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Author Topic: Gaming Pet Peeves  (Read 523556 times)

Parsely

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Re: Gaming Pet Peeves
« Reply #1245 on: December 04, 2014, 12:07:11 pm »

* GUNINANRUNIN explodes from Radiant Historia spoilers.
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Neonivek

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Re: Gaming Pet Peeves
« Reply #1246 on: December 04, 2014, 12:08:18 pm »

Fixed even though it REALLY isn't a spoiler...

Besides we all know no one here has or will play Radiant Historia... Even though they probably should it is a pretty good RPG for the DS... Albeit a surprisingly hard RPG in general.
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Shadowlord

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Re: Gaming Pet Peeves
« Reply #1247 on: December 04, 2014, 12:28:19 pm »

Ha, those are great.  Star Control 2 had this too.  You can eventually surrender to one of the antagonist factions, giving them your unique Precursor battleship.  This probably changes the fate of the galaxy, saving dozens of intelligent species from eradication.  The game doesn't tell you, because you're executed for insurgency.  It's not a trap, they tell you upfront.  It's an interesting choice.

Star Control 3 had one, too, but I think it was just a trap or something.  SC3 wasn't all that bad but it was a letdown.  My peeve: those horrible claymation faces.

In SC2:
I don't remember ever seeing this choice, but regardless:
Spoiler (click to show/hide)
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Parsely

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Re: Gaming Pet Peeves
« Reply #1248 on: December 04, 2014, 12:39:57 pm »

Fixed even though it REALLY isn't a spoiler...

Besides we all know no one here has or will play Radiant Historia... Even though they probably should it is a pretty good RPG for the DS... Albeit a surprisingly hard RPG in general.
I'm playing it. Right now. x_x
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Shadowlord

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Re: Gaming Pet Peeves
« Reply #1249 on: December 04, 2014, 01:28:44 pm »

I played it, but never finished it. Discovered I needed to grind before I could continue the story, and didn't really feel like doing that.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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Rolan7

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Re: Gaming Pet Peeves
« Reply #1250 on: December 04, 2014, 04:44:10 pm »

Ha, those are great.  Star Control 2 had this too.  You can eventually surrender to one of the antagonist factions, giving them your unique Precursor battleship.  This probably changes the fate of the galaxy, saving dozens of intelligent species from eradication.  The game doesn't tell you, because you're executed for insurgency.  It's not a trap, they tell you upfront.  It's an interesting choice.

Star Control 3 had one, too, but I think it was just a trap or something.  SC3 wasn't all that bad but it was a letdown.  My peeve: those horrible claymation faces.

In SC2:
I don't remember ever seeing this choice, but regardless:
Spoiler (click to show/hide)

Spoiler (click to show/hide)

I'd have wanted to take this to the SC2 thread, I mean Star Control 2 thread, but there pretty much isn't one  :(
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Delta Foxtrot

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Re: Gaming Pet Peeves
« Reply #1251 on: December 04, 2014, 06:33:07 pm »

Fixed even though it REALLY isn't a spoiler...

Besides we all know no one here has or will play Radiant Historia... Even though they probably should it is a pretty good RPG for the DS... Albeit a surprisingly hard RPG in general.

Sounds like a rather self fulfilling prophesy.

Not that I'm going to play Radiant Historia, so there's that :P
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Shadowlord

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Re: Gaming Pet Peeves
« Reply #1252 on: December 04, 2014, 08:55:21 pm »

Spoiler (click to show/hide)

I'd have wanted to take this to the SC2 thread, I mean Star Control 2 thread, but there pretty much isn't one  :(

Sure, I can agree with that.
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dorf

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Re: Gaming Pet Peeves
« Reply #1253 on: December 19, 2014, 04:51:47 pm »

Does anyone else hate puns and stereotypical characters?

I'm fine with TF2, but Awesomenaut and Block N Load are just horrific in this regard.
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SealyStar

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Re: Gaming Pet Peeves
« Reply #1254 on: December 19, 2014, 05:02:11 pm »

DLCs that don't fit with the base game.

I'm looking at you, FNV, where three out of the four don't let you go back until you're done with their microcosmic quests, you can't bring your companions and in some cases inventory with you, and the basic gameplay even feels different. Each one really feels like an effort to simulate a completely different genre/game with the FNV engine: Bioshock, Bioshock/Portal Hybrid, Generic Supersoldier Shooter 12...
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MaximumZero

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Re: Gaming Pet Peeves
« Reply #1255 on: December 19, 2014, 06:53:45 pm »

Fixed even though it REALLY isn't a spoiler...

Besides we all know no one here has or will play Radiant Historia... Even though they probably should it is a pretty good RPG for the DS... Albeit a surprisingly hard RPG in general.
I'm playing it. Right now. x_x
Maybe I'll pick it up after I'm finished with Suikoden Tierkreis.
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Cryxis, Prince of Doom

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Re: Gaming Pet Peeves
« Reply #1256 on: December 23, 2014, 12:41:00 am »

I may have already said this but I hate it when games (outside of beta/alpha etc testing) have massive but fix updates. Most notably Battle field 4.
I have very limited amounts of internet and when they throw a 2GB update at me
1-it take all or two hours to download
2- I have to get my parents approval to pay for extra internets to get the update
And may I say that when they do this my parents have to pay extra money for me to play their game because they made so many fuckups in making the thing and rushing it's release that people like I must pay to continue to play their half assed game.
I'll be honest I was pissed when they did that because I baught that game specifically for multiplayer stuff and only a month after buying it the updates got too big and I had to stop playing it for months until I got only slightly better/larger internet
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alexandertnt

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Re: Gaming Pet Peeves
« Reply #1257 on: December 23, 2014, 02:39:20 am »

Inconsistant pixel art zooming

Where an object is more zoomed in/out than others. This can be OK when used as an occasional special effect (like a fireball flying at the screen or something), but when various things in the scene have seemingly arbitary zooming, it looks real bad.

Rotating pixel art

Rotating pixel art ends up looking noisy and messy.

Pixel graphics that are made from already pixelated sprites

Not quite sure how to explain it, but if you open up some sprite sheets, the objects are already zoomed in, so that what looks like one pixel is actually stored as, say, a 4x4 coloured box.

This results in weird looking rotations, where each pixel is rotated as if it were a coloured box, and the pixelated effect breaks down and it ends up looking like blocky vector art or something.

Can also result in objects that are side by side not having pixels that align up, for example, the back of your characters foot lies inbetween a ground pixel.

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Sergius

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Re: Gaming Pet Peeves
« Reply #1258 on: December 23, 2014, 10:42:41 am »

Hard to say if this is a "pet peeve" but I suppose it could be expanded to games in general, anyway: Saints Row 3-4 fake gear shifting annoys the heck out of me. (pretty sure GTA didn't do this)
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pisskop

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Re: Gaming Pet Peeves
« Reply #1259 on: December 23, 2014, 10:44:34 am »

I dont know what it does.  Is it the standard tap to shift?
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