Okay. Here's my complete contribution.
Knights, which includes both an entity, a creature for that entity and a megabeast:
entity_knight
[OBJECT:ENTITY]
[ENTITY:DARK_ARMY]
[CREATURE:KNIGHT]
[TRANSLATION:DWARF]
[INDIV_CONTROLLABLE]
[ADVENTURE_TIER:235]
[BUILDS_OUTDOOR_FORTIFICATIONS]
[BUILDS_OUTDOOR_TOMBS]
[BANDITRY:10]
[CURRENCY_BY_YEAR]
[CURRENCY:BLACK_BRONZE:1]
[CURRENCY:GOLD:5]
[CURRENCY:GOLD_ENCHANTED:15]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:DEATH]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:DEATH]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:DEATH]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:REMAINING:OLD]
[SELECT_SYMBOL:REMAINING:MAGIC]
[CULL_SYMBOL:ALL:ARTIFICE]
[CULL_SYMBOL:ALL:ASSERTIVE]
[CULL_SYMBOL:ALL:AQUATIC]
[CULL_SYMBOL:ALL:COLOR]
[CULL_SYMBOL:ALL:DOMESTIC]
[CULL_SYMBOL:ALL:EARTH]
[CULL_SYMBOL:ALL:FLOWERY]
[CULL_SYMBOL:ALL:GOOD]
[CULL_SYMBOL:ALL:NATURE]
[CULL_SYMBOL:ALL:NEGATIVE]
[CULL_SYMBOL:ALL:NEGATOR]
[CULL_SYMBOL:ALL:NEW]
[CULL_SYMBOL:ALL:PEACE]
[CULL_SYMBOL:ALL:PRIMITIVE]
[CULL_SYMBOL:ALL:RESTRAIN]
[CULL_SYMBOL:ALL:ROMANTIC]
[CULL_SYMBOL:ALL:SUBORDINATE]
[CULL_SYMBOL:ALL:THOUGHT]
[CULL_SYMBOL:ALL:UGLY]
[CULL_SYMBOL:ALL:UNTOWARD]
[CULL_SYMBOL:ALL:WILD]
[SELECT_SYMBOL:CIV:NAME_ENTITY_KINGDOM]
[METAL_PREF]
[GEM_PREF]
[STONE_PREF]
[OUTDOOR_WOOD]
[USE_EVIL_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
[EQUIPMENT_IMPROVEMENTS]
[FRIENDLY_COLOR:1:0:1]
[DEFAULT_SITE_TYPE:CITY]
[LIKES_SITE:DARK_FORTRESS]
[LIKES_SITE:CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[TOLERATES_SITE:TREE_CITY]
[START_BIOME:ANY_LAND]
[BIOME_SUPPORT:ANY_LAND:4]
[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]
[ACTIVE_SEASON:AUTUMN]
[SIEGER]
[AMBUSHER]
[MAX_STARTING_CIV_NUMBER:750]
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:1000] ## originally at lower values, changed to correspond to Zanzetkuken's rather high ones
[PROGRESS_TRIGGER_POPULATION:1]
[PROGRESS_TRIGGER_PRODUCTION:0]
[PROGRESS_TRIGGER_TRADE:0]
[PROGRESS_TRIGGER_POP_SIEGE:2]
[PROGRESS_TRIGGER_PROD_SIEGE:0]
[PROGRESS_TRIGGER_TRADE_SIEGE:0]
[RELIGION:PANTHEON]
[RELIGION_SPHERE:WAR]
[RELIGION_SPHERE:METALS]
[RELIGION_SPHERE:DARKNESS]
[RELIGION_SPHERE:NIGHT]
[RELIGION_SPHERE:THRALLDOM]
[RELIGION_SPHERE:LAWS]
[RELIGION_SPHERE:DUTY]
[RELIGION_SPHERE:STRENGTH]
[WANDERER]
[BEAST_HUNTER]
[SCOUT]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[WORLD_CONSTRUCTION:TUNNEL]
[WORLD_CONSTRUCTION:BRIDGE]
[WORLD_CONSTRUCTION:ROAD]
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_CAPITAL]
[ETHIC:KILL_NEUTRAL:ONLY_IF_SANCTIONED]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:UNTHINKABLE]
[ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]
[ETHIC:TORTURE_ANIMALS:UNTHINKABLE]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_SERIOUS]
[ETHIC:TRESPASSING:PUNISH_SERIOUS]
[ETHIC:THEFT:PUNISH_SERIOUS]
[ETHIC:ASSAULT:PUNISH_SERIOUS]
[ETHIC:SLAVERY:PUNISH_CAPITAL]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[WILL_ACCEPT_TRIBUTE]
[POSITION:DIPLOMAT]
[NAME:diplomat:diplomats]
[NUMBER:1]
[RESPONSIBILITY:MAKE_INTRODUCTIONS]
[RESPONSIBILITY:MAKE_PEACE_AGREEMENTS]
[RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
[APPOINTED_BY:DUKE]
[PRECEDENCE:70]
