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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4184494 times)

Metall

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Re: PeridexisErrant's DF Starter Pack
« Reply #5340 on: February 26, 2020, 11:05:50 pm »

So, does anybody know if this is ever going to be updated?
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lethosor

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Re: PeridexisErrant's DF Starter Pack
« Reply #5341 on: February 26, 2020, 11:57:01 pm »

So, does anybody know if this is ever going to be updated?
There's an unstable version linked a couple pages back. As for a stable version, many recent posts have been discussing this - it requires the tools bundled in the pack to be stable, and not all of them are stable yet.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

motorbitch

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Re: PeridexisErrant's DF Starter Pack
« Reply #5342 on: February 27, 2020, 03:53:42 pm »

a twbt version was great even as alpha though
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SuperPluck

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Re: PeridexisErrant's DF Starter Pack
« Reply #5343 on: February 28, 2020, 04:34:29 am »

a twbt version was great even as alpha though

There are a few experimental versions on http://dffd.bay12games.com/category.php?id=18
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PeridexisErrant

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Re: PeridexisErrant's DF Starter Pack
« Reply #5344 on: February 29, 2020, 01:57:10 am »

The Starter Pack has updated to 0.47.03-r02!
You can get alpha versions of the starter pack here.

0.47.03-r02
    (preview/unstable; not yet recommended for new players)
 - updated DFHack to 0.47.03-beta1
 - updated TwbT to 0.47.03-beta1 (unofficial build by thurin)
 - updated Dwarf Therapist to v41.1.4
 - added new utility Soundsense-RS - does not require Java
 - fixed icons configuration for Announcement Window
 - disabled demo ("default") soundpack for Soundsense (overrides many 'real' sounds)
   Thanks to Erendir for suggesting these config improvements
 - added small base Soundsense pack by Jecowa
   (still downloads music but many sounds 'just work')

SHA256:  b90fd804442452d65bffea3230b59a451f3024bdb7a58a1566e13b08d6ade331

If you want to say thanks, check out Toady's Patreon, or even mine!  ;D

Spoiler: Full contents (click to show/hide)
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I maintain the DF Starter Pack - over a million downloads and still counting!
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Zerral

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Re: PeridexisErrant's DF Starter Pack
« Reply #5345 on: February 29, 2020, 02:43:06 am »

Can't change graphic packs. It says they are changed and the game is updated to use it, but on startup it's vanilla pack. Only thing that changes is the dimensions of the window.
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Zerral

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Re: PeridexisErrant's DF Starter Pack
« Reply #5346 on: February 29, 2020, 02:54:29 am »

Aw shi, my excuses, It's just some tiles are vanilla. The gameplay graphics themselves change.
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UncleSporky

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Re: PeridexisErrant's DF Starter Pack
« Reply #5347 on: March 02, 2020, 05:46:06 pm »

Please help me, starter pack thread!

I play DF really sporadically, returning once every 4-6 years.  The last time I played was in Feb 2016, with the cutting edge starter packs of that time (42_05), which had just introduced advanced features of taverns, temples and libraries, with instruments and bookmaking etc.  I had loaded up the old save to see what I'd been doing and brush up on the game again.

I'm playing now on the last stable release, linked from here, which is 0.44.12-r08.  I believe this game version is from 2018 but the stable kept getting updates into 2019.  I know the new "villains" update is out, but I prefer to play on the most stable release I can, so I'm fine with this.

However, I have noticed that the graphics (which is Phoebus default on both of them) are a little different between the two.  I believe that old cutting edge pack had some TWBT graphic replacement functionality that has possibly been broken since 2016?  It looks better in a lot of cases than the latest stable version.

Old pack:



Latest stable release:



Coffins return to zeroes, floodgates and up/down stairs revert to a simple X, and farm plots look worse.  There are a number of other differences visible too, like you can see the wheelbarrows, bins and workshops are different.

I asked about this in the Phoebus thread but it seems to be something with the starter pack, DFHack, or TWBT.

DFHack output when launching the game:



Every playthrough I do is a more-or-less vanilla starter pack experience, straight out-of-the-box.  I don't install Mayday or turn off TWBT or anything.  I tend to tweak numbers like fortress population cap and that's all.  I like the Phoebus set.

Things I have tried:

- Fresh install of latest stable (0.44.12-r08) with freshly started fortress
- Fresh install of latest stable (0.44.12-r08) with imported fortress from Feb 2016 (42_05)
- Fresh install of latest alpha (0.47.03-r02) with imported fortress from Feb 2016 (42_05)
- Double clicking on Phoebus graphics to reinstall it

Nothing has restored the enhanced graphics of that old Feb 2016 release.

Is it just me?  Can anyone else download and confirm?  And where would we start looking to fix this?  It's sad that a user's out-of-box experience doesn't get those nice forges and stills and up/down stairs etc.
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UncleSporky

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Re: PeridexisErrant's DF Starter Pack
« Reply #5348 on: March 02, 2020, 08:52:40 pm »

jecowa actually helped me solve this.

All the files needed are in data/twbt_art/ and data/twbt_init/, and by copying everything in those folders over to data/art/ and data/init/ it simply started working.  I don't know if copying all the files was necessary, it looks like the pngs starting with an underscore and overrides.txt were the primary missing pieces.

I'm not sure if there's some guide or readme somewhere I missed that would've given these instructions, but it's good to know how to fix it.

Is there a reason this isn't default functionality in the Starter Pack?
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badiro

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Re: PeridexisErrant's DF Starter Pack
« Reply #5349 on: March 02, 2020, 09:58:50 pm »

@UncleSporky

an intruction where to copy what here -->
https://github.com/DFgraphics/Phoebus


hope Peridexis will fix it in an upcoming version

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Man0warable

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Re: PeridexisErrant's DF Starter Pack
« Reply #5350 on: March 03, 2020, 11:36:48 pm »

twbt_init and twbt_art folders should be merged with art and init folders on all twbt compatible tilesets. Currently, this needs to be done with Ironhand, Mayday, Obsidian, Phoebus, and Spacefox.

raw/twbt_graphics/ and raw/twbt_objects/ should also be merged with their corresponding folders as well.
« Last Edit: March 03, 2020, 11:57:59 pm by Man0warable »
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Strangething

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Re: PeridexisErrant's DF Starter Pack
« Reply #5351 on: March 05, 2020, 02:21:44 pm »

The newb pack should probably treat the twbt version and original version as two separate tilesets. 
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jecowa

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Re: PeridexisErrant's DF Starter Pack
« Reply #5352 on: March 06, 2020, 02:27:46 pm »

I've got mini sound pack on GitHub now. It's updated to support newest features in SoundSense-RS v1.5.1. Make sure it's going into your sound pack folder.
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PeridexisErrant

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Re: PeridexisErrant's DF Starter Pack
« Reply #5353 on: March 09, 2020, 05:38:49 am »

I've got mini sound pack on GitHub now. It's updated to support newest features in SoundSense-RS v1.5.1. Make sure it's going into your sound pack folder.
0.47.03-r02
...
 - added small base Soundsense pack by Jecowa  (still downloads music but many sounds 'just work')

Already done  8)
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Eddyskingdom

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Re: PeridexisErrant's DF Starter Pack
« Reply #5354 on: March 12, 2020, 05:53:03 am »

@peridexisErrant
version 0.47.04 is out and toady told us he be working on grahical version for a while why not update the LNP to that version or the preview?
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