Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 356 357 [358] 359 360 ... 385

Author Topic: PeridexisErrant's DF Starter Pack  (Read 4189637 times)

PeridexisErrant

  • Bay Watcher
  • Dai stihó, Hrasht.
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5355 on: March 12, 2020, 06:25:28 am »

@peridexisErrant
version 0.47.04 is out and toady told us he be working on grahical version for a while why not update the LNP to that version or the preview?

Because other parts of the pack - especially DFHack and TwbT - are still in alpha for 0.47.04, and I just just don't have the 4-8 hours to assemble and test everything on weekdays at the moment. 

(We're trying to redesign all our courses on the fly for remote teaching so that we can keep going through pandemic lockdowns, which has the obvious challenges that (a) it's very hard or we'd have done it before, and (b) we still have everything else including the in-person-for-now teaching load...  Read https://www.flattenthecurve.com/ and take care of each other  :-\)
Logged
I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

vanguze

  • Escaped Lunatic
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5356 on: March 12, 2020, 03:43:10 pm »

@peridexisErrant
version 0.47.04 is out and toady told us he be working on grahical version for a while why not update the LNP to that version or the preview?

Because other parts of the pack - especially DFHack and TwbT - are still in alpha for 0.47.04, and I just just don't have the 4-8 hours to assemble and test everything on weekdays at the moment. 

(We're trying to redesign all our courses on the fly for remote teaching so that we can keep going through pandemic lockdowns, which has the obvious challenges that (a) it's very hard or we'd have done it before, and (b) we still have everything else including the in-person-for-now teaching load...  Read https://www.flattenthecurve.com/ and take care of each other  :-\)

No doubt be safe out there and appreciate all you do on this project.
Logged

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: PeridexisErrant's DF Starter Pack
« Reply #5357 on: March 12, 2020, 04:47:23 pm »

(removed a derail post)
Logged
The Toad, a Natural Resource:  Preserve yours today!

wooks

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5358 on: March 21, 2020, 10:56:12 pm »

I'm getting a persistent crash from a world generated while using the pack (47.03), but DF isn't outputting anything to the errorlog.txt. I tried loading the save up in a vanilla install as well. I'll post the world file, but I'll be honest, I dont know if its related to the pack or just some DF off-site history stuff going on.

http://dffd.bay12games.com/file.php?id=14956

I have a small list of RAW additions, but nothing that should cause issues:

Code: [Select]
add
[CV_REMOVE_TAG:MEANDERER]
to c_variation_default.txt under animal_person and animal_person_legless

add
[ITEMS_AMMO]
to inorganic_metal.txt under lead

add
[WEAPON:ITEM_WEAPON_MORNINGSTAR]
to entity_default.txt under Mountain

things I tried but still crashed: changing texture pack, turning off TWBT, using a vanilla install (no DFhack)
« Last Edit: March 21, 2020, 11:01:35 pm by wooks »
Logged
In a game like Dwarf Fortress, going to the wiki being cheating is like saying bringing a parachute is cheating for skydiving.
"Has it been 4 days? Better check if my penis is still there again."

jecowa

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5359 on: March 22, 2020, 12:26:27 am »

World gen is kind of prone to crashes. I think 0.47.04 fixed it up a bit, though. I don't think I've had any trouble in 0.47.04. I had to try a few times in 0.47.03.

Here's some seeds that worked for me in 0.47.02 with long histories: http://www.bay12forums.com/smf/index.php?topic=175538.msg8092041#msg8092041
Logged

wooks

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5360 on: March 22, 2020, 04:07:39 pm »

Sorry if I worded it confusingly, it carried through fine in world gen, and I was able to embark and build a fort for about a year, but now there is a persistent crash after about 5 minutes of playing the save.
Logged
In a game like Dwarf Fortress, going to the wiki being cheating is like saying bringing a parachute is cheating for skydiving.
"Has it been 4 days? Better check if my penis is still there again."

jecowa

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5361 on: March 22, 2020, 04:47:05 pm »

If you installed a graphics pack after altering the objects files, that would mess up your additions to the objects files. You might try re-adding your additions to see if that helps. Or if you made these changes after generating the world, that might not be a good thing.
Logged

wooks

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5362 on: March 22, 2020, 06:19:36 pm »

I made the RAW edits after installing the graphics pack, then generated the world.

also, while trying to figure out where the problem was, I made sure to add the additions to the RAWs back after trying a different texture pack.
Logged
In a game like Dwarf Fortress, going to the wiki being cheating is like saying bringing a parachute is cheating for skydiving.
"Has it been 4 days? Better check if my penis is still there again."

