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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 518521 times)

vyznev

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3000 on: December 23, 2013, 10:10:49 am »

I'm guessing this means all I have to do is download Git and activate that function, but please tell me if I'm in error here. Anyway, so far work on my other, non-megabeast creatures is progressing well.

Ah, no, sorry, you don't have to do anything (although you might want to give Git a try anyway; it's pretty neat once you get the hang of it).  Just try to leave the $Id$ strings in existing files alone if you're not using Git, so that it's easier to tell which version of the raws in Git they're based on.
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Climbing is a strength-based skill. Elephants are very strong. Why are you surprised?

Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3001 on: December 23, 2013, 11:03:56 pm »

Wouldn't that break the raws, though, since raws require the filename on top?

Dwarf4Explosives

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3002 on: December 24, 2013, 07:49:05 am »

It's under the filename, so it won't break the raws.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

Mesa

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3003 on: December 24, 2013, 08:26:03 am »

Speaking of breaking the raws (kinda out of context here, sorry), how do you guys think will the new DF release affect the whole project of yours?
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Dwarf4Explosives

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3004 on: December 24, 2013, 10:00:57 am »

Seeing as Toady is mostly working on the programming and not on the actual creatures, I think that at most we'll just get a few more tags to play around with.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

vyznev

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3005 on: December 24, 2013, 11:12:47 am »

It's under the filename, so it won't break the raws.

Besides, I noticed a while ago that we already have several raw files with first lines that don't match the file name, and DF seems to accept them just fine. IIRC, the only special treatment I could observe when I tested it was that any [tags] on the first line would be ignored by DF. (I don't think I tested what happens if two files have the same first line, though; it might serve as some kind of de-duplication mechanism.)
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Climbing is a strength-based skill. Elephants are very strong. Why are you surprised?

Knight Otu

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3006 on: December 24, 2013, 05:52:07 pm »

Yeah, it doesn't have to be the filename anymore (but there does have to be something), and hasn't been for quite a while, I think (0.31.01, maybe?). It's kind of a modding myth now, like the supposed requirement that adventure tiers need to be unique. I would say it's good form, though.
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3007 on: December 25, 2013, 05:05:11 am »

Seeing as Toady is mostly working on the programming and not on the actual creatures, I think that at most we'll just get a few more tags to play around with.

The movement overhaul means that all creatures will need to be fixed to accommodate for the gaits. Similarly, values will need to be added to civilizations and maybe some personality traits added.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3008 on: December 25, 2013, 02:07:15 pm »

Sounds fun. I shall give the Panserblekks and Mactopi a slow gait, but perhaps with a charge, and fast arms.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Dwarf4Explosives

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3009 on: December 25, 2013, 02:22:02 pm »

Here are the completed body plans for the rollspawn and two out of the three types of Evil Bread:
Spoiler (click to show/hide)
Also, won't the current connections of the crossarms cause the corresponding joint and right part of the crossarm to fall off if the left part is severed?
Too bad this was never answered. I'm going to ask it again:
Won't the current connections of the crossarms cause the corresponding joint and right part of the crossarm to fall off if the left part is severed?

In other news, I'm trying to add a bodypart to the Evil Bread which is hard to hit and is the only part which will actually kill it if it is hit. I don't want it to be specifically attackable, though, so I'll have to add [SMALL], correct?

My creature file for the rollspawn so far:
Spoiler (click to show/hide)

Quote
//The attack rollfordamage will be replaced with candointeraction rollfordamage later, to allow it to attack using all the weapons it can hold in it's seven arms.
Is it possible to get a creature to attack with multiple weapons at once? If not, how should I set it up so it will use a single attack several times in a row, once for each weapon?

Otherwise, are there any suggestions or thoughts?

EDIT: Why have some of my raws suddenly jumped sideways?
« Last Edit: December 25, 2013, 08:25:36 pm by Dwarf4Explosives »
Logged
And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

Nahere

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3010 on: December 25, 2013, 05:14:55 pm »

Quote
Why have some of my raws suddenly jumped sideways?
Because RIGHT and LEFT tokens are parsed by the forums as BBCode. Put your raws in code tags next time.
Code: [Select]
Like so.
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Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3011 on: December 26, 2013, 02:21:32 am »

I've often wanted to start a blank slate world for myself to work with, but always ended up with an insurmountable amount of errors...
How did you all get this to work in the beginning? What did you do to vanilla dwarf fortress to stop it from totally screwing up? Just been wanting to do something like this for myself for awhile.

Anyway, at some point in the future I do intend to contribute to this if i can ever get my schedule straightened out. I have some interesting ideas.
« Last Edit: December 26, 2013, 04:10:26 am by Urdothor »
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Dwarf4Explosives

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3012 on: December 26, 2013, 08:01:57 am »

From what I can tell, initially this project consisted out of halflings that caught fire because of their own body temperature. In other words, most of this was simply informed messing around until the problems were solved.

After all, this world has also seen insects that bleed molten glass and caravans that explode because of coal.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

Urdothor

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3013 on: December 26, 2013, 08:32:51 am »

Yeah... I noticed the fun going on in this thread.
I just got to the Shadow creature point in the thread.

By the way, do we have any semi normal benign creatures yet?
If not, if I get the chance, I'll take a halfdecent crack at it.
« Last Edit: December 26, 2013, 08:36:01 am by Urdothor »
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Dwarf4Explosives

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #3014 on: December 26, 2013, 08:55:42 am »

Normal is unlikely, benign is something we've got cougar-sized tarantulas for.
Logged
And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.
Pages: 1 ... 199 200 [201] 202 203 ... 261