Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 134 135 [136] 137 138 ... 166

Author Topic: ☼MASTERWORK☼ (44.12) - DF2019 Updated 24th Nov 2021  (Read 945720 times)

Thundercraft

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2025 on: October 15, 2017, 07:14:30 pm »

Any news from/about Meph?

He hasn't been on the forums since April. As it happens, I recently sent him a PM and, later, an email, but I haven't received a reply. I checked his website just now, but it seems to be down ATM. Site maintenance, maybe?
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2026 on: October 15, 2017, 08:03:41 pm »

He is active on Reddit so he must have chosen to stop communicating here.

https://www.reddit.com/user/Meph248
Logged

Evans

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2027 on: October 16, 2017, 02:07:42 pm »

Well, that is still a good news.
At least we know he is alive and well :)

Hopefully he will be back one day.

I think I will check updated MDF by Amostubal in the mean time.
Logged
getlost.lua # How to get rid of tavern guests
function getlost ()
   local unit = dfhack.gui.getSelectedUnit (true)
   unit.flags1.forest = true
end
getlost ()

Urlance Woolsbane

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2028 on: October 20, 2017, 06:03:55 pm »

He is active on Reddit so he must have chosen to stop communicating here.

https://www.reddit.com/user/Meph248
He's probably too stressed or embarrassed to come back to Masterwork right now. Not that I blame him. I know how that is, and anxiety is a horrid weight on one's mind.
Logged
"Hey papa, your dandruff is melting my skin. Is that normal?"
"SKREEEONK!!!"
"Yes, daddy."

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2029 on: October 20, 2017, 08:48:30 pm »

That's all well and good but it isn't really ethical to continue collecting patreon donations in the interim.
Logged

Urlance Woolsbane

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2030 on: October 21, 2017, 12:07:03 am »

That's all well and good but it isn't really ethical to continue collecting patreon donations in the interim.
He's active on Reddit. Why not contact him there?
Logged
"Hey papa, your dandruff is melting my skin. Is that normal?"
"SKREEEONK!!!"
"Yes, daddy."

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2031 on: October 21, 2017, 09:27:23 am »

Have tried. He ignored the message
Logged

Grimm Spector

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2032 on: October 25, 2017, 01:35:15 pm »

I can't find a way, but is there a way to cook meals rather than eating raw meat and random leaves??
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2033 on: October 25, 2017, 02:41:58 pm »

The kitchen? Meals should be cooked just like in regular DF
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2034 on: October 25, 2017, 08:18:46 pm »

The kitchen? Meals should be cooked just like in regular DF

probably talking about adventure mode, in which case there probably isn't a way since afaik kitchen stuff isn't really reactions

Grimm Spector

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2035 on: October 25, 2017, 08:51:38 pm »

The kitchen? Meals should be cooked just like in regular DF

probably talking about adventure mode, in which case there probably isn't a way since afaik kitchen stuff isn't really reactions

I am, and that's a shame. Thanks.
Logged

Alzapua

  • Escaped Lunatic
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2036 on: October 27, 2017, 10:29:48 am »

That's all well and good but it isn't really ethical to continue collecting patreon donations in the interim.

People can stop donating whenever they want.
Logged

Evans

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2037 on: October 27, 2017, 11:21:06 am »

The kitchen? Meals should be cooked just like in regular DF

probably talking about adventure mode, in which case there probably isn't a way since afaik kitchen stuff isn't really reactions

I am, and that's a shame. Thanks.
Maybe there would be a way to mod in cooking. I agree it's a shame we can't use campfires to cook meat.
Logged
getlost.lua # How to get rid of tavern guests
function getlost ()
   local unit = dfhack.gui.getSelectedUnit (true)
   unit.flags1.forest = true
end
getlost ()

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2038 on: October 28, 2017, 10:04:33 am »

That's all well and good but it isn't really ethical to continue collecting patreon donations in the interim.

People can stop donating whenever they want.
Of course they can, and many have. Most of his money comes from two people pledging at the $40/month tier. The fact that they could stop the pledge at any point doesn't mean it's right to continue taking their money.
« Last Edit: November 08, 2017, 03:40:08 pm by forsaken1111 »
Logged

TaigaR

  • Bay Watcher
    • View Profile
Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #2039 on: November 08, 2017, 02:28:40 am »

Are there sources of Config utility available? Maybe it is possible to make it multi platform at last.
Logged
Pages: 1 ... 134 135 [136] 137 138 ... 166