RB. That's mostly all I play for Ground Forces, though I'll occasionally do an event.
I see Tigers pretty much every damn match, often several at a time. I don't see how anyone CAN be an idiot in a Tiger. They're like easy mode for tanks. Nobody can penetrate your armor unless they're 100m or less (and even then only if they have a decently large gun and good shell placement), and you can one-shot most US and Soviet opposition from clear across the map.
I just don't fathom how the Tiger is considered an upper Tier II. It's easily the equivalent of an IS-1, which is lower Tier III. And the US frankly just doesn't have an equivalent until the Pershing, which is way later.
I want to see limits on team composition to reflect the sort of tanks that were actually used. The Germans didn't have waves of Tigers all over Europe. They fought with mostly Panzer IIIs and IVs, and later on some Vs and a relatively small number of VIs. And literally a handful of Tiger IIs and the like. Or they should jack up the point cost high enough that you can't start with one, but have to "unlock" it, the way it is with aircraft. Allowing the entire enemy team to start with Tigers if they want pretty much kills any hope of game balance. A single Tiger, you might be able to flank, disable and bring down with coordinated fire. But when you're facing a dozen of them and you're still fielding less than a 75mm gun, it's basically "Return to Hangar" time.