((Based on the petal color being red, I'll assume you're a Dobere, Jbg. Also, don't expect whatever gel you've got that holds your hairpetals up to last long. Soon they'll fall to the sides and back of your head like anyone else's, which brings me to a question. What do you mean by having no face? You need one to eat and drink. And breathe. Also there are no gravestones. That will be explained in the following post. Other that that, Jbg, I am glad you brought your brand of insanity. I'm expecting four in-game days or so before you start screaming like madmen while wearing wooden masks and start shanking eachother up or something. Which may or may not actually be a holiday.))
While you people collect your thoughts as to who you are, you think of what you've been taught since birth. The other Iloial in Nexsillen, one of the major countries Iloial are the majority population, told you not to trust a Nyelrrithic, a species which could be summed up as "Russian-Speaking Scarily-OCD Militaristic Catpeople". Multiple wars between your collection of mostly-Iloial countries and Medved'zemlya, the biggest country dominated by the Nyelrrithics. Your countries started wars because they did not believe in Xolqexiqast, the religion that is mandatory in your country. Two deities, one of combat and day, the other of sleep and death supposedly work together to guard the Iloial from harm in their campaigns. An infinitely large swamp-like land with good air, water, and lots of creatures to hunt and kill for eating is where all Iloial followers go, while non-Iloial followers are sent to a twisting hellscape of winding metal corridors and massive caverns. To survive, the people sent there must find and kill the others sent there for food. For forty-seven years, about a third of a Human or Daffodil Iloial's lifespan, they must continuously stay alive, as it takes forty-seven years of dwelling there to change from whatever you were to an Iloial fit for entry to the heaven-like swamp. Dying resets the process. Non-followers have their souls deleted with no chance of redemption. The reason for the wars is to keep the Nyelrrithics from converting, so as to delete their souls from existence. The Iloial do not tend to like the Nyelrrithics.
Your kind also practice cannibalism. While the Demonbloods started practicing it because of a massive famine happening to them when they first split off from Humans and tried to settle down in the Kest and Voshor regions, a tragedy that made almost all of their cultures consider wasting anything to be unthinkable, you do it for both intimidation value and to not waste space on a graveyard or cemetery when it could be used to construct a factory or an apartment building. Slavery is tolerated, as long as the slave is a Nyelrrithic. Theft, vandalism, assault, treason and not fitting in, of course, are causes of Exile.
You value strength, being desensitized to violence, and tactical thinking over kindness, appearance, and fairness. Raising large animals, mining iron and aluminum ores, and farming higher-yielding crops are the jobs Daffodils prioritize, while Irises prioritize the manufacturing of weapons, armor, ammo, and/or building material or the processing of resources. All citizens are trained in basic combat, but the Lotuses get the best training. To keep the other castes working, Art is something seen as useless to anyone but the Roses.
Mutants are held to much higher standards. They can get Exiled much easier and the mutants who are not exiled are prohibited from breeding. They are given jobs of the caste lower than their lowest caste. Life is generally the most difficult for the mutant castes, but still livable.
Again, it is cold and dark out here. You may want to go inside.