[DO_NOT_CULL]
[COLOR:7:0:1]
[MENIAL_WORK_EXEMPTION]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:3]
[REQUIRED_BOXES:3]
[REQUIRED_CABINETS:2]
[REQUIRED_RACKS:2]
[REQUIRED_STANDS:2]
[REQUIRED_OFFICE:1500]
[REQUIRED_BEDROOM:1500]
[REQUIRED_DINING:1500]
[POSITION:DUKE]
[NAME_MALE:duke:dukes]
[NAME_FEMALE:duchess:duchesses]
[SPOUSE_MALE:duke consort:dukes consort]
[SPOUSE_FEMALE:duchess consort:duchesses consort]
[SITE]
[LAND_HOLDER:3]
[LAND_NAME:a duchy]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[SUCCESSION:BY_HEIR]
[PRECEDENCE:20]
[SPECIAL_BURIAL]
[MENIAL_WORK_EXEMPTION]
[MENIAL_WORK_EXEMPTION_SPOUSE]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:5]
[MANDATE_MAX:3]
[REQUIRED_BOXES:5]
[REQUIRED_CABINETS:3]
[REQUIRED_RACKS:3]
[REQUIRED_STANDS:3]
[REQUIRED_OFFICE:2500]
[REQUIRED_BEDROOM:2500]
[REQUIRED_DINING:2500]
[REQUIRED_TOMB:2500]
[POSITION:COUNT]
[NAME_MALE:count:counts]
[NAME_FEMALE:countess:countesses]
[SPOUSE_MALE:count consort:counts consort]
[SPOUSE_FEMALE:countess consort:countesses consort]
[SITE]
[LAND_HOLDER:2]
[LAND_NAME:a county]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[SUCCESSION:BY_HEIR]
[APPOINTED_BY:DUKE]
[REPLACED_BY:DUKE]
[PRECEDENCE:30]
[SPECIAL_BURIAL]
[MENIAL_WORK_EXEMPTION]
[MENIAL_WORK_EXEMPTION_SPOUSE]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:3]
[MANDATE_MAX:2]
[REQUIRED_BOXES:3]
[REQUIRED_CABINETS:2]
[REQUIRED_RACKS:2]
[REQUIRED_STANDS:2]
[REQUIRED_OFFICE:1500]
[REQUIRED_BEDROOM:1500]
[REQUIRED_DINING:1500]
[REQUIRED_TOMB:1500]
[POSITION:BARON]
[NAME_MALE:baron:barons]
[NAME_FEMALE:baroness:baronesses]
[SPOUSE_MALE:baron consort:barons consort]
[SPOUSE_FEMALE:baroness consort:baronesses consort]
[SITE]
[LAND_HOLDER:1]
[LAND_NAME:a barony]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[SUCCESSION:BY_HEIR]
[APPOINTED_BY:DUKE]
[REPLACED_BY:COUNT]
[PRECEDENCE:40]
[SPECIAL_BURIAL]
[MENIAL_WORK_EXEMPTION]
[MENIAL_WORK_EXEMPTION_SPOUSE]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:2]
[MANDATE_MAX:1]
[REQUIRED_BOXES:2]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_OFFICE:500]
[REQUIRED_BEDROOM:500]
[REQUIRED_DINING:500]
[REQUIRED_TOMB:500]
[POSITION:CHAMPION]
[NAME:champion:champions]
[SITE]
[NUMBER:1]
[RESPONSIBILITY:BUILD_MORALE]
[APPOINTED_BY:DUKE]
[APPOINTED_BY:COUNT]
[APPOINTED_BY:BARON]
[PRECEDENCE:65]
[MENIAL_WORK_EXEMPTION]
[PUNISHMENT_EXEMPTION]
[DO_NOT_CULL]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:1]
[POSITION:FORCED_ADMINISTRATOR]
[NAME:administrator:administrators]
[CONQUERED_SITE]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[EXPORTED_IN_LEGENDS]
[DETERMINES_COIN_DESIGN]
[MENIAL_WORK_EXEMPTION]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[MANDATE_MAX:2]
[DEMAND_MAX:3]
[PRECEDENCE:65]
[NUMBER:1]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
[RESPONSIBILITY:MEET_WORKERS]
[GEM_SHAPE:ROUND_BRILLIANT_CUT_GEM]
creature_knight
[OBJECT:CREATURE]
[CREATURE:KNIGHT]
[DESCRIPTION:Much like a human in physical appearance and manner, but strong, ageless and malevolent. It is said they are the remnants of an ancient human kingdom that swore themselves to a demon masquerading as a king. They are covered in heavy armor and employ advanced methods of warfare.]
