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Author Topic: Rise of the Magic Girls: The mine  (Read 204946 times)

kj1225

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Re: Rise of the Magic Girls: The mine
« Reply #5895 on: July 11, 2013, 02:31:49 pm »

<I just imagined us all with different animal ears and tails.>
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GreatWyrmGold

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Re: Rise of the Magic Girls: The mine
« Reply #5896 on: July 11, 2013, 02:34:27 pm »

<Why?>

<And which did I have?>
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kj1225

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Re: Rise of the Magic Girls: The mine
« Reply #5897 on: July 11, 2013, 02:36:13 pm »

<I think you had squid parts but then Selina made you change it and that's where the thought went down a dark route and I stopped thinking of it.>
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RangerCado

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Re: Rise of the Magic Girls: The mine
« Reply #5898 on: July 12, 2013, 10:02:59 am »

-bump-
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

scapheap

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Re: Rise of the Magic Girls: The mine
« Reply #5899 on: July 12, 2013, 12:44:28 pm »

Nuriel start this round off with a burst of fire (5+6vs4+20) *COUNTER* smoke fill the area.

Nuriel feel something behind her(14+20vs8+6(one point off a *crit*))(4+15vs2+7) a flying blade cut through Nuriel's body (Nuriel HP:45/115) "Like a mosquito, you're kind of a pest"

A glow surround Nuriel battered body(20+9(that deserve a perk)) heal some of her wounds(Nuriel's HP:74/115)

Another volley from Anima's summons (4+9,7+5vs7+20) *COUNTER* the magic swordwoman dashes through the spells

(19+20(oh dear)vs4+5,13+5)*CRIT*(18+15-2(muti targets)X2vs6+5,10+5) Anima start coughing up blood as the swords slice bloody lines across the gods(Anima HP: 29/65).

Aedan(???) point at the shifter(18+9vs16+15(MAG)) who pauses for a second, but nothing happen.

Demon Run also point at the gal(5+3vs20+15)*COUNTER* but her magic react badly.

(8+1vs4+16) magic bounces between you, but little happen.

Nanako call her persona to do something that envelop her(3+7) but the power fall apart "Damn it!"

The swordwoman attack the barrier(Auto crit)(15+15x2)

Barrier HP:486
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

RangerCado

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Re: Rise of the Magic Girls: The mine
« Reply #5900 on: July 12, 2013, 12:48:36 pm »

((...we're all gonna die...))

Conny takes a risk, launching fireworks at the cieling to try and distract the shifter.

<Ignore the lights!!!>
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

kj1225

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Re: Rise of the Magic Girls: The mine
« Reply #5901 on: July 12, 2013, 12:49:24 pm »

"What worked last time?"
Aedan says before doing the shield trick from the battle with Tabella.

<Good boy Aedan, you just earned yourself a icecream cone>

Aedan's mindlink does something close to a purr.
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IamanElfCollaborator

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Re: Rise of the Magic Girls: The mine
« Reply #5902 on: July 12, 2013, 01:00:49 pm »

"Gah!"

Anima falls behind the rest of the team, switching to Hestia to heal.

"Boy, oh no you didn't!"
Rhad switches to Ixion.

"Anima! Get back, I'll cover you!"

Rhad covers Anima's escape defensively, firing off a Ziodyne with Ixion at the shapeshifter to put him off, trying not to die.

GreatWyrmGold

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Re: Rise of the Magic Girls: The mine
« Reply #5903 on: July 12, 2013, 01:41:15 pm »

"You are really annoying."

Burn, shifty, burn!
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ragnarok97071

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Re: Rise of the Magic Girls: The mine
« Reply #5904 on: July 12, 2013, 06:56:40 pm »

<So me attacking directly won't work... Alright then, time for some subtle shit.>

Demons Run releases magic all around her, suffusing the cave with it. So long as this Field Spell is active, it would cause Allies blood to push on their bodies as the move, causing them to act as if they were all wearing [Success Level Determines]-Class Powered Armor, as well as causing enemies' blood to pull against them as they move, causing the opposite effect.
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GreatWyrmGold

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Re: Rise of the Magic Girls: The mine
« Reply #5905 on: July 21, 2013, 07:53:20 am »

((Two questions for scapheap.

One: Is Kate Hart canon?
Two: Are you ever going to get to updating this?))
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scapheap

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Re: Rise of the Magic Girls: The mine
« Reply #5906 on: July 21, 2013, 07:56:44 am »

((Two questions for scapheap.

One: Is Kate Hart canon?
Two: Are you ever going to get to updating this?))
((One: Here? No.
Two: I will, but not till Wednesday at least.))
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GreatWyrmGold

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Re: Rise of the Magic Girls: The mine
« Reply #5907 on: July 21, 2013, 07:57:32 am »

((Aw. I would have liked to recruit her.
Yay! There's a date!))
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GreatWyrmGold

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Re: Rise of the Magic Girls: The mine
« Reply #5908 on: July 23, 2013, 10:05:42 pm »

((Just to remember, scapheap said he'd update tomorrow. Although now that I reread it, it's a lot less certain.
Still, hopefully tomorrow...))
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GreatWyrmGold

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Re: Rise of the Magic Girls: The mine
« Reply #5909 on: July 26, 2013, 06:43:52 pm »

((Um. Not tomorrow. Can we finish this combat up? Combat is boring.))
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