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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 632336 times)

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2295 on: October 05, 2013, 01:28:07 pm »

Very Clever, boys, Very clever. Mind if I hop in?

Use
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Coolrune206

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2296 on: October 05, 2013, 01:33:54 pm »

Thanks, guys!
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2297 on: October 05, 2013, 02:00:23 pm »

Do I get loot from winning?

Continue defending myself from evil witches.
Maybe.

[5] You go on a witch delimbing frenzy. Hand, leg, arm, leg, head, hand, leg, arm... wait. Is it just you or are there more then one witch now? Maybe you should stop throwing the parts into the boiling pot...
Thanks, guys!
You try to move, but no-one's helped untie you yet! [6] But an errant swordswing from Remuthra's blade does remove most of them, and remove your left leg at the knee.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2298 on: October 05, 2013, 02:03:09 pm »

Mission complete! Search the body for loot.

Coolrune206

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2299 on: October 05, 2013, 02:06:01 pm »

Cull Remurtha for my Knee!
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2300 on: October 05, 2013, 02:08:40 pm »

Cull Remurtha for my Knee!
Run his still-helpless form through.

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2301 on: October 05, 2013, 02:14:23 pm »

Cull Remurtha for my Knee!
[4]You punch Remuthra in the face, causing him to drop his sword. He does manage to grab your helmet away, though.
Mission complete! Search the body for loot.
[1] You search your comrade for loot. He forces you away with a punch. You now have an extra helmet! But you've dropped your sword.

There is a cackling, from one of the... one, two three, four, five... [1d20:10] one of the nine witches currently attacking you both. As your attention is drawn to the witches, another crawls out of the cauldron, whole. This one's arm appears to be made of steel. Another witch's face is completely metalic. A few have shiny legs. There's also a completely delimbed witch that is being hauled to the cauldron by the other witches.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Coolrune206

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2302 on: October 05, 2013, 02:15:15 pm »

Grabby Sword and Stabby EVERYTHING in the face!
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2303 on: October 05, 2013, 02:15:21 pm »

Confuse witches with insane troll logic!
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2304 on: October 05, 2013, 02:17:14 pm »

Dive for my sword. There's no time for mentally challenged mutinous knights when there's unmurdered witches about!

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2305 on: October 05, 2013, 02:22:45 pm »

Grabby Sword and Stabby EVERYTHING in the face!
[3] The sword allows you to hold it, but starts complaining loudly. [4] You slay several witches and a few caged animals.
Confuse witches with insane troll logic!
[1] Unfortunately, the witch gagged you when you first raided her hut, figuring you to be the loudest. [4] You work the gag loose and start to spin off logic. [2] But there's too much noise to be heard.
Dive for my sword. There's no time for mentally challenged mutinous knights when there's unmurdered witches about!
[2] You're too slow. But Coolrune206 doesn't run you through, so you're good. [5] You find a handy spear, though, decorated with all sorts of witchy talismans and feathers and stuff. [4] You throw it, and it basically decapitates 3 witches. Then returns to your hand.

[1] There are more witches then before now. And they are composed of more living iron then ever. And one of living bronze, and two of living gold. And one of a shiny blue metal, maybe candy? She's only got that on her waist down, though.
Most of the witches are laughing insanely now.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2306 on: October 05, 2013, 02:24:12 pm »

Wake up.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2307 on: October 05, 2013, 02:25:12 pm »

See, because the pigs are blue, I don't need to worry about noise. Continue attempts at confusion.
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flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2308 on: October 05, 2013, 02:29:00 pm »

Wake up.
[4]Your brain ceases to be sluggish, and realizes something about what's happening to the witches. You dive into the cauldron!
See, because the pigs are blue, I don't need to worry about noise. Continue attempts at confusion.
[5]You get through, and the witches all stop, grasping their heads in pain; except for the witch with the blue gams. [4] She waves her arms about, and there's a flash of red light. You are flung to the roof and pinned by unseen forces. You have been hexed, and every time you speak, you'll be thrown elsewhere!
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2309 on: October 05, 2013, 02:30:59 pm »

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