[NAME:knight:knights:knight]
[CREATURE_TILE:154][COLOR:5:0:0]
[INTELLIGENT][NO_DRINK][NO_EAT]
[CANOPENDOORS][CRAZED]
[FIREIMMUNE_SUPER]
[FANCIFUL]
[NOFEAR][NOEXERT][NOPAIN] ## I really wanted them to feel pain, but they kept passing out due to armor damage even with armor nerves manually set to 0 ("nooo! my precious armor!" *faints*). So this is how we'll avoid that.
[LIKES_FIGHTING]
[PREFSTRING:shining armor]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[SWIMS_LEARNED][SWIM_SPEED:2500]
## there are 7 proper castes. they are:
knight (broadsword, shield, maximum human strength mod.)
paladin (hammer, shield, maximum human strength)
dragonslayer (large, golden epaulettes, 2h spear, minotaur strength)
executioner (large, golden epaulettes, 2h axe, minotaur strength)
shock trooper (large, flail + shield, minotaur strength)
old king (humongous, golden epaulettes, crown instead of helmet, glowing eyes, longsword and shield, double minotaur strength, demon)
catapult (wagon, immobile, fires globs of burning stone 1x/day)
There are 200 knights, 200 paladins, 10 dragonslayers, 10 executioners, 10 shock troopers and 10 catapults for 1 king. Furthermore the king also exists as a separate megabeast (primordial demon), who, upon arrival at your fort, will take his king form so he can work together with any knights that are present.
Knights are "realistic": A skilled, armed and steel-armored human will defeat a knight 9 times out of 10, but they will defeat any number of lesser opponents. The hero castes on the other hand will ruin your world and catapults parked in a good spot at the map edge are just pure fun.
It's slightly tedious, but every caste is defined separately to get them different equipment.
[CASTE:KNIGHT]
[POP_RATIO:20000]
[FEMALE]
[BODY_SIZE:0:0:80000]
[CASTE_TILE:154][CASTE_COLOR:5:0:0]
[CREATURE_CLASS:GENERAL_POISON]
[CASTE_PROFESSION_NAME:STANDARD:infantryman:infantrymen]
[DESCRIPTION:A knight clad head to toe in elaborate but unadorned full plate armor. She wields a broadsword and a kite shield. Her armor bears the scars of centuries of war. Her armor is iron. Her sword is steel-tipped.]
[NATURAL_SKILL:WRESTLING:6]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:ARMOR:6]
[NATURAL_SKILL:AXE:6]
[NATURAL_SKILL:SWORD:7]
[NATURAL_SKILL:DAGGER:6]
[NATURAL_SKILL:PIKE:6]
[NATURAL_SKILL:MACE:6]
[NATURAL_SKILL:HAMMER:6]
[NATURAL_SKILL:WHIP:6]
[NATURAL_SKILL:MISC_WEAPON:6]
[NATURAL_SKILL:SPEAR:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:6]
[PHYS_ATT_RANGE:STRENGTH:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:TOUGHNESS:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:AGILITY:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:ENDURANCE:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:RECUPERATION:2000:2000:2000:2000:2000:2000:2000]
[CASTE_NAME:knight:knights:knight]
[BODY:HUMANOID_ARMED_ARMORED:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS_NOGRASP_LEFT_HAND:5FINGERS_NOGRASP_RIGHT_HAND:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS_ARMED_ARMORED]
[BODY_DETAIL_PLAN:STANDARD_TISSUES_ARMED_ARMORED]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS_ARMED_ARMORED]
[BODYGLOSS:SWORD_BROAD_1]
[BODYGLOSS:SWORD_BROAD_2]
[BODYGLOSS:SWORD_BROAD_3]
[BODYGLOSS:SHIELD_KITE]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:WEAPON_TIP]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_VELOCITY_MODIFIER:500] ## arena calibrated to be slightly more dangerous than a regular sword
[ATTACK_PRIORITY:MAIN]
[ATTACK:BASH:BODYPART:BY_CATEGORY:SHIELD]
[ATTACK_SKILL:MISC_WEAPON]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:30]
[ATTACK_PRIORITY:MAIN]
[CASTE:PALADIN]
[POP_RATIO:20000]
[MALE]
[BODY_SIZE:0:0:85000]
[CASTE_TILE:154][CASTE_COLOR:5:0:0]
[CASTE_NAME:paladin:paladins:paladin]
[CREATURE_CLASS:GENERAL_POISON]
[CASTE_PROFESSION_NAME:STANDARD:infantryman:infantrymen]
[DESCRIPTION:A knight clad head to toe in elaborate but unadorned full plate armor. He wields a heavy hammer and a kite shield. His armor bears the scars of centuries of war. His armor is iron. His hammer is iron with a steel coat.]
