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How many want to keep this up in the next release?

Me
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Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 524829 times)

BlackFlyme

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3030 on: December 27, 2013, 02:02:06 am »

Onto plants, does anyone know if its possible to make a plant only grow on bloody soil? I had an idea for red-weed.

You can't make plants grow on specific soil types, or on specific contaminants. You have some control over where a plant may grow, but not to that degree.

Also, if I'm reading it right, you want the dotorian to change body features and biomes as it ages? If so, I'm afraid that is not possible. Children are physically the same as an adult of the same caste, only they are usually smaller and are unable to work or be trained for hunting or war. Additionally, biomes cannot be given to specific castes, they affect the whole creature.

The only workaround I can think of would be with multiple creatures and some interactions to change between them.

Your other two creatures seem good though.
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Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3031 on: December 27, 2013, 02:34:39 am »

I think I may have been misinformed somewhere along the way by someone...

What i had planned was its larva form existing as basically a balloon before relanding where it should at adulthood.

Hmm, is there a way to either change castes or have a creature spawn another creature through a reaction?
Something tells me no, but as I my knowledge seems to be flawed I will let someone elses knowledge help me.

Edit: Couldn't I give them an interaction to make them convert their severed limbs into their 'larval' stage, and then give those creatures an interaction to convert themselves into their 'adult' form?
« Last Edit: December 27, 2013, 02:39:06 am by Urdothor »
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BlackFlyme

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3032 on: December 27, 2013, 03:03:06 am »

Hmm, is there a way to either change castes or have a creature spawn another creature through a reaction?

Spawning a creature through a reaction requires DFHack. I think you are thinking of an interaction, in which case yes you can create creatures, although it is only in the roundabout way you edited in. At least, to my knowledge. There may be other ways that I'm unaware of.
Quote
Edit: Couldn't I give them an interaction to make them convert their severed limbs into their 'larval' stage, and then give those creatures an interaction to convert themselves into their 'adult' form?

This will work, you just need to make sure you take care when resurrecting the limb. It's a bit tricky only because there is animation and there is resurrection. Animation makes zombies that are hostile towards anything that lives, while resurrection brings the creature back to life. Animation works almost any body part, while resurrection is limited to the head and the upper body, to my knowledge.

Though you should set the initial transformation to end once they are old enough to reach adulthood instead, since only one transformation can be active at a time, so the larva would not be able to change itself back to normal.
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Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3033 on: December 27, 2013, 03:15:29 am »

If i transformed a creature using an interaction could it still breed?

Edit: As in, if I transformed my 'Adult' Dotorians(I shall refer to them as Stage 1) to 'Larval' Dotorians(Stage 2) could the stage 2 breed?
« Last Edit: December 27, 2013, 03:23:09 am by Urdothor »
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3034 on: December 27, 2013, 03:29:10 am »

They'd produce only larva of the new species.
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Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3035 on: December 27, 2013, 03:34:25 am »

Thats fine, I think i came up with an interesting work around.
Stage 1 can not breed. Stage 2 can.
Stage 1 has a interaction that changes the entire creature(not just a limb) into a Stage 2 creature. It breeds then the interaction wears off changing it back into Stage 1. Stage 2 creatures have an interaction that changes them to Stage 1 where they have a chance to lose a limb or two, then it wears off and they change back.
This way natural Stage 1 and Stage 2 Dotorians can switch back and forth with out worrying about not being able to transform while already transformed.

Thoughts?

Edit: So you basically have two breeding forms that switch between the two forms.
One breeds through limb loss, the other through actual reproductive processes.

This is a very complicated sea animal...
Its also very derivative of a few other things that hopefully work the way i think they do...
« Last Edit: December 27, 2013, 04:00:03 am by Urdothor »
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3036 on: December 27, 2013, 03:58:05 am »

How about this:

Phase 2 is a caste of the phase 1 creature, with population ratio of zero. That way, it will always birth the phase 1 creature, and never itself.
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Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3037 on: December 27, 2013, 04:01:54 am »

The phase two creature can fly(float) and phase 1 cant...
Actually I like the implications of that...

Edit: I will have stage 1 be reproductive as originally intended and have the transformation never wear off, making it an 'adult' phase.

Now to get to a computer and put together this crazy setup.
« Last Edit: December 27, 2013, 04:11:00 am by Urdothor »
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3038 on: December 27, 2013, 04:32:41 am »

I highly recommend doing it as castes, with the reproductive not able to be born. Seperate species requires too many unreliable syndromes.
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Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3039 on: December 27, 2013, 04:41:17 am »

I highly recommend doing it as castes, with the reproductive not able to be born. Seperate species requires too many unreliable syndromes.
Sorry, I wasnt clear what I meant. I am going to use castes, but stage 1 is going to be reproductive.
Stage 1 is the large adult sea creatures
Stage 2 is the flying small versions.
Stage 2 is born, and they then permanently become Stage 1 after a certain period of growth through use of an interaction.
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Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3040 on: December 27, 2013, 04:42:05 am »

How about this:

Phase 2 is a caste of the phase 1 creature, with population ratio of zero. That way, it will always birth the phase 1 creature, and never itself.

POP_RATIO:0==POP_RATIO:100. 0 is an invalid pop_ratio. That's why people use POP_RATIO:1 for this kind of thing.

Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3041 on: December 27, 2013, 04:53:45 am »

I'll make sure to remember that. And ask about it again when the time comes.
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Dwarf4Explosives

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3042 on: December 27, 2013, 07:18:20 am »

I'd recommend simply using a transformation action. It's much better if you want to make the creatures extremely different. Also, are you using the template for the gasbag of the dirigible gazelle? It seems slightly broken, as every time I spawn a dirigible gazelle in the arena it loses the gasbag after a few seconds. Just a reminder.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3043 on: December 27, 2013, 06:09:07 pm »

I'll do that then.

Well if it wont work, I'll just have to fix it.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3044 on: December 27, 2013, 10:36:38 pm »

Just remember to make it transform into a caste that isn't born, so that they'll still give birth to the same species.
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