>Clone cloned clones.
(6)You clone both clones, creating mastahcloneclone and mastahcloneevilclonegoodclone.
>Have the Men without Hats assassinated.
(4)You punch your own clone in the face for some reason, inflicting 1 damage.
>Enter.
Enter where? What?
>Put on a hat and create a stable magic/research system!
(2)No hat for you.
(1)Magic becomes even more chaotic! In fact, it becomes an entity!
<make WAR DUDE appear! A dude crossed with war machine and... Well.... Just war machine.
(2)Nope.
===
(6)mastahclone works on the map a bit more, using the
Python Program. +4 progress!
(6)Evil Mop Man strikes mastahcheese with
Mop Swing, inflicting 4 damage and damaging the mop!
(3)Iron Jervis fires a weak
Laser Blast at Mop Man, which is absorbed by his mop.
(4)Man Wearing a Hat pulls another hat out of nowhere.
(4)mastahcloneevilclone eats his muffin and regains 2 Life!
(6)mastahcloneclone uses
Bardic Music on mastahcloneevilclone and Evil Mop Man!
(5)mastahcloneevilclonegoodclone strikes mastahcloneevilclone for 2 damage!
(3)Magic distorts reality, causing everyone to regain 1 Life!
|== | (Life)
|========= | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
Passives:
STUBBORN: Reduces damage taken, but also slows progress on map.
|=== | (Life)
|====== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
|==== | (Life)
|====== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
|===== | (Life)
|======== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflict Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
|==========| (Life)
|==========| (Armour)
|====== | (Energy)
Skills:
Laser Blast: Inflicts heavy damage, but drains Energy.
Recharge: Restores Energy.
Repair: Restores Armour.
Passives:
Armour: Reduces damage and applies it to Armour instead of Life until Armour is drained.
|==========| (Life)
|===== | (Mop)
Skills:
Mop Swing: Inflicts damage on one foe with a powerful swing. Damages mop.
Passives:
Mop Block: Redirects damage to mop.
Dancing: Actions requiring coordination suffer a -1. (1 Turns)
|==== | (Life)
|======== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflict Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
Dancing: Actions requiring coordination suffer a -1. (1 Turns)
|==========| (Life)
|== | (Hats)
Skills:
Hat Bash: Inflicts damage according to your current number of Hats.
Hat Throw: Powerful attack that sacrifices one Hat.
Magic incarnate. It has no set stats, skills, or passives.
|====== | (Progress)
Passives:
Python Program: Work on the map takes half as long.
(x5)Healing Muffin: Restores 2 Life and 2 Hunger when eaten.
And to think it was supposed to be about making a map.