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Author Topic: Space Station 13: Urist McStation  (Read 2156057 times)

Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #14640 on: March 05, 2014, 12:11:00 pm »

Dismemberment?
Oh man I might have to play more here instead of TG.
You know dismemberment is a /TG/ thing right?
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #14641 on: March 05, 2014, 12:50:50 pm »

Can you get a limb severed off and replaced with a cyborg limb?

If so, do that to a security member. Name them robocop.

Yup. It actually gives a point to augments.

BigD145

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Re: Space Station 13: Urist McStation
« Reply #14642 on: March 05, 2014, 01:14:17 pm »

You can robocop all your security right now. ..... Who's the first person to use this to start a Revolution? Has this not been done?!

Only admins can start this. They know it's a rev round on the Head side.
« Last Edit: March 05, 2014, 01:32:55 pm by BigD145 »
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Dorsidwarf

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Re: Space Station 13: Urist McStation
« Reply #14643 on: March 05, 2014, 01:17:17 pm »

So, TG are nuking their code, sprite, ideas, and feedback forums because Errorage is king of escalation. Opinions?
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Quote from: Rodney Ootkins
Everything is going to be alright

miauw62

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Re: Space Station 13: Urist McStation
« Reply #14644 on: March 05, 2014, 01:23:14 pm »

Erro has snapped and nuked all the coding forums, including feedback and ideas.
Jalleo is going to set up a new coderforum with a moderated ideas & feedback section and a better development process.
This information is first-hand.
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Dorsidwarf

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Re: Space Station 13: Urist McStation
« Reply #14645 on: March 05, 2014, 01:31:18 pm »

Who feels like we should trawl through the spriting forum and upload it all/ all the image links to a googledoc, just in case it doesn't get ported? Some of that stuff is too good to lose to erroscalation.
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Quote from: Rodney Ootkins
Everything is going to be alright

Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #14646 on: March 05, 2014, 01:43:01 pm »

As soon as the  board go locked I backed up my stuff.
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Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #14647 on: March 05, 2014, 01:52:05 pm »

I presume the headmin nuking boards is bad right?

...

Is it too late to wish people weren't such huge dicks and made the previous head quit.

Fucking hell.

Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #14648 on: March 05, 2014, 01:55:22 pm »

They have been unlocked.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #14649 on: March 05, 2014, 02:06:14 pm »

At this point, /tg/ needs to either die or set up a new repo without the shitheel maintainers. But honestly, I don't care either way. I haven't played on /tg/ in years, and if they collapse, UMcS will go on in some form or another.

Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #14650 on: March 05, 2014, 02:08:21 pm »

Hell, I'd take the time to learn BYOND'S coding think if it comes to the point of TG dying at least then we'd have more say with what goes in, no?

EDIT: [REDACTED FOR POSSIBLE BREACH IN OP RULES]
« Last Edit: March 05, 2014, 02:32:55 pm by Iceblaster »
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Damiac

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Re: Space Station 13: Urist McStation
« Reply #14651 on: March 05, 2014, 02:46:27 pm »

It does seem like TG's in a weird state of revolution, and on top of it, the errorage/coderbus drama is going on, but I really think that'll it's going to calm down shortly.  If it doesn't, all those people aren't going to just stop playing SS13, so one way or another, this will resolve itself eventually.

Uhh, aside from that, one of the main rules of this thread is no talking about administration style of other SS13 servers, so let's follow that rule and not get that flame war started here. Toady will lock this down right quick if that happens.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #14652 on: March 05, 2014, 03:49:32 pm »

Perhaps its time to start our own separate branch? Or to break the rest of the way atleast?
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #14653 on: March 05, 2014, 03:58:18 pm »

Perhaps its time to start our own separate branch? Or to break the rest of the way atleast?

We did. We ARE on a separate branch. New SS13 codebases don't arise ex nihilo, they all branch off from another one - /tg/ and old BS12 split off from old Goon code released publicly, new BS12 branched off from /tg/...

Plus, we have nothing to gain by not using tg's stuff. We reap all the benefits of the new features they make without any of the drama.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Pwnzerfaust

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Re: Space Station 13: Urist McStation
« Reply #14654 on: March 05, 2014, 03:58:34 pm »

Riley Ironmonger, whoever you are, you are a giant griefing chucklefuck.
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Give an elf a fire and he's warm for a night. Drop an elf in magma and he's warm for the rest of his life.
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