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Author Topic: Space Station 13: Urist McStation  (Read 2159598 times)

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #22635 on: July 22, 2015, 10:43:28 am »

Oh gods... Nien, why?!
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Graknorke

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Re: Space Station 13: Urist McStation
« Reply #22636 on: July 22, 2015, 11:47:54 am »

That really wet my skrell, iykwim.
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #22637 on: July 22, 2015, 03:54:06 pm »

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hops

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Re: Space Station 13: Urist McStation
« Reply #22638 on: July 22, 2015, 10:44:33 pm »

The wettest skrell this side of the galaxy.
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KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #22639 on: July 22, 2015, 11:06:44 pm »

can we not
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Aedel

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Re: Space Station 13: Urist McStation
« Reply #22640 on: July 23, 2015, 12:32:31 am »

can we not

I originally did not care about it, but now I want to make this a thing.
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KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #22641 on: July 23, 2015, 01:38:50 am »

WHAT HAVE I DONE
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Fayrik

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Re: Space Station 13: Urist McStation
« Reply #22642 on: July 23, 2015, 05:05:52 pm »

Oh whoa. It finally happened.
Nienhaus, if you need any help with HTML layouts or server side code, I'm not too shabby at working with those things.
If I can help make wetskrell.org more of a real thing, then I'll do what I can.
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #22643 on: July 23, 2015, 06:20:58 pm »

Oh whoa. It finally happened.
Nienhaus, if you need any help with HTML layouts or server side code, I'm not too shabby at working with those things.
If I can help make wetskrell.org more of a real thing, then I'll do what I can.
You know it's a joke site. I had no plans of putting porn on it.
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LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #22644 on: July 23, 2015, 06:23:49 pm »

waste of domain

hand it over
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #22645 on: July 23, 2015, 06:26:00 pm »

At the very least tell me you are going to put an image of a very wet skrell in a pinup pose on it somewhere.
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #22646 on: July 23, 2015, 06:31:39 pm »

waste of domain

hand it over
Nope.

At the very least tell me you are going to put an image of a very wet skrell in a pinup pose on it somewhere.
I have an email for people to send me photos.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #22647 on: July 23, 2015, 06:45:45 pm »

Hey all. It's been a while since one of these, so this one's a big one. I've been away for the last couple weeks due to some personal reasons, but I'm back now, and expect to see me around a lot for the rest of July and August.

As for my grand plans, there hasn't been too much progress on that front for the same reasons I haven't been on Steam/the server. However, that's going to change. Over the next few weeks expect updates to come, bringing with them a new gamemode, a Bay merge and an assortment of new features.

First off though, I'd like to start something for the future; a sort of monthly progress report if you will. Below is my estimated progress on all my various projects.

S-COM - 70% done ('Alpha' phase)

Infestation - 60% done

Galactic Crisis - 40% done
         Shipbuilding/fighting module - 60% or so done (this will likely see use outside of GC too.

Ice Station - 25%

Construction mode/general construction updates - 30%

Defence mode - 50%

These are my current major projects, and I'd like to have them all done by the new year at the latest. Now, you're likely wondering when you'll see any of these things. I'm bad at sticking to specific days as you well know, but I can give you some, and I can give you a specific outline. The first infestation test will be either August 1st or 8th depending on my availability. I'd like to have it votable by August 15th, 22nd at the latest. GC won't be votable until the fall, but I'd like to have at least one test by the end of August. We'll definitely be having a test of the shipbuilding/fighting module by the end of August though, likely by the 22nd. The other stuff will be worked on throughout the fall and into December. The only thing that may not be live by the end of 2015 is the Ice Station, but we'll definitely have at least one test by then.

Quick summaries for things I haven't mentioned before I go eat:

Ice Station is a new station map that's in the design phase. It will be multi-z and feature trams, randomly generated terrain and z-levels, new jobs and some other fun stuff. It'll be released alongside a map voting system, and some of the features of Ice Station will be ported to Glloydstation in case people still want to play it.

Defense mode is inspired by invasion events I've run. It should be a fun short roundtype based on wave defence of the station.

That's all for now, hope everyone is doing well and I'll see you on the server.

Cheers!

P.S: All pending admin and mentor applications will be processed by Monday morning, so check back after the weekend.

IcyTea31

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Re: Space Station 13: Urist McStation
« Reply #22648 on: July 24, 2015, 02:38:15 am »

Ice Station sounds like a particular bug on a server I used to frequent: airlocks let heat through. They fixed it pretty quickly, but for a while, the true antagonist of every round was murderous, creeping cold slowly taking the station over, with only space suits, space heaters, and hot drinks to hold it back.
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There is a world yet only seen by physicists and magicians.

LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #22649 on: July 24, 2015, 02:40:54 am »

that doesn't sound like a bug, more like a feature

heating a space station is as important an issue as cooling it
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