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Author Topic: The People's Weapon Design Bureau: Нет электромагнитные пушки животны  (Read 26754 times)

Ukrainian Ranger

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Boat? It is larger than our destroyers!


And just in case, LUP is improved 40mm guns, why use old ones?
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Doomblade187

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Boat? It is larger than our destroyers!


And just in case, LUP is improved 40mm guns, why use old ones?

Oh. I use vague terms here. And the idea is that it would be a kind of destroyer boat, but yeah, the TP-1s can go. THe AA guns are AA-use designed, though. Unless you suggest something else.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

tryrar

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And the ship, our navy is badly under manned and growing out dated, need to get a better ship out to hold it together.
We're about to get some Wasps to test, that should help against landers and destroyers(maybe even cruisers, that WAS the largest size ship in WW2 that torpedo boats like the Wasp sunk). As well, I'm designing a twin 280mm turret to retrofit on our existing cruiser designs(especially the design you posted that had no antiship capability -_-)


And doom, we don't need a heavy destroyer just yet, we're good with the navy atm
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Funk

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Name: 3 inch rocket launch tube
Number Of Engineers: 2
Workspace: 2
What It Is: A simple metal tube used to launch rockets, it small size lets it be mounted any where ship, plane, tank, or even an infantry model can be cheaply made.
When used in large numbers they can deliver devastating amount of explosives fast.

Launcher sizes:
Spoiler: Infantry model (click to show/hide)

Spoiler: vehicle model (click to show/hide)

Spoiler: ship model (click to show/hide)

Spoiler: plane model (click to show/hide)

Spoiler: HE Rocket (click to show/hide)
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Ukrainian Ranger

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You know twin 280mm is quite huge for cruisers, IIRC WW2 opnes used win 6 to 8 inch historically, 11 inches are the battle cruisers territory so I doubt that they'll fit on existing ships... Also I am not sure about HE on naval ships... Yep, it will be good against lighter guns and to wipe out crew of larger ships, but armor penetration will be low here

In fact I'd call our cruisers destroyers and our destroyers frigates

BTW if torpedo boat is size 2, then proper battleship should be like 100... That's about viability of designing our own Yamato

Rockets are viable alternative, but there weren't that effective in that era, accuracy, range, ammo, safety, cost all is inferior to guns...  Also, I am against spreading too thin regarding number of designs as our production facilities are low.

But I agree to try, by taking one engineer from two planned projects , but not in a munchy Funk's way where he tries to develop 4 weapons in one turn
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

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You know twin 280mm is quite huge for cruisers, IIRC WW2 opnes used win 6 to 8 inch historically, 11 inches are the battle cruisers territory so I doubt that they'll fit on existing ships... Also I am not sure about HE on naval ships... Yep, it will be good against lighter guns and to wipe out crew of larger ships, but armor penetration will be low here

In fact I'd call our cruisers destroyers and our destroyers frigates

BTW if torpedo boat is size 2, then proper battleship should be like 100... That's about viability of designing our own Yamato

Rockets are viable alternative, but there weren't that effective in that era, accuracy, range, ammo, safety, cost all is inferior to guns...  Also, I am against spreading too thin regarding number of designs as our production facilities are low.

But I agree to try, by taking one engineer from two planned projects , but not in a munchy Funk's way where he tries to develop 4 weapons in one turn

hmmm, you think just a single 280 would be better?
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Ukrainian Ranger

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Nope, I think we need 10 size ship, if we go artillery ships route.
Anyway we need to know what size will that turret have, then decide

My problem is that I am confused over shipbuilding mechanics.. Where is the ship we designed earlier? Does ships take  production points or use their own? Is 1 ship up to 10 size  means that we can build 5 ships size 2?

Also, it's obvious, that we can't rebuild battleships, as this is indeed will have huge size, if 120mm(4.8inches)  gun takes 0.5 size , than a proper double 15 inch turret will take what? 5?...  Add dozens of AA guns and light guns and armor and we'll get 100 sized ship

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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Doomblade187

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Infantry weapon time, but only to get an idea what we're going for here and in the future- not an actual weapon.

