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Author Topic: Craft The World  (Read 28834 times)

Rhodan

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Re: Craft The World
« Reply #45 on: November 20, 2013, 04:40:00 pm »

Thanks, I managed to hold them off on the second try. I'm pretty well established now, with a little ladder all the way to the deepest bit of the map. (Fun stuff woo)
Turns out trees and bushes don't regrow until you reload your save. I'd been playing for a while now and I guess every single dirt tile had a tree or bush grown on it and cut down. Once I reloaded the map tiny trees popped out all over the place.
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MadMalkavian

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Re: Craft The World
« Reply #46 on: November 20, 2013, 06:02:29 pm »

If this wasn't $14.99 and if it didn't mix one of my least favorite games with one of my favorite games then I might actually give this a try. Better yet, if it wasn't $14.99 I would give this a try. My apologies but that's a ridiculous price for an early-access game.
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Warning: Subject may be antisocial and may not synchronize well with humans. Approach cordially and with caution or not at all.

Gabeux

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Re: Craft The World
« Reply #47 on: November 20, 2013, 07:29:00 pm »

From the videos, the pace seems to be too slow to me.
No way to adjust it or something?

Also I think $15 is a too much :P
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Xinvoker

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Re: Craft The World
« Reply #48 on: November 21, 2013, 05:34:20 am »

Apparently the price will get worse, I found this in the steam "forum".

Quote
During development, Craft The World is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.

I would like to know what are the planned future features though.
They don't even seem to have a website.
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Dutchling

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Re: Craft The World
« Reply #49 on: November 21, 2013, 08:12:58 am »

Looks like a fun version of Terraria :v

PTW
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ragnar119

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Re: Craft The World
« Reply #50 on: November 23, 2013, 09:53:09 am »

I believe it's from the Russian dev Dekovir.com who are primarily known for cloning casual games. The last major release from them was in 2011 and that would put this timing just about right. This is based on little more than half-assed sleuthing and the worst kind of speculating.

I look forward to seeing it complete at the end of the year but remain half-skeptical.

http://www.dekovir.com/

http://amazingbreaker.com/ (for iphone)

Yup, you are right about it,they are doing the game.

It looks fun, but also very casual (n a bad way i think), you can not even die in this game how it seems, and thats not even a beta thing, but it will be like that in finished game also (at least thats what devs said).

6 people are working on it, and the game will be finished in few (2-3) months. They will support it for few more months with bug fixes, but there is no plan for dlc or expansions how it seems i hope they will change their minds).

Hope they will not be scared to add more depth and complexity to the game, as the game really looks nice
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Brewster

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Re: Craft The World
« Reply #51 on: November 26, 2013, 02:58:33 pm »

I bought it. It's fun. Pretty dwarfy. Tech tree is deep but hard to keep up with supplies while trying to keep up with fighting. Maybe ill get better at the game or maybe it's not balanced yet. There's no fast forward button. Still bugs. You have a "fortress" and upgrade it to improve comfort ability of it. But when I add stuff doesn't improve the "fortress". It's new... Hope they cont. to improve game, unlike eador.

Aavak

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Re: Craft The World
« Reply #52 on: November 28, 2013, 05:26:11 pm »

It's taken me about 3 or 4 restarts to get to grips with the base building (that is, how to make a base that's not going to end up getting everyone killed because you're still working on the walls by the time enemies show up, lol)  It's harder than it looks if you're trying to keep your dwarves alive, but if you don't really care, then you'll have a lot of low skilled dwarves about and gradually be able to progress through a sort of 'war of attrition' approach, since it seems you get new dwarves over time, and most enemies die at dawn so they wont simply camp your newbies as they spawn in.

Many people have asked me if the game's any good after seeing me playing it on steam, but I'm always reluctant to recommend a game because what's good to me may very well not be good to anyone else. So understand that what I say next is purely from my own perspective, and your mileage may vary... but, although certainly casual, so far I've found this to be the good sort of casual. Just enough that you need to be doing to keep you busy, but not so much as to force you to have to sit and plan your next moves carefully lest you ruin everything.