PatrikLundell

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5363 on: March 23, 2020, 03:57:17 am »

It rather unlikely the LNP would cause the problem, as it's a compilation of parts, so almost all problems are caused by some parts, not the process of collecting them.
Trying the save, I saw that the game reliably crashed on the 12:th, which I believe is about when a human caravan is due. I didn't get anything useful from the debugger, as it just showed a long stack trace of locations inside of DF.
I believe this belongs on the bug tracker.
Logged

Nilsou

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5364 on: April 03, 2020, 05:23:44 am »

Hi, i have re-launch dwarf fortress recently with the new version of the pack, and i am surprised that the preview for the tileset seems to be not working.
Am i missing something ?

Is it a bug or a feature ?

edit :
also, the fullscreen mode seems to not work correctly, the resolution seems to be set to an inferiori resolution ...

edit : Ok, it seems to works for the resolution now, but don't undezrstand why exactly. For those with the same bug : i have set TWBT + truetype + set resolution manually (not 0 * 0) + desactivate reactivate DFHack + launch DF a few time with mode 2D and standard and when i got back to the TWBT mode it appears to show few second the window of standard (or 2D, don't remember) mode before switching to the TWBT view with good resolution. Some magic i suppose.
Ha and i have deactivate the intro video, may be it's the video that mess up with the resolution.
« Last Edit: April 03, 2020, 06:52:28 am by Nilsou »
Logged

HungThir

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5365 on: April 03, 2020, 07:54:53 pm »

do you have a high-dpi monitor?  do you have your display settings scaling set to something other than 100%?

i ask, because your symptoms sound a lot like dwarf fortress is asking the system for one resolution, and getting back a scaled version of it instead

if the above are true, you need to:

  • locate your "Dwarf Fortress.exe" file (it will be somewhere in where you installed the pack)
  • right click->Properties
  • select "Compatibility" tab
  • click "Change high DPI settings"
  • enable "Override high DPI scaling behaviour", and choose "Application" from the dropdown
  • OK, OK
Logged

PeridexisErrant

  • Bay Watcher
  • Dai stihó, Hrasht.
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5366 on: April 05, 2020, 01:00:11 am »

The Starter Pack has updated to 0.47.04-r01!
You can get alpha versions of the starter pack here.

There's never been a better time to stay at home playing Dwarf Fortress - so long your dwarves don't socialise too much...
With sincere thanks to everyone who works on DFHack, utilities, graphics, and not least moderating forums, let's all strike the earth again!

0.47.04-r01
    (preview/unstable; not yet recommended for new players)
 - updated DFHack to 0.47.04-beta1
 - updated TwbT to 0.47.04-beta1 (unofficial build by thurin)
 - updated Dwarf Therapist to v41.1.6
 - updated Legends Viewer to 1.20.04
 - updated Vettlingr graphics to 1.3-1b
 - patched `exportlegends` DFHack script

SHA256:  0b175ff9042845edbe3cd741a064d9327cfe74929942e2cc743e1fbabf501b23

If you want to say thanks, check out Toady's Patreon, or even mine!  ;D

Spoiler: Full contents (click to show/hide)
Logged
I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

PatrikLundell

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5367 on: April 05, 2020, 02:56:27 am »

Thanks, that was fast!
Logged

vnneetguy

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5368 on: April 05, 2020, 05:52:44 am »

Thanks you  :-* :-* :-* :-* :-*
Logged

chwalhwa

  • Escaped Lunatic
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5369 on: April 05, 2020, 09:37:58 am »

Thanks to all you guys behind the starter pack and of course Toady for the game. Keep being awesome!
Logged
Pages: 1 ... 356 357 [358] 359 360 ... 385