I suggest the following-
•Develop select-fire capability for weapons.
•Develop improved iron sights if needed, asking for feedback from soldiers.
•Reduce recoil, but keep the same cartridge- possibly a different gas-blowback method? Altenatively, rubber stock pad.
•Develop rail system maybe?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Ukrainian Ranger

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Infantry lacks
a) Submachine guns
b) Mortars
c) Sniper rifes
d) later: rocket launchers

And that's all. Mosin is a nice enough rifle, SVA is a nice LMG ala real world BAR, TP-1 is  akick ass HMG. IRL armies use same small arms for decades, no need to over invest in it

_______________
Speaking about our "mighty" Navy and comparing it to real world:

Here are  German 1934 destroyer had (compare to our so called cruiser)
• 5 × 128 mm (5 in) guns
 • 4 × 37 mm guns
 • 6 × 20 mm guns
 • 8 × 533 mm (21 in) torpedo tubes
 • 60 mines

And that's what German 1926 torpedo boat had (compare to our  destroyer... But torpedo boats are light destroyers in fact)

Armament:   3 × 10.5 cm L/45 (3x1)
 2 × 2 cm Flak L/65 (1×1) (4 or 7 from 1940)
 6 × 500 (533 from 1931) mm torpedo tubes (2×3)
 30 mines

BTW, I used a wrong word with Wasps, they are light, cheap patrol boats, nothing more.
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

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True, but boats just like the Wasps gave the Japanese Navy one hell of a headache, to the point they started calling them devil boats :P
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Doomblade187

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Infantry lacks
a) Submachine guns
b) Mortars
c) Sniper rifes
d) later: rocket launchers

And that's all. Mosin is a nice enough rifle, SVA is a nice LMG ala real world BAR, TP-1 is  akick ass HMG. IRL armies use same small arms for decades, no need to over invest in it.
Well, what I'm going for is to create a true assault rifle, though I do agree with your points.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Brood

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.... Can we worry less about infantry and less about armor, navy and airforce?

As long as were playing defense avoiding needing our infantry at all is the best option, drown them before they can reach the shore.
In which regard it might pay us to produce an extremely high speed frigate sized ship with 1-2 big guns.
Something that can put a hole in a bigger ship and still moves to fast for bigger ships to hit to scatter enemy fleets and pick off or just out right ram enemy transport ships.

Our fleet is ok but it's small and the enemy is going to be producing bigger stronger ships and since you won't let me make a big ship to counter it we need a lot of smaller ships to grind the big enemies down.
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UristMcWanderer

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Infantry lacks
a) Submachine guns
I proposed a submachine-gun 10 pages ago... Then I shifted to aircraft
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Doomblade187

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Infantry rifle to replace Mosin Nagant:

Name: SVA-10
Firing Mechanism: Semi-Automatic
Magazine: 10-round box magazine
Cartridge: Same as SVA-25.
Sights: Same as SVA-25.
Equipment: comes with attachable clip bayonet.

Coast-Guard Frigate:

Name: Searunner-Class Frigate
Armament: 2 280-millimeter cannons, four torpedo tubes, 4 AA guns, Mines. Deck-mounted MGs here and there.
Length: 200 feet.
Other possible options: Deployable Patrol boats? Helipad in future? Just ideas to consider.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Ukrainian Ranger

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Brood - Big guns aren't that effective as you think, small minority of ships were sunk by cannons in WW2, mostly aircrafts did the job,  then torpedoes, only then guns

Doomblade187,

a) you are doing it wrong, this game is not about posting one design and hoping for something, It's about making rather complex turns like this - http://www.bay12forums.com/smf/index.php?topic=125269.msg4191995#msg4191995
Adding design here and there, just add clutter and confusion

b) Your ship isn't frigate and too short to fit two 280mm guns, crew and ammo for it. It's a weirdly armed heavy destroyer\light cruiser...
280mm guns aren't toys, guys. Remember that
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.
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