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Author Topic: [Universe in Chaos: A future RTD][Turn 2.6: Suited up and ready to go!  (Read 27579 times)

Persus13

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Re: [Universe in Chaos: A future RTD][Turn 1.7:The awakening]
« Reply #105 on: March 29, 2013, 08:57:44 am »

Look around for the creature, then join the others.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
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Mr.Zero

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Re: [Universe in Chaos: A future RTD][Turn 1.7:The awakening]
« Reply #106 on: March 31, 2013, 11:52:55 am »

Back to index

Turn 1.8: The awakening

Note 1: Don't forget about the discussion thread! Any questions, doubts, whatever can be answered there!!!
Note 2:What do you think so far about the RTD? Please answer it in the discussion thread.
Note 3: Every log is updated in the discussion thread.

_____________________________________________________________________________________________________

Tio Volatis

Nada here folks!





_____________________________________________________________________________________________________
1. Player Actions

Scapheap(Clair Adams)
"Pardon me, good sir."

Search body for clips.
(-): You look around for any additional clips, but find none. It looks like he only wanted the gun for a one way trip.


Dwarmin(Kathryn Fry)
Kat joined the corpse searching party, trying not to gag.

Action: Check the body for anything else that might be useful.

OOC/Sorry for not updating sooner. :/
(-): With disgust you rummage trough the pockets of Hanry, and find some kind of scanner. Quickly the newly found AI core, mentions that the scanner is in fact a medical status scanner. To be more precise a Trioch Corps MS-5, one of the best and most expensive scanners in the universe. It can display all kinds of different things like injuries, blood status and even brain activity!

This means that this guy, was an experienced doctor.

You gained a Medical Scanner!(Ask me, if you want to know EVERY functionality of the device)


penguinofhonor (Doris Finnegan)
Follow into the first room.
(-): You enter the room with Jacob, John and Kathryn.
[Look in the Tio volatis Tab]

Spaghetti7(Kurtis Blake)
Be on guard from anything coming near me, or any trouble a la room
(-): You doubt there is anything that can cause trouble, except the group itself. Though, when James notifies you of his findings, your doubts start to disappear. He did mention that the trail went towards the armory, and not here.


Rolepgeek(Johnathan 'Hefter' Hennson)
Read the text log and try to take off the AI core from his suit.
(-):  First, you try to get the AI core from the body. You grab ahold of it and try to take it off, with little success. After a while you realize that taking it off, is like one of those child safety locks on small medicine bottles. You push the core in, twist it and it comes right off.

The core starts up automatically, it seems like it reacts to biometric touch. You hear the same sequence, that Kurtis's AI core had.

Second, you let the core read off the log.

For the most part, it's about the life of this person and how he regrets some decisions he made in his past, there are also apologies and a plead to deliver this tape to his family.

You learn the following from the tape: He is, or was called Hanry, His family lives in the Neptune colony and that he made an end to his life, as he didn't want to suffer like the other infected.

You gained Mobile AI core ???:[Contains AI: Aurora] and Hanry's Text Log #3

Persus13(James Macalroy)
Look around for the creature, then join the others.
(-): Carefully you look around for the escaped creature, if it's alive at all. You look for telltale signs like animal poo, footprints or anything that has been chewed on. Looking around you spot a small slime trail, heading to the direction of the armory/hangar.

You don't want to head out alone, to find it, so you get back to the group and notify them of your findings.


_____________________________________________________________________________________________________

2.Player Data
_____________________________________________________________________________________________________

Quote from:  penguinofhonor( Doris Finnegan)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Dwarmin(Kathryn Fry)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Spaghetti7(Kurtis Blake)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Scapheap(Clair Adams)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Rolepgeek(Johnathan 'Hefter' Hennson)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)


Quote from:   Persus13(James Macalroy)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)
« Last Edit: March 31, 2013, 01:49:53 pm by Mr.Zero »
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Mr.Zero

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Re: [Universe in Chaos: A future RTD][Turn 1.7:The awakening]
« Reply #107 on: March 31, 2013, 11:54:30 am »

Oh lord, 504'd and double post.
« Last Edit: March 31, 2013, 12:01:46 pm by Mr.Zero »
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scapheap

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Re: [Universe in Chaos: A future RTD][Turn 1.7:The awakening]
« Reply #108 on: March 31, 2013, 12:05:07 pm »

"I'll go look in the other room."

