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Author Topic: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!  (Read 11567 times)

GreatWyrmGold

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #75 on: March 06, 2013, 11:22:36 pm »

Burrow into the cliff! :D
How wide of a burrow?
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arbiter787

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #76 on: March 06, 2013, 11:24:16 pm »

I say three wide, for caravans.
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Orange Wizard

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #77 on: March 06, 2013, 11:24:54 pm »

Burrow into the cliff! :D
+1

Dig out a big room to bring all the supplies inside. You're in a mountain biome, so it's only a matter of time before the keas come and take everything you know and love.

[EDIT] Three posts have quoted SilverDragon? Huh. He must be really popular.
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arbiter787

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #78 on: March 06, 2013, 11:27:10 pm »

Burrow into the cliff! :D
+1

Dig out a big room to bring all the supplies inside. You're in a mountain biome, so it's only a matter of time before the keas come and take everything you know and love.

+1 Storing everything is a priority. Don't want the keas to start feasting on the rum!
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Mortis

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #79 on: March 06, 2013, 11:30:21 pm »

Dig inside, set up initial stockpiles to get everything inside, and if there's water or soil get some farms/stills up and running pronto. ;D
Oh, and if you can, dig into the first cavern if there's ground for stuff to grow on, for an indoor pasture.
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arbiter787

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #80 on: March 06, 2013, 11:32:58 pm »

Dig inside, set up initial stockpiles to get everything inside, and if there's water or soil get some farms/stills up and running pronto. ;D
Oh, and if you can, dig into the first cavern if there's ground for stuff to grow on, for an indoor pasture.
Well we might encounter hostile things. We have a rudimentary military, but I doubt they can fend off a horde of troglodytes or crundles.
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SilverDragon

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #81 on: March 06, 2013, 11:34:05 pm »

I say three wide, for caravans.
Burrow into the cliff! :D
+1

Dig out a big room to bring all the supplies inside. You're in a mountain biome, so it's only a matter of time before the keas come and take everything you know and love.

+1 Storing everything is a priority. Don't want the keas to start feasting on the rum!

+1 to both of these as well!
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GiantBadger

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Re: Choose your Own Fortress: Turn 0
« Reply #82 on: March 07, 2013, 01:36:14 am »

No; there is no dwarven word for "alpaca."

GiantBadger, which do you approve of?

Oh i'm sorry, I was indeed revering to the post directly above me.

Also +1 for three wide burrow into the cliff.
« Last Edit: March 07, 2013, 01:39:21 am by GiantBadger »
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Xantalos

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #83 on: March 07, 2013, 01:43:43 am »

Three wide burrow it is, then!
Dorf face plans, anyone?
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GiantBadger

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #84 on: March 07, 2013, 01:47:41 am »

How big should it be?
The dorf face I mean.
« Last Edit: March 07, 2013, 01:49:22 am by GiantBadger »
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Xantalos

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #85 on: March 07, 2013, 01:53:23 am »

How big should it be?
The dorf face I mean.
I dunno; the cliff? I mean, I'm pretty sure goblin invaders are going to have a massive morale loss when they see they're charging a gigantic dwarf face carved into the mountain that preferably barfs magma.
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GiantBadger

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #86 on: March 07, 2013, 01:55:31 am »

How big should it be?
The dorf face I mean.
I dunno; the cliff? I mean, I'm pretty sure goblin invaders are going to have a massive morale loss when they see they're charging a gigantic dwarf face carved into the mountain that preferably barfs magma.
Hmm, that sounds promising so +1
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arbiter787

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #87 on: March 07, 2013, 02:07:02 am »

How big should it be?
The dorf face I mean.
I dunno; the cliff? I mean, I'm pretty sure goblin invaders are going to have a massive morale loss when they see they're charging a gigantic dwarf face carved into the mountain that preferably barfs magma.
Hmm, that sounds promising so +1
Indeed. There is no better defense than a fifty foot dwarf face that barfs magma and preferably shoots elves out of its eyeholes. Sadly that is not possible at this time but +1 to the magma barfing dwarf face.
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Xantalos

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #88 on: March 07, 2013, 02:09:42 am »

How big should it be?
The dorf face I mean.
I dunno; the cliff? I mean, I'm pretty sure goblin invaders are going to have a massive morale loss when they see they're charging a gigantic dwarf face carved into the mountain that preferably barfs magma.
Hmm, that sounds promising so +1
Indeed. There is no better defense than a fifty foot dwarf face that barfs magma and preferably shoots elves out of its eyeholes. Sadly that is not possible at this time but +1 to the magma barfing dwarf face.
Well, if you modded elves to be ballista bolts you could do that.
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Mortis

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Re: Bloodhole: Choose your Own Fortress: Turn 1: Strike the Earth!
« Reply #89 on: March 07, 2013, 03:03:02 am »

Dig inside, set up initial stockpiles to get everything inside, and if there's water or soil get some farms/stills up and running pronto. ;D
Oh, and if you can, dig into the first cavern if there's ground for stuff to grow on, for an indoor pasture.
Well we might encounter hostile things. We have a rudimentary military, but I doubt they can fend off a horde of troglodytes or crundles.
I meant just quickly dig a tunnel into it, preferably from above, then seal it up again to let underground plants grow, if we have water available to make mud. That is, unless you want to attempt to capture and tame the inhabitants of the caverns (silk farms, anyone?)
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