[NATURAL_SKILL:WRESTLING:6]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:ARMOR:6]
[NATURAL_SKILL:AXE:6]
[NATURAL_SKILL:SWORD:6]
[NATURAL_SKILL:DAGGER:6]
[NATURAL_SKILL:PIKE:6]
[NATURAL_SKILL:MACE:6]
[NATURAL_SKILL:HAMMER:7]
[NATURAL_SKILL:WHIP:6]
[NATURAL_SKILL:MISC_WEAPON:6]
[NATURAL_SKILL:SPEAR:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:6]
[PHYS_ATT_RANGE:STRENGTH:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:TOUGHNESS:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:AGILITY:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:ENDURANCE:2000:2000:2000:2000:2000:2000:2000]
[PHYS_ATT_RANGE:RECUPERATION:2000:2000:2000:2000:2000:2000:2000]
[BODY:HUMANOID_ARMED_ARMORED:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS_NOGRASP_LEFT_HAND:5FINGERS_NOGRASP_RIGHT_HAND:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS_ARMED_ARMORED]
[BODY_DETAIL_PLAN:STANDARD_TISSUES_ARMED_ARMORED]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS_ARMED_ARMORED]
[BODYGLOSS:HAMMER_1]
[BODYGLOSS:HAMMER_2]
[BODYGLOSS:HAMMER_3]
[BODYGLOSS:SHIELD_KITE]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:WEAPON_TIP]
[ATTACK_SKILL:HAMMER]
[ATTACK_VERB:strike:strikes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:500]
[ATTACK_PRIORITY:MAIN]
[ATTACK:BASH:BODYPART:BY_CATEGORY:SHIELD]
[ATTACK_SKILL:MISC_WEAPON]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:30]
[ATTACK_PRIORITY:MAIN]
[CASTE:DRAGONSLAYER]
[POP_RATIO:1000]
[MALE]
[CASTE_TILE:154][CASTE_COLOR:6:0:1]
[CASTE_ALTTILE:165]
[CREATURE_CLASS:DEMON_MINOR]
[TRAPAVOID]
[BODY_SIZE:0:0:220000]
[CASTE_NAME:dragon slayer:dragon slayers:dragon slayer]
[DESCRIPTION:An ancient hero clad head to toe in elaborate full plate armor with decorative shoulder epaulettes. He wields an enormous spear. His armor bears the scars of centuries of war. His armor is iron. His spear is iron with a steel tip. His epaulettes are gold.]
[CASTE_PROFESSION_NAME:STANDARD:champion:champions]
[NATURAL_SKILL:WRESTLING:9]
[NATURAL_SKILL:BITE:9]
[NATURAL_SKILL:GRASP_STRIKE:9]
[NATURAL_SKILL:STANCE_STRIKE:9]
[NATURAL_SKILL:MELEE_COMBAT:9]
[NATURAL_SKILL:DODGING:9]
[NATURAL_SKILL:ARMOR:9]
[NATURAL_SKILL:AXE:9]
[NATURAL_SKILL:SWORD:9]
[NATURAL_SKILL:DAGGER:9]
[NATURAL_SKILL:PIKE:9]
[NATURAL_SKILL:MACE:9]
[NATURAL_SKILL:HAMMER:9]
[NATURAL_SKILL:WHIP:9]
[NATURAL_SKILL:MISC_WEAPON:9]
[NATURAL_SKILL:SPEAR:10]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:9]
[PHYS_ATT_RANGE:STRENGTH:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:TOUGHNESS:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:AGILITY:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:ENDURANCE:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:RECUPERATION:2500:2500:2500:2500:2500:2500:2500]
[BODY:HUMANOID_2H_WEAPON:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS_NOGRASP_LEFT_HAND:5FINGERS_NOGRASP_RIGHT_HAND:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS_ARMED_ARMORED]
[BODY_DETAIL_PLAN:STANDARD_TISSUES_ARMED_ARMORED]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS_ARMED_ARMORED_EPAULETTES]
[BODYGLOSS:SPEAR]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:WEAPON_TIP]
[ATTACK_SKILL:SPEAR]
[ATTACK_VERB:stab:stabs]
[ATTACK_CONTACT_PERC:10]
[ATTACK_PENETRATION_PERC:1000]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_VELOCITY_MODIFIER:500]
[ATTACK_PRIORITY:MAIN]
[CASTE:EXECUTIONER]
[POP_RATIO:1000]
[FEMALE]
[BODY_SIZE:0:0:220000]
[CASTE_NAME:executioner:executioners:executioner]
[DESCRIPTION:An ancient creature clad head to toe in elaborate full plate armor with decorative shoulder epaulettes. She wields a gigantic blood-stained axe. Her armor bears the scars of centuries of war. Her armor is iron. Her axe is iron with a steel edge. Her epaulettes are gold.]
