but still, think Meet the Medic.)
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GreatWyrmGold

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"...which ruined the Sentry's servos. Naturally, it couldn't aim, so when it detected enemies it would just fire in a straight line. The bullets made a hole in the walls, and eventually the floor, which is why this wiring is sticking through at such a random location."
Matter to explain what is that supposed to be?
Making fun of the tactic of jumping/standing on the sentry gun, specifically endorsed by the post above that.

Also, I'm having trouble figuring out what's what on the map. For instance, is that Kyle in the little room with me and Elfie charging across the hall? If so, follow the Pyro, dodge incoming fire, and prepare to heal ze Pyro!
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Mesa

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"...which ruined the Sentry's servos. Naturally, it couldn't aim, so when it detected enemies it would just fire in a straight line. The bullets made a hole in the walls, and eventually the floor, which is why this wiring is sticking through at such a random location."
Matter to explain what is that supposed to be?
Making fun of the tactic of jumping/standing on the sentry gun, specifically endorsed by the post above that.

Also, I'm having trouble figuring out what's what on the map. For instance, is that Kyle in the little room with me and Elfie charging across the hall? If so, follow the Pyro, dodge incoming fire, and prepare to heal ze Pyro!

You're correct.
Sorry, but there's only so much detail I can put in there at this scale. (what I could do is increase the image size so that every pixel is a 2x2 square, if you want to)
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kj1225

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Kyle grabs the sentry and runs in the opposite direction.
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IamanElfCollaborator

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Run in the opposite direction and find another tunnel.

scapheap

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Go left again to the big room at the end.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Mesa

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I wonder...
Can GMs participate in their own games?

You may say that I'm already kind of playing it, via the "bot" players, but you know...
(don't you worry, I'm not a cheater. Not in multiplayer games, anyway. And not an intentional one.)
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Weirdsound

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Exit and start healing Blue 6. If Blue 6 is not a combat class, try to convince it move Northwest with me.
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Shoruke

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"You boys just ain't doin' it right."

Name: Kaliche
Class: Engineer
Team: BLU (since they have less players ATM)
Weapons: Pomson 6000, The Wrangler, Wrench (and the construction/destruction PDA)
Cosmetics: None (I was a little tempted to wear the Pyrovision goggles and see what nonsense you put into the narration, but nah  :P)
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Mesa

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Exit and start healing Blue 6. If Blue 6 is not a combat class, try to convince it move Northwest with me.

Blue 6 is a Pyro.


The battle ends as soon as it started, with both parties retreating, one to the left and the other to the right. You both can only see glimpses of each other at the distance while you run into long, straight and somewhat tight hallways.

While you run into the large, empty room, you can hear laughs through the bottom wall. You can't exactly hear who is it, but you know that someone is behind the wall, and it certainly can't be a friend.
What you did hear was RED Sniper telling his comrade Pyro a joke about spies and their reaction to the urine-based karate style, known colloquially as Jarate.

In the meantime, RED and BLU continue to capture rooms, with a BLU Sniper entering a large hall, one of the main ones in the complex, while a BLU Soldier captures a bottom room and starts to hear running sounds in the distance of the nearby hallways.

Suddenly, a RED Pyro approaches the battlefield from the topmost entryway, wielding high-tech weaponry of unknown origin and power. (yeah, that's basically my way of saying "F*** you, guys" and getting things done myself. See main post.)
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griffinpup

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OOH OOH!  Add me!

Also, anyone interested in a NS2 version of this game?  I feel like it would transition well into a forum game.
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scapheap

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How long do I stay here to capture?
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

IamanElfCollaborator

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Head up until I can find a place leading to a room.

Mesa

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How long do I stay here to capture?

Two more turns. The room is large, granted, but you're also Scout, which means you capture twice as fast.
(inconsistent values are inconsistent, but nothing's happening at this moment, so I feel like I might speed things up a bit)

OOH OOH!  Add me!

Also, anyone interested in a NS2 version of this game?  I feel like it would transition well into a forum game.

Fill in your form and we may talk.
And I feel like NS2 would make an objectively better game than this, since TF2 is a bit "vertical" as well. (more than NS2, anyway)
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IamanElfCollaborator

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League of Legends has to be done like this. Now.

Any MOBA really. I just prefer League.
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