To the other room
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Rolepgeek

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Re: [Universe in Chaos: A future RTD][Turn 1.7:The awakening]
« Reply #109 on: March 31, 2013, 12:34:05 pm »

Time to check out the other room.

See above.
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Spaghetti7

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Re: [Universe in Chaos: A future RTD][Turn 1.8:The awakening]
« Reply #110 on: April 01, 2013, 04:31:12 am »

Follow the team to the other room.
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Persus13

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Re: [Universe in Chaos: A future RTD][Turn 1.8:The awakening]
« Reply #111 on: April 01, 2013, 07:52:52 am »

See if there is a wrench or a screwdriver or some other tool in this room before following the team
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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penguinofhonor

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Re: [Universe in Chaos: A future RTD][Turn 1.8:The awakening]
« Reply #112 on: April 02, 2013, 02:01:35 pm »

Keep following wherever the most people go.

((Not too much to do yet, I guess. Just gotta wait out the exposition.))
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Mr.Zero

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Re: [Universe in Chaos: A future RTD][Turn 1.8:The awakening]
« Reply #113 on: April 03, 2013, 09:34:16 am »

Back to index

Turn 1.9: The awakening

Note 1: Don't forget about the discussion thread! Any questions, doubts, whatever can be answered there!!!
Note 2:What do you think so far about the RTD? Please answer it in the discussion thread.
Note 3: Every log is updated in the discussion thread.
Note 4:Sorry, if you consider it slow at the moment. But i prefer to start off slow and give the players time to get into the RTD, it will get better though. Very soon as well!


_____________________________________________________________________________________________________

Tio Volatis

The group moves to the second door, those with weapons prepare as one member pushes the button to open the door.

A robotic voice says:" Access denied, reason: Locked from inside."

That stops the group dead in it's tracks. With no other way that going to the armory, the group heads there. James, tells you to be careful as he spotted a slimy trail heading towards the armory.

Walking trough the steel corridors, you follow the slimy trail and occasionally see small slime pools at random spots. Suddenly you all halt as Clair holds you back with her right arm. With his eyes focused on a floating creature which is hovering just under the ceiling of the corridor.  It however, does not notice you at all or is disturbed by your presence.

The creature resembles a flying Jellyfish Balloon. It has fleshy colors and you can see that it's hollow from the inside, occasionally it makes the same movement as a jellyfish does.The tentacles are very thin,but long. It also secretes a very thin stream of that slimy stuff from the inside of the jellyfish.

It doesn't seem to be hostile at all, but who knows.

What now?







_____________________________________________________________________________________________________
1. Player Actions

Scapheap(Clair Adams)
"I'll go look in the other room."

To the other room
(-): You go to the other room.
[Look in the Tio volatis Tab]

Dwarmin(Kathryn Fry)
-
(-): Nada here!


penguinofhonor (Doris Finnegan)
Keep following wherever the most people go.

((Not too much to do yet, I guess. Just gotta wait out the exposition.))
(-): You go to the second room.
[Look in the Tio volatis Tab]

Spaghetti7(Kurtis Blake)
Follow the team to the other room.
(-): You go to the second room.
[Look in the Tio volatis Tab]

Rolepgeek(Johnathan 'Hefter' Hennson)
Time to check out the other room.

See above.
(-): You go to the second room.
[Look in the Tio volatis Tab]

Persus13(James Macalroy)
See if there is a wrench or a screwdriver or some other tool in this room before following the team
(5): While the group moves to to the second room, you decide to stay a little bit longer in the first room. Instead of searching Hanry, you look around very precisely. You don't find any wrenches or screwdrivers as this guy wasn't a mechanic, nor is this room associated with anything mechanical. However, you do find a small disc.