[CASTE_TILE:154][CASTE_COLOR:4:0:1]
[CASTE_ALTTILE:165]
[CREATURE_CLASS:DEMON_MINOR]
[TRAPAVOID]
[CASTE_PROFESSION_NAME:STANDARD:dame:dames]
[NATURAL_SKILL:WRESTLING:9]
[NATURAL_SKILL:BITE:9]
[NATURAL_SKILL:GRASP_STRIKE:9]
[NATURAL_SKILL:STANCE_STRIKE:9]
[NATURAL_SKILL:MELEE_COMBAT:9]
[NATURAL_SKILL:DODGING:9]
[NATURAL_SKILL:ARMOR:9]
[NATURAL_SKILL:AXE:10]
[NATURAL_SKILL:SWORD:9]
[NATURAL_SKILL:DAGGER:9]
[NATURAL_SKILL:PIKE:9]
[NATURAL_SKILL:MACE:9]
[NATURAL_SKILL:HAMMER:9]
[NATURAL_SKILL:WHIP:9]
[NATURAL_SKILL:MISC_WEAPON:9]
[NATURAL_SKILL:SPEAR:9]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:9]
[PHYS_ATT_RANGE:STRENGTH:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:TOUGHNESS:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:AGILITY:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:ENDURANCE:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:RECUPERATION:2500:2500:2500:2500:2500:2500:2500]
[BODY:HUMANOID_2H_WEAPON:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS_NOGRASP_LEFT_HAND:5FINGERS_NOGRASP_RIGHT_HAND:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS_ARMED_ARMORED]
[BODY_DETAIL_PLAN:STANDARD_TISSUES_ARMED_ARMORED]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS_ARMED_ARMORED_EPAULETTES]
[BODYGLOSS:AXE_1]
[BODYGLOSS:AXE_2]
[BODYGLOSS:AXE_3]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:WEAPON_TIP]
[ATTACK_SKILL:AXE]
[ATTACK_VERB:hack:hacks]
[ATTACK_CONTACT_PERC:1000]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_VELOCITY_MODIFIER:500]
[ATTACK_PRIORITY:MAIN]
[CASTE:SHOCK_TROOPER]
[POP_RATIO:1000]
[MALE]
[BODY_SIZE:0:0:220000]
[CASTE_NAME:shock trooper:shock troopers:shock trooper]
[DESCRIPTION:A soldier as large as a minotaur, clad head to toe in elaborate but unadorned full plate armor. He wields a gigantic flail with a spiked head and an enormous tower shield. His armor bears the scars of centuries of war. His armor is iron. His tower shield is iron reinforced with steel. His flail is iron with steel spikes. He takes delight in destruction.]
