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Author Topic: Gaming Pet Peeves  (Read 519672 times)

itisnotlogical

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Re: Gaming Pet Peeves
« Reply #3435 on: September 10, 2016, 03:12:57 pm »

My magic pet peeve is that magic in games very rarely feels magical. You zap guys, burn guys, freeze guys, and heal yourself. It's very lame.

I'm not a big tabletop RPG player, but in reading the rulebooks I'm always fascinated by the narrative and gameplay possibilities of spells like, say, Skinsend. It's a Necromancer spell in Pathfinder where you slough the skin off your body and animate it as a golem. That's fucking rad.
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SeriousConcentrate

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Re: Gaming Pet Peeves
« Reply #3436 on: September 10, 2016, 03:14:54 pm »

...That sounds really painful to me. O.o
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itisnotlogical

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Re: Gaming Pet Peeves
« Reply #3437 on: September 10, 2016, 03:29:21 pm »

IIRC, the spellbook says that the caster is basically incapacitated until their skin is magically healed.

A prospective DM and I decided that it was possible for necromancers to swap skins. Cast Skinsend, have the skin pull itself over the other caster's body, cast Gentle Repose (spell that preserves corpses and body parts), return consciousness to actual body.
« Last Edit: September 10, 2016, 03:31:19 pm by itisnotlogical »
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SeriousConcentrate

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Re: Gaming Pet Peeves
« Reply #3438 on: September 10, 2016, 03:35:06 pm »

I would think you would be incapacitated. I mean, just think of the fact that all your nerve endings are right out there, exposed to everything all at once. You'd probably go mad from pain quickly. And then you get dirt and bacteria and all kinds of nasty shit just all over your internal organs that your skin would normally keep out. I'm sure you could just say 'magic so it doesn't work like that' but... eugh. >.<

EDIT: Actually, it would be a very effective 'save or die' type of spell when you think about it if you could cast it on other people. It'd be a pretty quick way to take someone out of a fight.
« Last Edit: September 10, 2016, 03:38:08 pm by SeriousConcentrate »
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BFEL

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Re: Gaming Pet Peeves
« Reply #3439 on: September 10, 2016, 03:36:19 pm »

Not that I disagree with how magic works in Skyrim in general, but Illusion/Conjuration/Alteration all work quite well. Illusion you have to pair with Sneak and dedicate your build to before it bears fruit, but its easily the most powerful school of magic even leaving aside how good stealth is. Investing in all the perks, being a vampire and dual casting spells let's you illusionify almost anything[Only the dumbest Falmer or Forsworn enemies are immune] and invisible sneak attacks handle anything that resists them.

The thing with Illusion though is it LITERALLY *STOPS WORKING* late game. As in I think it can't effect anything so many levels above your skill level or something, so when enemies level scale to ALWAYS be above that level, you are 100% shit out of luck. So you can go from being an unstoppable guile hero badass one level, and the next level your entire build is worthless.

Another example of this kinda thing is Fable 2-3 where the first level of magic lets you fling fireballs in any direction pretty much whenever you want, as quickly as you want, to the point you feel like a goddamn jedi, but then after foes level up a bit you HAVE to use the "stand around for 10 minutes charging" AoE modes to get anything done with magic.
As the game goes on you stop being a jedi and turn into a geriatric.

So yeah, this could actually be a related but separate peeve: Games where you feel more powerful in the beginning then you do late-game.

IIRC, the spellbook says that the caster is basically incapacitated until their skin is magically healed.

A prospective DM and I decided that it was possible for necromancers to swap skins. Cast Skinsend, have the skin pull itself over the other caster's body, cast Gentle Repose (spell that preserves corpses and body parts), return consciousness to actual body.
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« Last Edit: September 10, 2016, 03:40:13 pm by BFEL »
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miauw62

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Re: Gaming Pet Peeves
« Reply #3440 on: September 10, 2016, 05:17:55 pm »

I usually play destruction/conjuration mages in Skyrim, and they're fine if you have the necessary mods. Mods to make summons permanent but reduce your magicka, same for alteration, spell packs, etc. Armor that lets you cast destruction for free also helps. I usually play magic/1handed/shield, even. Conjuring a daedric sword with soul trap is hella convenient in the early game.

I do want to play some sort of dumb resto/alteration/heavy armor cleric dude sometime, just because it sounds hilarious. Restoration can't be THAT bad when half the dungeons are filled with zombie skeletons.
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Neonivek

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Re: Gaming Pet Peeves
« Reply #3441 on: September 10, 2016, 05:24:35 pm »

Well the big issue with Restoration in Skyrim (and KIND of Oblivion) is that it is nearly impossible to train... BECAUSE they balance it so much for constant use.
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Darkmere

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Re: Gaming Pet Peeves
« Reply #3442 on: September 10, 2016, 08:11:56 pm »

Yeah, resto was a pain in the ass. I tried to run a priest/necro type that summoned zombies and elementals and wot wot, but to train resto with any efficiency I had to sit down in a crypt and repeatedly terrorize draugr for a good hour or so. It was.... okay. Lost patience with it when my frost atronachs couldn't fit in any doors.
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Insanegame27

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Re: Gaming Pet Peeves
« Reply #3443 on: September 11, 2016, 03:38:30 am »

How to train restoration:
Step 1 - Find bed (or anywhere safe to rest, really, such as the middle of town)
Step 2 - heal till out of magika
Step 3 - sleep/rest to restore magicka
Step 4 - repeat.
Not sure if youve gotta be hurt to get XP in Skyrim, but it worked in Oblivion.
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94dima94

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Re: Gaming Pet Peeves
« Reply #3444 on: September 11, 2016, 04:03:20 am »

Also, since this has not showed up yet,
relevant.
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Neonivek

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Re: Gaming Pet Peeves
« Reply #3445 on: September 11, 2016, 04:07:30 am »

Also, since this has not showed up yet,
relevant.

Aren't Draugr mummified corpses of the Norse?
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NullForceOmega

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Re: Gaming Pet Peeves
« Reply #3446 on: September 11, 2016, 04:09:30 am »

If they're really dead then they wouldn't need all that fresh food they keep in their tombs.  Clearly the training program works wonders, but has the side effect of making them look like a corpse.
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Neonivek

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Re: Gaming Pet Peeves
« Reply #3447 on: September 11, 2016, 04:12:19 am »

If they're really dead then they wouldn't need all that fresh food they keep in their tombs.

They could be Wights.

Or wait... are Wights the living undead? Ghouls?
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pikachu17

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Re: Gaming Pet Peeves
« Reply #3448 on: September 13, 2016, 10:36:03 am »

If they're really dead then they wouldn't need all that fresh food they keep in their tombs.  Clearly the training program works wonders, but has the side effect of making them look like a corpse.
Real people put real food in pyramids, so that the pharaoh would have food in the afterlife, or something like that. Actually I think actual norse may have done that(putting food in the tomb).
I don't however know why there would be lots of FRESH food. you'd think the fruit delivery boy would be too scared to deliver fruit.
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NullForceOmega

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Re: Gaming Pet Peeves
« Reply #3449 on: September 13, 2016, 11:00:21 am »

The Norse burned their dead.  And the Draugr have FRESH food, as in still edible inside a tomb that supposedly hasn't been opened in hundreds to thousands of years, this is one of the many 'bethesdaisms' that we joke about.
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