I've found myself playing the game for a few hours at a time and wondering where the time went, though that in and of itself isn't always a good thing, I can clearly remember why I enjoyed my time on it after the fact. That's usually my litmus test, if you will. If I can't recall, or explain what it was I was enjoying, then it's probably due to some sort of game design witch-craft involving spoon feeding me delicious 'achievements' to keep me clicking, and keep me distracted from the fact I'm wasting my life xD

Rhodan

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Re: Craft The World
« Reply #53 on: November 28, 2013, 06:49:30 pm »

I bought it. It's fun. Pretty dwarfy. Tech tree is deep but hard to keep up with supplies while trying to keep up with fighting. Maybe ill get better at the game or maybe it's not balanced yet. There's no fast forward button. Still bugs. You have a "fortress" and upgrade it to improve comfort ability of it. But when I add stuff doesn't improve the "fortress". It's new... Hope they cont. to improve game, unlike eador.

You can change the speed with the F1, F2 and F3 buttons.
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Brewster

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Re: Craft The World
« Reply #54 on: November 29, 2013, 11:42:55 pm »

I bought it. It's fun. Pretty dwarfy. Tech tree is deep but hard to keep up with supplies while trying to keep up with fighting. Maybe ill get better at the game or maybe it's not balanced yet. There's no fast forward button. Still bugs. You have a "fortress" and upgrade it to improve comfort ability of it. But when I add stuff doesn't improve the "fortress". It's new... Hope they cont. to improve game, unlike eador.

You can change the speed with the F1, F2 and F3 buttons.

Awesome, thanks!

Cruxador

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Re: Craft The World
« Reply #55 on: November 30, 2013, 04:32:26 pm »

What this game really needs is a windowed version so I can leave it running on one monitor, and as I wait for dwarves to do dwarf things I can do other stuff on another monitor.
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Linenoise

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Re: Craft The World
« Reply #56 on: November 30, 2013, 05:03:24 pm »

New Patch has been released and it has a few nice updates

Update 0.9.007

Added Custom Mode where you can setup:
+ Size of the world
+ Humidity (the amount of rain)
+ Sandbox mode (no tech tree, all items are available to craft) / Crafting Tech Tree mode
+ Difficulty (from Very Easy to Nightmare)
+ Normal (no game over) mode / Permanent death mode

Added:
+ Multiple save slots
+ Automatic backup of savegame
+ German Translation (not complete)
+ Recipe of coal (8 wood + dirt)
+ Improved AI of dwarves
+ Now dwarves do not pick up items near Goblins
+ Improved AI of archers
+ Added new sounds
+ Beware Sign item is given at the beginning of the game
+ Spell “Horn” now gather every dwarf (not only idling )
+ Traps are not activated on Snail now
+ Now portal opens just near the stockpile

Fixed:
+ Fixed crash and memory leaks (which lead to low performance) in pathfinding in rare situations when dwarf tried to run away from monsters
+ Fixed crash in imps logic
+ Fixed rare crash when craft Nails just after Lock
+ Now you can not change configuration of wall and door block when it’s under attack or there is a creature in it
+ Fixed minor bug with placing/taking an item on/from craft table
+ Fixed rotation of flying arrows
+ Fixed bug: Dialog ‘Task Complete” appears only at Inventory screen
+ Raw eggs are not edible now
+ Fixed some text in Russian translation
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debvon

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Re: Craft The World
« Reply #57 on: November 30, 2013, 05:35:47 pm »

What this game really needs is a windowed version so I can leave it running on one monitor, and as I wait for dwarves to do dwarf things I can do other stuff on another monitor.

I'm pretty sure I got it into windowed mode with alt+enter
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Cruxador

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Re: Craft The World
« Reply #58 on: December 01, 2013, 04:37:16 am »

What this game really needs is a windowed version so I can leave it running on one monitor, and as I wait for dwarves to do dwarf things I can do other stuff on another monitor.

I'm pretty sure I got it into windowed mode with alt+enter
What this game really needs is running manual draft with a list of keybinds.
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rumpel

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Re: Craft The World
« Reply #59 on: October 17, 2014, 06:34:58 am »

No post for ages here.. anyone plays it and can tell a bit about it?
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