[CASTE_TILE:154][CASTE_COLOR:5:0:1]
[CASTE_ALTTILE:165]
[CREATURE_CLASS:DEMON_MINOR]
[BUILDINGDESTROYER:2]
[CASTE_PROFESSION_NAME:STANDARD:heavy infantryman:heavy infantrymen]
[NATURAL_SKILL:WRESTLING:9]
[NATURAL_SKILL:BITE:9]
[NATURAL_SKILL:GRASP_STRIKE:9]
[NATURAL_SKILL:STANCE_STRIKE:9]
[NATURAL_SKILL:MELEE_COMBAT:9]
[NATURAL_SKILL:DODGING:9]
[NATURAL_SKILL:ARMOR:9]
[NATURAL_SKILL:AXE:9]
[NATURAL_SKILL:SWORD:9]
[NATURAL_SKILL:DAGGER:9]
[NATURAL_SKILL:PIKE:9]
[NATURAL_SKILL:MACE:9]
[NATURAL_SKILL:HAMMER:9]
[NATURAL_SKILL:WHIP:10]
[NATURAL_SKILL:MISC_WEAPON:9]
[NATURAL_SKILL:SPEAR:9]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:9]
[PHYS_ATT_RANGE:STRENGTH:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:TOUGHNESS:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:AGILITY:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:ENDURANCE:2500:2500:2500:2500:2500:2500:2500]
[PHYS_ATT_RANGE:RECUPERATION:2500:2500:2500:2500:2500:2500:2500]
[BODY:HUMANOID_ARMED_ARMORED:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS_NOGRASP_LEFT_HAND:5FINGERS_NOGRASP_RIGHT_HAND:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS_ARMED_ARMORED]
[BODY_DETAIL_PLAN:STANDARD_TISSUES_ARMED_ARMORED]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS_ARMED_ARMORED]
[BODYGLOSS:FLAIL_1]
[BODYGLOSS:FLAIL_2]
[BODYGLOSS:FLAIL_3]
[BODYGLOSS:SHIELD_TOWER]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:WEAPON_TIP]
[ATTACK_SKILL:WHIP]
[ATTACK_VERB:lash:lashes]
[ATTACK_CONTACT_PERC:1]
[ATTACK_PENETRATION_PERC:10]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_VELOCITY_MODIFIER:500]
[ATTACK_PRIORITY:MAIN]
[ATTACK:BASH:BODYPART:BY_CATEGORY:SHIELD]
[ATTACK_SKILL:MISC_WEAPON]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:30]
[ATTACK_PRIORITY:MAIN]
[CASTE:CATAPULT]
[POP_RATIO:1000]
[FEMALE] ## well, we can't have more male than female castes, can we? so what if knights sometimes marry catapults? and have children with them? it's not really your business
[DESCRIPTION:A large machine of war employed by dark forces. She is made of wood. She is immobile. She is used to fire burning rocks that melt into liquid fire at enemy strongholds. Take her out quickly!]
[CASTE_NAME:catapult:catapults:catapult]
[CASTE_TILE:08][CASTE_COLOR:6:0:0]
[IMMOBILE]
[CASTE_PROFESSION_NAME:STANDARD:siege engine:siege engines]
[BODY:WAGON:CATAPULT_HEAD:BRAIN]
[BODYGLOSS:CATAPULT_1]
[BODYGLOSS:CATAPULT_2]
[EXTRAVISION] #it does need vision so it can fire at the enemy.
[USE_MATERIAL_TEMPLATE:WOOD:WOOD_TEMPLATE]
[TISSUE:WOOD]
[TISSUE_NAME:wood:wooden]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:WOOD]
[TISSUE_LAYER:BY_CATEGORY:ALL:WOOD]
[ITEMCORPSE:WOOD:NO_SUBTYPE:LOCAL_CREATURE_MAT:WOOD]
[BODY_SIZE:0:0:200000]
[ALL_ACTIVE]
[TRADE_CAPACITY:1000]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Fire greek fire]
[CDI:USAGE_HINT:ATTACK]
[CDI:MATERIAL:INORGANIC:FIRE_GREEK:FIREBALL]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:1200]
[CDI:VERB:fire:fires a glob of burning material at the enemy:fire]
[CDI:TARGET_VERB:must take cover, quick:must take cover, quick]
[CASTE:OLD_KING]
[MALE]
[POP_RATIO:100]
[BODY_SIZE:0:0:25000000]
[CASTE_NAME:old king:old kings:old king]
[DESCRIPTION:A towering demon in the shape of an ancient human king. His head is crowned. He is clad in elaborate full plate armor with decorative shoulder epaulettes. He wields a gigantic longsword and an enormous tower shield no man could hope to lift. His armor bears the scars of centuries of war. His armor is iron. His tower shield is iron reinforced with steel. His longsword is iron with a steel blade. His epaulettes are gold. His crown is gold. His eyes glow white. He will teach you the meaning of pain and fear.]
