Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 17

Author Topic: Dungeon Adventuring - Suggestion Game  (Read 23867 times)

griffinpup

  • Bay Watcher
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #45 on: June 12, 2013, 08:55:27 am »

I don't think we meant a literal kick, but that's nice.

Swing battle axe at Orc
Swing Shield at Orc
Disarm Orc and equip cutlass with mouth
Swing cutlass at Orc

+1
Logged

Scionox

  • Bay Watcher
  • Rawr
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #46 on: June 12, 2013, 04:08:18 pm »

How lucky for us that he exposes the back of his head,
coup de grāce ... with an axe. stand on him to pin him down.
+1
Off with his head!

You stand on the orc, pinning him down to the ground with your weight, and ready your axe. Then you make a swing, targeting his head, (Orc STR Check(6): 2+1-2) (LCK Comp: 10+4 vs 7) (Instakill Check: 17) and behead him instantly. His green blood splatters around, he's dead.

I don't think we meant a literal kick, but that's nice.

Swing battle axe at Orc
Swing Shield at Orc
Disarm Orc and equip cutlass with mouth
Swing cutlass at Orc

+1

Not satisfied with that, you continue swinging your axe and shield at the dead body for a good measure, if beheading was not enough, even more green blood and gibs splatters around and that dead body is more of a bloody mess now. He's dead for sure, right?
--------------------------
Achievement get: Overkill!
--------------------------
(2) You attempt to pick up cutlass with your mouth but only hurt yourself in the process, 1 damage and your mouth is now bleeding, you would add "Be more careful when picking sharp objects with my mouth" to the list of the important things to remember but you can't write and you even don't have said list in the first place. For now, you just put cutlass into your inventory.

Spoiler: "Stats" (click to show/hide)
« Last Edit: June 12, 2013, 04:11:32 pm by Scionox »
Logged
Rawr

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #47 on: June 12, 2013, 04:26:48 pm »

So in our inventory we don't have any clothes beyond a red headband. Oh dear.
This is dwarf fortress even before we tried equipping a cutlass in our teeth.
Logged
Old and cringe account. Disregard.

Chink

  • Bay Watcher
  • !
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #48 on: June 12, 2013, 04:40:14 pm »

Head down the corridor the orc came from.
Logged

Slayerhero90

  • Bay Watcher
  • Time for Taako's opinion.
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #49 on: June 12, 2013, 05:42:29 pm »

What's our award for getting an achievement?
Logged
My tumblr.
Yeah no I don't haunt here anymore. Peace

flame99

  • Bay Watcher
  • Lady Stardust & her songs of darkness and disgrace
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #50 on: June 12, 2013, 06:01:40 pm »

A pointless feeling of completion?

Anyways, we should walk down the corridor. Keep the cutlass at the ready to throw at things that we find. Yes, even if it's another boom-ball.
Logged
It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

Scionox

  • Bay Watcher
  • Rawr
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #51 on: June 12, 2013, 11:57:52 pm »

What's our award for getting an achievement?
A pointless feeling of completion?

OOC: Oh ofcourse, the award for achievements is absolutely nothing the undescribable feeling of the completion of the game and everything and maybe something happens if we get all of them, who knows, that's why everyone likes those achievements, right? Right?...   ???

So in our inventory we don't have any clothes beyond a red headband. Oh dear.

OOC: Or maybe because GM doesn't lists stuff that has no effects as items, but your way works too as well i guess. :P

Head down the corridor the orc came from.
Anyways, we should walk down the corridor. Keep the cutlass at the ready to throw at things that we find. Yes, even if it's another boom-ball.

You equip cutlass instead of battle axe and continue your way down the passage, ready to throw it at anything, soon it starts getting brighter and you reach the chamber, it's shaped like vertical cylinder and there's more light due to the amount of torches on walls, there's another passage from the chamber to the left, and another straight ahead.
Most of the central part of the chamber is occupied by a pool of blue sludge, which is also shaped like the room, there's just enough space around it to walk. In the middle of that pool is a small block and there's a golden coin on it. In the sludge itself there are also a few skeletons slowly drifting around due to currents, there is also a skeleton on the ground near the wall to the right. You decide that it looks suspicious enough and you (AGI Check(4): 12-1) throw your cutlass at him, hitting him right into the ribcage, but here's no response.
The ceiling of the room is pretty high and in the middle of it you notice a wooden lever. (16) You also notice strange markings on the ground between the passage you came from and the passage on the left.

