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Author Topic: Blank Plays: X-COM Apocalypse  (Read 28538 times)

Thexor

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Re: Blank Plays: X-COM Apocalypse
« Reply #270 on: September 07, 2013, 12:25:50 am »

I think the aliens must really like you. They always seem to be coming to play!
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Blankdoor

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Re: Blank Plays: X-COM Apocalypse
« Reply #271 on: September 12, 2013, 03:53:37 pm »

That right its that time again, time for some more Xcom!

Blank Plays: X-COM Apocalypse Episode 40

WE SOLVE OUR ELERIUM PROBLEM! I mean it takes a bit of lateral thinking, though it's been fixed (until we run out of rockets that is, short term solutions!). That and some old fashioned shooty mcbang bang action! Though I think it's cleared up mos tof th eaction fo rth eday so possibly some UFO's might crop up. Who knows?

I think the aliens must really like you. They always seem to be coming to play!

I don't wanna play with aliens though, they bully me and break my toys!

~Blank
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I'mma Let's Player as well, just a not very popular one: http://www.youtube.com/user/blankdoor

RAM

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Re: Blank Plays: X-COM Apocalypse
« Reply #272 on: September 12, 2013, 07:10:40 pm »

9:00 Alien falls unconscious.

11:44 Unconscious alien dies.

Small chance of shield recovery...
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Vote (1) for the Urist scale!
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Urist has been forced to use a friend as fertilizer lately.
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Thexor

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Re: Blank Plays: X-COM Apocalypse
« Reply #273 on: September 12, 2013, 10:42:54 pm »

Just a friendly reminder that, unless there's a wall in the way, minilaunchers cannot miss. The most inaccurate recruit can still provide high-explosive rounds directly onto the enemy torso, thanks to the amazing power of self-guided missiles. Because the tiny CPU in a missile is waaaaay better than an android's integrated targeting computer, as a certain robot and his rocket launcher have demonstrated. ;)

Is your medbay overloaded? The Ufopedia reports that a single medbay caps out at 10 troops; more than that, and the healing rate of all soldiers at the base is reduced. Having more troops healed up would be a Very Good ThingTM.
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lazygun

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Re: Blank Plays: X-COM Apocalypse
« Reply #274 on: September 13, 2013, 03:41:33 am »

Situational awareness, Blank. Twice in that fight you had someone bleeding to death and you didn't seem to notice. You just ignored them. One of them until he took another bad hit and the other until the end of the game.
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CognitiveDissonance

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Re: Blank Plays: X-COM Apocalypse
« Reply #275 on: September 13, 2013, 10:44:48 am »

Is your medbay overloaded? The Ufopedia reports that a single medbay caps out at 10 troops; more than that, and the healing rate of all soldiers at the base is reduced. Having more troops healed up would be a Very Good ThingTM.

You can send the extras to a hospital on the map.
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Come and be amazed by this wonderful menagerie! Draw your own! Bring your favorite! The [Forgotten Beast Art Contest] is open for business!
Now also available - [The Legendary Artifact Art Contest]! It menaces! It has rings! It has craftsdwarfship!
I have a [YouTube] channel! It has Let's Plays and other stuff.

Thexor

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Re: Blank Plays: X-COM Apocalypse
« Reply #276 on: September 13, 2013, 12:55:04 pm »

Is your medbay overloaded? The Ufopedia reports that a single medbay caps out at 10 troops; more than that, and the healing rate of all soldiers at the base is reduced. Having more troops healed up would be a Very Good ThingTM.

You can send the extras to a hospital on the map.
...I didn't actually know that. Wow, in retrospect that makes a lot of sense, and I probably could've read it from the wiki if I'd been paying more attention.

So, yes. Either building more medbays, or sending excess injured to actual hospitals, would help speed up healing. There seem to be a lot of troops on the XCom roster right now, and only having ~6 of them healed enough for each mission is kind of silly. (Though the sheer number of ground missions that have to be undertaken certainly doesn't make it easy to keep a decent roster of healthy troops!)
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stabbymcstabstab

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Re: Blank Plays: X-COM Apocalypse
« Reply #277 on: September 14, 2013, 12:49:47 pm »

Blank send the squaddies and rookies to a hospital you ARE going to run out of decent soldiers soon if you don't heal and train them up.
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Long Live Arst- United Forenia!
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Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Blankdoor

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Re: Blank Plays: X-COM Apocalypse
« Reply #278 on: September 18, 2013, 10:49:48 am »

After much dismay I have done something rather dramatic! I have ended the LP!

Now don't hate me, I have my reasons, but I offer you up an alternative. I will be streaming Xcom Apocalypse instead.

This video explains

I will also be re-using the names list, so any soldier from the LP series will be brought back for the purpose of the stream. A second chance to kick ass for some of you!

My apologies once again!

~Blank
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I'mma Let's Player as well, just a not very popular one: http://www.youtube.com/user/blankdoor

darkflagrance

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Re: Blank Plays: X-COM Apocalypse
« Reply #279 on: September 18, 2013, 03:55:08 pm »

After much dismay I have done something rather dramatic! I have ended the LP!

Now don't hate me, I have my reasons, but I offer you up an alternative. I will be streaming Xcom Apocalypse instead.

This video explains

I will also be re-using the names list, so any soldier from the LP series will be brought back for the purpose of the stream. A second chance to kick ass for some of you!

My apologies once again!

~Blank

Sad to hear ;_; But why not leave the videos up? They were very entertaining even without a conclusion...
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stabbymcstabstab

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Re: Blank Plays: X-COM Apocalypse
« Reply #280 on: September 18, 2013, 04:19:38 pm »

Hey I you restart it through streaming maybe I won't have a hole drilled into my head this time.
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Thexor

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Re: Blank Plays: X-COM Apocalypse
« Reply #281 on: September 18, 2013, 05:59:45 pm »

That's too bad. I was kinda wondering if it would last much longer, since the air war was kinda going... poorly. And you can't exactly win without shooting stuff down.  :'(

I'll keep an eye on Twitch, then!
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CognitiveDissonance

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Re: Blank Plays: X-COM Apocalypse
« Reply #282 on: September 19, 2013, 12:10:57 pm »

I'm happy to see it going this way! It seemed your game stagnated, and the Twitch - what with the longer streams - would be a better setting.

Hurray for streaming! Found you on Twitch, will have to watch some of those records.

If at all possible, I'd like another shot at being a hybrid. I liked my character up to that unfortunate disruptor blast.
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Come and be amazed by this wonderful menagerie! Draw your own! Bring your favorite! The [Forgotten Beast Art Contest] is open for business!
Now also available - [The Legendary Artifact Art Contest]! It menaces! It has rings! It has craftsdwarfship!
I have a [YouTube] channel! It has Let's Plays and other stuff.

RAM

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Re: Blank Plays: X-COM Apocalypse
« Reply #283 on: September 20, 2013, 02:51:24 am »

The footage used to represent the X-com campaign pleases me...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Blankdoor

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Re: Blank Plays: X-COM Apocalypse
« Reply #284 on: September 20, 2013, 03:18:24 am »

The footage used to represent the X-com campaign pleases me...

I thought you'd appreciate that =P
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I'mma Let's Player as well, just a not very popular one: http://www.youtube.com/user/blankdoor
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