[CASTE_TILE:154]
[CASTE_ALTTILE:165][CASTE_COLOR:7:0:1][CASTE_GLOWTILE:'"'][CASTE_GLOWCOLOR:7:0:1]
[CREATURE_CLASS:DEMON]
[TRAPAVOID] [GRASSTRAMPLE:100]
[CASTE_PROFESSION_NAME:STANDARD:monarch:monarchs]
[NATURAL_SKILL:WRESTLING:12]
[NATURAL_SKILL:BITE:12]
[NATURAL_SKILL:GRASP_STRIKE:12]
[NATURAL_SKILL:STANCE_STRIKE:12]
[NATURAL_SKILL:MELEE_COMBAT:12]
[NATURAL_SKILL:DODGING:12]
[NATURAL_SKILL:ARMOR:12]
[NATURAL_SKILL:AXE:12]
[NATURAL_SKILL:SWORD:13]
[NATURAL_SKILL:DAGGER:12]
[NATURAL_SKILL:PIKE:12]
[NATURAL_SKILL:MACE:12]
[NATURAL_SKILL:HAMMER:12]
[NATURAL_SKILL:WHIP:12]
[NATURAL_SKILL:MISC_WEAPON:12]
[NATURAL_SKILL:SPEAR:12]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:12]
[PHYS_ATT_RANGE:STRENGTH:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:TOUGHNESS:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:AGILITY:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:ENDURANCE:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:RECUPERATION:5000:5000:5000:5000:5000:5000:5000]
[BODY:HUMANOID_ARMED_ARMORED:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS_NOGRASP_LEFT_HAND:5FINGERS_NOGRASP_RIGHT_HAND:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS_ARMED_ARMORED]
[BODY_DETAIL_PLAN:STANDARD_TISSUES_ARMED_ARMORED]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS_ARMED_ARMORED_EPAULETTES_CROWN_NOHELMET]
[BODYGLOSS:SWORD_LONG_1]
[BODYGLOSS:SWORD_LONG_2]
[BODYGLOSS:SWORD_LONG_3]
[BODYGLOSS:SHIELD_TOWER]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:WEAPON_TIP]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_VELOCITY_MODIFIER:500]
[ATTACK_PRIORITY:MAIN]
[ATTACK:BASH:BODYPART:BY_CATEGORY:SHIELD]
[ATTACK_SKILL:MISC_WEAPON]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:30]
[ATTACK_PRIORITY:MAIN]
[CAN_DO_INTERACTION:SWORD_ARC_LIGHTNING]
[CDI:ADV_NAME:Destroy the enemy with unholy force]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:TARGET_RANGE:A:2]
[CDI:WAIT_PERIOD:8400]
[CDI:VERB:arc:is surrounded by crackling electricity, and white lightning arcs from his sword:is surrounded by crackling electricity, and white lightning arcs from his sword]
[CDI:TARGET_VERB:are struck by an arc of lightning and swallowed up by fire! Horrors:is struck by an arc of lightning and swallowed up by fire! Horrors]
[CASTE:UNFORTUNATE_CREATURE]
[POP_RATIO:1] ##because 0 is not a possibility apparently
[CREATURE_CLASS:GENERAL_POISON]
[CASTE_NAME:fire-engulfed creature:fire-engulfed creatures:burning]
[BODY:HUMANOID_SIMPLE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[TISSUE:FIRE]
[TISSUE_NAME:fire:fiery]
[TISSUE_MATERIAL:INORGANIC:FIRE_GREEK]
[TISSUE_LAYER:BY_CATEGORY:BODY_UPPER:FIRE]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[DESCRIPTION:An unfortunate victim that has been swallowed up by demonic fire.]
[CASTE_TILE:19]
[COLOR:4:0:1]
[SELECT_CASTE:ALL]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[ATTACK:BASH:BODYPART:BY_CATEGORY:WEAPON]
[ATTACK_SKILL:MISC_WEAPON]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:30]
[ATTACK_PRIORITY:SECOND]
[ATTACK:PUNCH:BODYPART:BY_CATEGORY:HAND]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:FOCUS:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:WILLPOWER:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:MEMORY:2000:2100:2150:2250:2350:2550:3250]
[MENT_ATT_RANGE:SPATIAL_SENSE:2000:2100:2150:2250:2350:2550:3250]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:1000:1100:1150:1250:1350:1550:2250]
[CREATURE:OLD_KING]
[NAME:primordial demon:primordial demons:primordial demon]
[CASTE_NAME:primordial demon:primordial demon:primordial demon]
[DESCRIPTION:A gigantic demon of immense power that escaped from the underworld in ancient times. It can assume any form that it wants.]
