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Author Topic: Space Station 13: Urist McStation  (Read 2156918 times)

Nick K

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Re: Space Station 13: Urist McStation
« Reply #14625 on: March 04, 2014, 10:31:28 pm »

Props to the captain in that round too for the double of getting the power set up with no engis and doing so by delegating the job.
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MrWillsauce

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Re: Space Station 13: Urist McStation
« Reply #14626 on: March 04, 2014, 10:37:24 pm »

Props to the captain in that round too for the double of getting the power set up with no engis and doing so by delegating the job.
*bows*

I've been bitched at before for as the captain for not setting up the singularity myself when there were no engineers simply because I "had the access". I'm glad I'm not the only one who thinks that's retarded.
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #14627 on: March 04, 2014, 10:38:47 pm »

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Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #14628 on: March 04, 2014, 10:40:37 pm »

Hehe.

That's why you check the name before hitting send Nienhaus :P

MrWillsauce

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Re: Space Station 13: Urist McStation
« Reply #14629 on: March 04, 2014, 10:41:29 pm »

Why does the server crash like every day?
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #14630 on: March 04, 2014, 10:45:13 pm »

Why does the server crash like every day?
Because memory leak I think it is.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #14631 on: March 04, 2014, 10:50:27 pm »

Yeah, there's a BYOND issue with a memory leak.

Vactor

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Re: Space Station 13: Urist McStation
« Reply #14632 on: March 04, 2014, 11:20:21 pm »

Server is back up
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Wreck of Theseus: My 2D Roguelite Mech Platformer
http://www.bay12forums.com/smf/index.php?topic=141525.0

My AT-ST spore creature http://www.youtube.com/watch?v=0btwvL9CNlA

scrdest

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Re: Space Station 13: Urist McStation
« Reply #14633 on: March 05, 2014, 02:29:54 am »

Yeah, there's a BYOND issue with a memory leak.

It is fixed by now, we need to update for it to take effect though.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #14634 on: March 05, 2014, 02:57:57 am »

Yeah, there's a BYOND issue with a memory leak.

It is fixed by now, we need to update for it to take effect though.

We did, but something in the beta was causing even more crashes, so we reverted for now.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #14635 on: March 05, 2014, 03:44:03 am »

In other news, Dismemberment is now in the live testing phase, and will soon-ish be in!
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

garfield751

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Re: Space Station 13: Urist McStation
« Reply #14636 on: March 05, 2014, 04:31:14 am »

Upgraded cloners are the BEST THING EVER!!!
Spoiler (click to show/hide)

miauw62

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Re: Space Station 13: Urist McStation
« Reply #14637 on: March 05, 2014, 04:34:39 am »

If we haven't updated the code in like a week, it may still be that goddamn server-crashing bug.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #14638 on: March 05, 2014, 10:43:39 am »

If we haven't updated the code in like a week, it may still be that goddamn server-crashing bug.

We haven't updated in near a month because of git issues as well as life.

Ivan Issaccs

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Re: Space Station 13: Urist McStation
« Reply #14639 on: March 05, 2014, 10:51:51 am »

Dismemberment?
Oh man I might have to play more here instead of TG.
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I always enjoy getting those immigrants that are like "I can make soap and potash and lye and cheese and-" then I cut them off with a "Hope you like bricks!" as I turn them into a mason.
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