What's our award for getting an achievement?
A pointless feeling of completion?
OOC: Oh ofcourse, the award for achievements is
absolutely nothing the undescribable feeling of the completion of the game and everything and maybe something happens if we get all of them, who knows, that's why everyone likes those achievements, right? Right?...
So in our inventory we don't have any clothes beyond a red headband. Oh dear.
OOC: Or maybe because GM doesn't lists stuff that has no effects as items, but your way works too as well i guess.
Head down the corridor the orc came from.
Anyways, we should walk down the corridor. Keep the cutlass at the ready to throw at things that we find. Yes, even if it's another boom-ball.
You equip cutlass instead of battle axe and continue your way down the passage, ready to throw it at anything, soon it starts getting brighter and you reach the chamber, it's shaped like vertical cylinder and there's more light due to the amount of torches on walls, there's another passage from the chamber to the left, and another straight ahead.
Most of the central part of the chamber is occupied by a pool of blue sludge, which is also shaped like the room, there's just enough space around it to walk. In the middle of that pool is a small block and there's a golden coin on it. In the sludge itself there are also a few skeletons slowly drifting around due to currents, there is also a skeleton on the ground near the wall to the right. You decide that it looks suspicious enough and you (AGI Check(4): 12-1) throw your cutlass at him, hitting him right into the ribcage, but here's no response.
The ceiling of the room is pretty high and in the middle of it you notice a wooden lever. (16) You also notice strange markings on the ground between the passage you came from and the passage on the left.
Name: Urist McNamrolaw
Class: Lucky Fighter
Level: 1
EXP: 6/10
HP: 8/14
HGR: 1/10
STR: 7-1
AGI: 4-1
INT: 1
LCK: 8
Inventory: Battle Axe, Shield, Red Headband, ?Torch?, Luck Potion, Chicken Leg x10
Currently Equipped: Red Headband[Armor Slot], Shield[L. Hand Slot]
Status effects: Wounded[Chest], Bleeding I[Chest], Bleeding I[Mouth]