[CREATURE_TILE:165][COLOR:4:0:1][GLOWTILE:'"'][GLOWCOLOR:7:0:1]
[CREATURE_CLASS:DEMON]
[INTELLIGENT][NO_DRINK][NO_EAT]
[CANOPENDOORS][CRAZED]
[FIREIMMUNE_SUPER]
[FANCIFUL]
[NOFEAR][NOEXERT]
[LIKES_FIGHTING]
[LAIR:SHRINE:100]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[SWIMS_LEARNED][SWIM_SPEED:1200]
[BIOME:ANY_LAND]
[FREQUENCY:5] [GRASSTRAMPLE:100]
[MEGABEAST][DIFFICULTY:10]
[ATTACK_TRIGGER:80:10000:100000]
[SPHERE:WAR]
[SPHERE:METALS]
[PREFSTRING:corrupting influence]
[BODY_SIZE:0:0:25000000000] ##intentional, helps survive worldgen - transforms to a smaller size instantly upon being encountered
[NATURAL_SKILL:WRESTLING:12]
[NATURAL_SKILL:BITE:12]
[NATURAL_SKILL:GRASP_STRIKE:12]
[NATURAL_SKILL:STANCE_STRIKE:12]
[NATURAL_SKILL:MELEE_COMBAT:12]
[NATURAL_SKILL:DODGING:12]
[NATURAL_SKILL:ARMOR:12]
[NATURAL_SKILL:AXE:12]
[NATURAL_SKILL:SWORD:12]
[NATURAL_SKILL:DAGGER:12]
[NATURAL_SKILL:PIKE:12]
[NATURAL_SKILL:MACE:12]
[NATURAL_SKILL:HAMMER:12]
[NATURAL_SKILL:WHIP:12]
[NATURAL_SKILL:MISC_WEAPON:12]
[NATURAL_SKILL:SPEAR:12]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:12]
[PHYS_ATT_RANGE:STRENGTH:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:TOUGHNESS:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:AGILITY:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:ENDURANCE:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:RECUPERATION:5000:5000:5000:5000:5000:5000:5000]
[BODY:HUMANOID_ARMED_ARMORED:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS_NOGRASP_LEFT_HAND:5FINGERS_NOGRASP_RIGHT_HAND:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS_ARMED_ARMORED]
[BODY_DETAIL_PLAN:STANDARD_TISSUES_ARMED_ARMORED]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS_ARMED_ARMORED]
[BODYGLOSS:SWORD_LONG_1]
[BODYGLOSS:SWORD_LONG_2]
[BODYGLOSS:SWORD_LONG_3]
[BODYGLOSS:SHIELD_TOWER]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:WEAPON_TIP]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:1]
[ATTACK_PENETRATION_PERC:10]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_VELOCITY_MODIFIER:500]
[ATTACK_PRIORITY:MAIN]
[ATTACK:BASH:BODYPART:BY_CATEGORY:SHIELD]
[ATTACK_SKILL:MISC_WEAPON]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:30]
[ATTACK_PRIORITY:MAIN]
[CAN_DO_INTERACTION:SWORD_ARC_LIGHTNING]
[CDI:ADV_NAME:Destroy the enemy with unholy force]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:TARGET_RANGE:A:2]
[CDI:WAIT_PERIOD:8400]
[CDI:VERB:arc:is surrounded by crackling electricity, and lightning arcs from his sword:is surrounded by crackling electricity, and lightning arcs from his sword]
[CDI:TARGET_VERB:are hit by an arc of lightning and swallowed up by fire! Horrors:is hit by an arc of lightning and swallowed up by fire! Horrors]
[CAN_DO_INTERACTION:ASSUME_KING_FORM]
[CDI:ADV_NAME:Assume the form of a human king]
[CDI:TARGET:A:SELF_ONLY]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:9001]
[CDI:VERB:assume:assumes the form of a human king, and knights join him in battle:assumes the form of a human king, and knights join him in battle]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[ATTACK:BASH:BODYPART:BY_CATEGORY:WEAPON]
[ATTACK_SKILL:MISC_WEAPON]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:30]
[ATTACK_PRIORITY:SECOND]
[ATTACK:PUNCH:BODYPART:BY_CATEGORY:HAND]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:FOCUS:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:WILLPOWER:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:MEMORY:2000:2100:2150:2250:2350:2550:3250]
[MENT_ATT_RANGE:SPATIAL_SENSE:2000:2100:2150:2250:2350:2550:3250]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:1000:1100:1150:1250:1350:1550:2250]
Edit: increased catapult body size. Relevant because catapults were getting killed off in worldgen due to being equipment-sized. Edit2 / so on: minor balance & appearance fixes due to me testing all this out and finding typos. Get the latest version before starting, but it's not that bad if you don't.