Having the least amount of ranged attacks, I give our Psiblades the two PCS Conditionings we have: The superior to Caroline since she's ended up with the most kills so far, and the Adv. one to Furtukan. They both get Sustain as well, so that I at least have a chance to heal them if they run into terrible things in the terror mission. We've got the AWC now anyway, people can be retrained if you really want to have a different perkset. Sirus gets Suppression and the autoloader we had. Kaladin gets Shadowstep, Urist gets Field Medic, and Pies gets Combat Protocol since they asked. You still have to carry a medkit though.
We're bringing the MEC with us, of course. I gave it the MECEnglish 1 voice, because the default is no voice at all. And if that utility slot is actually valid, I'm considering buying it a plated vest for extra armor.
Not on screen: Ann, Kaladin, Sirus, and Storm.
We've got a new Cameraderie buff, Guerillas in Arms.
At 600 to 1200 points, a deployed squad gains a buff of +5 aim, +5 Def, +2 Crit Chance, +10 hacking, +7 Psi Offense, +1 Mobility and +15 Will
One quickload later, I now know that the MEC cannot be used to save civilians. Good to know! Jopax saves the closest one instead, and Furtukan heads forth to save the second-closest. Already a third of the way to success.
Hostiles are upon us, spotted and grenaded by Rince Storm! Gunslinger, Soldier, two troopers. Caroline snipes the gunslinger with soulfire.
Nice finisher, Sirus! Plus loot, hopefully we can get to that before it vanishes.
Urist Imiknorris fears not the low hit chance, and hits thee anyway! Athing had missed this soldier, and Pies overwatches. Furtukan uses his extra action point to save a second (third) civilian.
MEC friend saw you during overwatch. MEC friend disagrees with your plan! (Meanwhile, some asshole sectoid
crits a civilian! You don't need to try
that hard, you alien.) Next turn and one quickload later, you
can use the MEC to retrieve loot. Good to know as well! I'll say what the loot is once I actually pick it up.
Furtukan saves a third (fourth) civilian, and reveals some more enemies to fight: Sectoid Soldier, Advent trooper, demolitionist, soldier.
I think this has longer range than our current grenade launchers. Not certain, but its an impressive range anyway.
Ann not only
hits the soldier on her first shot back, she crits and
demolishes the soldier through its armor with an 8 damage shot! Welcome back, you fluorescent advent smasher! Have a promotion, you need to catch up anyway. Storm manages to wing the demolisher with their shotgun, leaving us with one advent left currently.
Furtukan picks the further civvie to save for a total of five we've gotten to, and rightly: The other one reveals itself to be a faceless. A sectoid kills a second civ and Jopax & Pies teamkill a sectoid through overwatch shots (kill went to Pies).
That would've killed you a couple missions and a pcs ago! Its still pretty damn painful, anyway. He runs as far from the faceless as he could get in a blue move, and steals back 3hp via soul steal soulfire. Our MEC buddy tanks an overwatch shot (only 2 damage, with a third point deflected off the armor), picks up the nearby loot (Advent lockbox, scope, PCS: Focus, and a Hardpoints), and
takes out the Faceless! Caroline then clears up the trooper while moving forward towards some loot (picks it up next turn, its a lockbox, a laser sight, and a PCS: Adv. Agility)
Athing picks up the third loot (another lockbox, a hair trigger, a PCS: Focus, and an advent datapad), and finds us another pod of sectoid/advent soldier/gunslinger/demolitionist who are not actually flanked, since the icons changed to red right after I took that. He then moves back instead of shooting at them. Furtukan takes the extra chance to hunker down, while the rest of us overwatch, except for Caroline, who fails to hit the gunslinger with Insanity. The gunslinger pistol-crits a civilian instead, while the other advent overwatch right back at us and the sectoid (to everyones surprise)...makes a psi zombie.
Furtukan, who is neither in sight of the overwatches, nor in a good position to use Insanity, saves our last required civilian instead, and hunkers down. No point in running into overwatches just to cut down one advent.
Kaladin catches the gunslinger with a critical flank, while the MEC evades the other overwatch shot and takes out the wounded soldier with its second volley of micro missiles, hurting the demolitionist badly too. Since we're running low on shots this turn, Storm vanquishes the zombie, and Athing finishes what the MEC started on the advent demolitionist. The sectoid still alive dents our MEC some more before getting split by Kaladin's sword, and the terror mission didn't go all that badly after all. Only one faceless was involved.
Hardpoints is an armor mod. It reduces your 'being hit by a crit' chance by 5%.
Promotions: Lt. Rince Storm, Lt. Kaladin, Lt. Athing, Cpl. Cyborg 45 (picked Damage Control), Sgt. Burnt 'Breaker' Pies (guessing you want haywire?), and Cpl. Ann.
Cyborg 45 will need 5 days of repairs, Furtukan counted as gravely injured apparently, and will be in sickbay for just one day less than Kaos, 10 days.