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Author Topic: Let's Spore: Civilization Stage: The End  (Read 60816 times)

GreatWyrmGold

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Let's Spore: Civilization Stage: The End
« on: May 09, 2013, 10:04:35 pm »

I just got a new laptop and installed my old Spore disc on it. You know what that means, right?

Exactly--Do a Let's Play for the benefit of Bay12, and catering to their suggestions.

-----

Let's get some basic issues settled before we actually start.

Firstly, how should I do this? Screenshots or video, and if the latter, how would I do it?

Secondly, what should our general plan, if any, be?

Thirdly, what should the POV be?

Fourthly, what shall we name our planet?

-----

Timeline:
"Cell" Stage

Base Cell--Sporoo
Sporoo micros
Sporoo origin
Sporoo gigantis


200? million years:
Spoiler: Spodicus (click to show/hide)
Spodicus aphot
Spodicus alerr
Spodicus goentolongus


500? million years:
Spoiler: Irrationalis (click to show/hide)
Irrationalis meritus/Spodicus
(Irrationalis muron)
Irrationalis megalus

600 million years:
Spoiler: Spodinger (click to show/hide)
Spodinger minos
Spodinger neot
Spodinger mega
Spodinger rex


1.5 billion years:
Spoiler: Junglis (click to show/hide)
Junglis massiv

1.75 billion years:
Spoiler: Muffin (click to show/hide)
Muffin pentap

2 billion years:
Spoiler: Snickerdoodle (click to show/hide)
Snickerdoodle aych'pi

2.2 billion years:
Spoiler: Snickersnack (click to show/hide)
Snickersnack lewcarol

2.3 billion years:
Spoiler: Ocelot (click to show/hide)
Ocelot floreserpen

2.35 billion years:
Tribal stage!
Cupcake sapiens
Spoiler: Lonlian Era (click to show/hide)
Spoiler: Sheildan Era (click to show/hide)
Spoiler: Topkrown Era (click to show/hide)
Spoiler: Imperial Era (click to show/hide)

-----

0 Years Civilized:

I'll make the numbers work later.
« Last Edit: July 14, 2013, 10:12:15 am by GreatWyrmGold »
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freeformschooler

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #1 on: May 09, 2013, 10:08:28 pm »

You got a microphone of any sort?
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CognitiveDissonance

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #2 on: May 09, 2013, 10:12:17 pm »

Quote
Bay 12

Quote
Spore

Oh no...
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Come and be amazed by this wonderful menagerie! Draw your own! Bring your favorite! The [Forgotten Beast Art Contest] is open for business!
Now also available - [The Legendary Artifact Art Contest]! It menaces! It has rings! It has craftsdwarfship!
I have a [YouTube] channel! It has Let's Plays and other stuff.

Zrk2

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #3 on: May 09, 2013, 10:32:02 pm »

Dick-monster, obviously.
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Xantalos

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #4 on: May 09, 2013, 10:38:28 pm »

Dick-monster, obviously.
No!
No Sporn.
However, I am incredibly interested in this, as it might motivate me to finally get off my ass and finish Civilization stage.
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XANTALOS, THE KARATEBOMINATION
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RAM

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #5 on: May 09, 2013, 11:36:16 pm »

Screenies, Spore gets too boring for video.
Meh, I had some fun designing an ankylosaur-based civilisation. Can we have top-hat wearing tyrannosaurusrexes.
Drunk immortal yokels.
Utaraptor.
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Xantalos

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #6 on: May 09, 2013, 11:37:00 pm »

A society made up entirely of Tom Bombadils.
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CognitiveDissonance

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #7 on: May 09, 2013, 11:42:26 pm »

As a suggestion - how LOVECRAFTIAN can a monster be? Have a strange looking proportion of limbs, move in a bizarre fashion, yet be functional and "reasonable".
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Come and be amazed by this wonderful menagerie! Draw your own! Bring your favorite! The [Forgotten Beast Art Contest] is open for business!
Now also available - [The Legendary Artifact Art Contest]! It menaces! It has rings! It has craftsdwarfship!
I have a [YouTube] channel! It has Let's Plays and other stuff.

Xantalos

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #8 on: May 09, 2013, 11:45:15 pm »

As a suggestion - how LOVECRAFTIAN can a monster be? Have a strange looking proportion of limbs, move in a bizarre fashion, yet be functional and "reasonable".
Switch my suggestion to this.
Have the limbs do that thing where they mix.
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Nerjin

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #9 on: May 09, 2013, 11:51:31 pm »

Name the Planet "Slendermints"

Name the Creature "Xantawyrm" [if it's lovecraftian]

Screenshots all the way.

Hm... I say we just wing it in regards to a plan.
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zacen299

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #10 on: May 10, 2013, 12:02:39 am »

Bay12 and wingin it now where have I heard that before eh I'm totally for it.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Itnetlolor

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #11 on: May 10, 2013, 12:02:47 am »

SCP planet. The SCPs... they're breeding... and evolving. o_o

deoloth

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #12 on: May 10, 2013, 12:14:41 am »

SCP planet. The SCPs... they're breeding... and evolving. o_o

The secret origins of 682?  :o
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Jembot

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #13 on: May 10, 2013, 01:51:50 am »

Posting to watch and join once I get a better idea of spore
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RAM

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #14 on: May 10, 2013, 02:21:28 am »

They may have changed it, but when I played Spore it was a series of steadily more grindy and repetitive games with a theme of being able to modify the appearance of your character. And that the other characters were imported from all the most immature minds on the internet. A brief summary of the games follows: A multi-stage worm game with some genuinely interesting character customisation options(You can change your 2-dimensional figure). An easily gamed and very repetitive respawn-based exploration game(You can change your three-dimensional figure). An easily gamed and very simple R.T.S.(You can change your outfit). A repetitive Risk/R.T.S. hybrid which basically relies upon mobbing your enemy, there might of been some super-powers that you could use after you had pretty much won the game already(you can customise your vehicles and buildings, and possibly get some new outfits). An insanely repetitive, gameable(Invisibility is pretty much an "I win" button, and it is near impossible to kill do anything without it...), very very grindy, and simple space combat game with a few simple randomly-generated missions that you don't have time to do(You can customise your ship at the start, and customise your planets. Ecosystems too, I guess, but that is all slow and fiddly and the endless grinding...).
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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