Spoiler: "Stats" (click to show/hide)
Logged
Rawr

Chink

  • Bay Watcher
  • !
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #52 on: June 13, 2013, 12:01:54 am »

Companion Get: Skeleton Head! Also, pull the lever.
Logged

griffinpup

  • Bay Watcher
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #53 on: June 13, 2013, 10:24:33 am »

How do we heal?
Also retrieve cutlass and poke into the slimy too with it.
Logged

Scionox

  • Bay Watcher
  • Rawr
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #54 on: June 13, 2013, 03:40:23 pm »

How do we heal?

OOC: Refer to this update: http://www.bay12forums.com/smf/index.php?topic=127018.msg4307101#msg4307101 , also i prolly should put list of known items and effects into OP or something.

Companion Get: Skeleton Head! Also, pull the lever.

You walk towards skeleton to the right and take his skull off, you have feeling that it will be worthwhile companion in your adventures and you will have someone to talk to, even if you don't usually talk much, and it will be fun to tell various stories to each other, though you'd mostly listen to his stories then. You hope he has some good ones, ones that are simple enough for you to actually understand.
You attempt to pull the lever but it's just way too far to reach with your hand, ceiling's pretty high.

Also retrieve cutlass and poke into the slimy too with it.

You retrieve cutlass and dip the blade part of it into the sludge pool, (18) not much happens visually, but once you take it out some of the blue sludge remains on the blade part.

There's now that sound in your stomach that you hear whenever you feel hungry, oh right, now you realize that you do feel hungry.

Spoiler: "Stats" (click to show/hide)
Logged
Rawr

Chink

  • Bay Watcher
  • !
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #55 on: June 13, 2013, 03:53:38 pm »

Ask Sir Skully if he would like to share some dinner with us. If he doesn't want to, eat anyways.
Logged

griffinpup

  • Bay Watcher
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #56 on: June 14, 2013, 03:38:25 pm »

Then head down another passageway.  Preferably not the one we were in.
Logged

Scionox

  • Bay Watcher
  • Rawr
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #57 on: June 14, 2013, 04:48:11 pm »

Ask Sir Skully if he would like to share some dinner with us. If he doesn't want to, eat anyways.

You ask your new companion if he'd like to eat something, there's no response. Maybe Sir Skully(as you named your new companion) is shy and don't wants to talk at the moment? It might take a while to get together but you are sure that it will be fun! You shrug and then eat one of chicken legs, yummy! You don't feel hunger anymore and you feel a bit better overall, mouthbleeding stopped as well.

Then head down another passageway.  Preferably not the one we were in.

(1) You head down the passage that's right ahead from where you came from, it's fairly dark like passage from before, but soon you see light in the distance. You continue walking and you reach the room, you look around. Room is pretty small, well lit by a few torches, and interesting thing about it is that the surfaces of walls and floor here are more smooth, there are also more engravings on the walls to the left and the right and there's a small wooden chest on a small rectangular podium on the other end of the room.

OOC: Made a simple map of the place, so we all can keep track of location. :)
Spoiler: Map (click to show/hide)
Spoiler: Stats (click to show/hide)
Logged
Rawr

griffinpup

  • Bay Watcher
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #58 on: June 14, 2013, 05:24:34 pm »

OPEN THE CHEST!!!
Logged

Chink

  • Bay Watcher
  • !
    • View Profile
Re: Dungeon Adventuring - Suggestion Game
« Reply #59 on: June 14, 2013, 06:16:13 pm »

Put Sir Skully on the podium, and then open the chest.
Logged
Pages: 1 2 3 [4] 5 6 ... 17