The fallout lockpicking game is... okish I guess. At least, it's better than the oblivion lockpicking mini game. Still, in a world of infinite bobby pins, it's really just a case of having a certain skill/perk level, then a little busywork.
The hacking game doesn't even have the excuse of a pretend limited resource. If you have the skill level/perk level to attempt the hack, you WILL succeed, sooner or later.
To make matters worse, in fallout 4 some of the screens are those weird round ones, and on the PC version at least, the cursor doesn't match up with the words! It's like the cursor is active as if the screen is rectangular, but it's drawn as if it's on a round screen, so things don't quite line up. On top of that, trying to read from that horrible round screen gives me a headache. So I generally just click the top 3 and retry over and over again now. It's about as fast as trying to 'solve' them legitimately anyway.
I really don't like mini games when there's absolutely no gameplay point to them. Strangely enough, I kinda liked the hacking game in Deux Ex, because it did actually kind of mean something. (Although I think you could still cancel out of it to avoid any negative consequences...)