There is nothing written on the disc.

You take the disc and follow the group, since you are unable to access the contents of the disc, you let aurora analyze it.

"Analyzing....

Analyze successful.

The disc is a Cybernetics Hacking Database, it can be seen as a upgrade to an EVO suit system, to be specific a Cyber category EVO suit. The 'Upgrade' contains 3 different algorithms, used to crack systems. The Algorithms are: TR4, GHAST and YY22 "


Well, that's quite handy! But you have no idea what those algorithms are used for and you need one of those EVO suits first.

You gained Cyber Upgrade Disk!





_____________________________________________________________________________________________________

2.Player Data
_____________________________________________________________________________________________________

Quote from:  penguinofhonor( Doris Finnegan)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Dwarmin(Kathryn Fry)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Spaghetti7(Kurtis Blake)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Scapheap(Clair Adams)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Rolepgeek(Johnathan 'Hefter' Hennson)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)


Quote from:   Persus13(James Macalroy)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)
« Last Edit: April 03, 2013, 03:19:48 pm by Mr.Zero »
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Spaghetti7

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Re: [Universe in Chaos: A future RTD][Turn 1.9:The awakening]
« Reply #114 on: April 03, 2013, 10:03:42 am »

Kurt motions to the team to remain quiet.

Throw my bone past the alien.
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That's nothing. I had something mate with a pile of dead meat.

scapheap

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Re: [Universe in Chaos: A future RTD][Turn 1.9:The awakening]
« Reply #115 on: April 03, 2013, 10:45:23 am »

Spoiler (click to show/hide)

Keep my gun trained on it.
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Dwarmin

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Re: [Universe in Chaos: A future RTD][Turn 1.9:The awakening]
« Reply #116 on: April 03, 2013, 03:40:01 pm »

((@Mr. Zero: Yes, I would like a full functionality report on the scanner! In pm if possible...

Also, important question-how big is this Jellyfish thing? :P))

Kathryn had been fiddling with her new device, learning it's functions, when she spotted the strange creature...it was quite beautiful, in fact. And she had no doubt, it could be deadly. Those tentacles looked like they were for catching prey...

She was sure the computer could hear her, so Kat whispered "Computer, we've encountered some sort of lifeform...long tentacles, hollow inside, flesh-colored, similar in structure to phylum Cnidaria but floating in open air. Recommendations?"

Action: Ask teh computer! Also, stay away from those tentacles.

Edit: Scan the strange Goo coming from the critter with my new medwhatever!


« Last Edit: April 03, 2013, 06:05:44 pm by Dwarmin »
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Mr.Zero

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Re: [Universe in Chaos: A future RTD][Turn 1.9:The awakening]
« Reply #117 on: April 03, 2013, 03:47:37 pm »

((Oh, that's what i forgot. The size, the 'jellyfish' is slightly bigger than a basketball excluding the tentacles. The tentacles themselves vary in lenght from 40 to 2m))
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Rolepgeek

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Re: [Universe in Chaos: A future RTD][Turn 1.9:The awakening]
« Reply #118 on: April 03, 2013, 07:47:35 pm »

((Where did he get a gun?))

"I wonder..." John takes out the candy bar, stares t it for a second, then crouches down, and slides it so it'll end up a little in front of the creature.

See above.
« Last Edit: April 03, 2013, 10:26:08 pm by Rolepgeek »
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Optimism is Painful.
Optimize anyway.

penguinofhonor

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Re: [Universe in Chaos: A future RTD][Turn 1.9:The awakening]
« Reply #119 on: April 03, 2013, 10:17:57 pm »

Doris whispers, "It doesn't look too dangerous. Jellyfish are supposed to be kinda slow, right?"

Take a step back, waiting for the thing's reaction to the candy bar or more information from the computer.
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