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Author Topic: Space Station 13: Urist McStation  (Read 2116332 times)

Corai

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Re: Space Station 13: Urist McStation
« Reply #9030 on: August 16, 2013, 08:15:16 pm »

I was gonna fill the syringe up with mutagen too, buuuut I didn't wanna accidentally get anyone pegged by one of those beasts.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #9031 on: August 16, 2013, 08:31:00 pm »

Well, testing the map locally, I managed to flood the station with plasma. I'm assuming this means atmos is working...

In other news, I talked to Android, and we're planning to host it Sunday night. I just have to work out the exact time with him. Which means you'll be able to playtest it! Which means if you guys give good feedback, we can probably be using it in a week or so!

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #9032 on: August 16, 2013, 08:33:02 pm »

The thing looks nice.


ah man! you said it would be up tonight! I cant do as much sundays!
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #9033 on: August 16, 2013, 08:34:56 pm »

The thing looks nice.


ah man! you said it would be up tonight! I cant do as much sundays!

Yeah, scheduling didn't work out between Android and I. Also, We're in the midst of redoing chem, so it's probably better that it's not tonight.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #9034 on: August 16, 2013, 08:36:39 pm »

Whatabout tomorrow? I can do something then.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #9035 on: August 16, 2013, 08:49:08 pm »

I'm busy all day tomorrow sadly. I want to host this as soon as possible, trust me, but I need to find a date that works for both Android and I.

Antur

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Re: Space Station 13: Urist McStation
« Reply #9036 on: August 16, 2013, 09:00:32 pm »

We need either to extend standard roundstart time or get more admins.
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rabidgam3r

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Re: Space Station 13: Urist McStation
« Reply #9037 on: August 16, 2013, 09:01:02 pm »

DAMMIT! Hijack emergency shuttle was my undoing! After making a ninja AND another tater fail!
God fucking damnit, GO. You DIDN'T make me fail. I got killed by carp the moment I spawned. Stop saying you made me fail.
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #9038 on: August 16, 2013, 09:02:06 pm »

DAMMIT! Hijack emergency shuttle was my undoing! After making a ninja AND another tater fail!
Everything went well enough UNTIL the very end. I released the singularity, then the meta-as-hell captain blew my emagged engiborg out of fucking nowhere. My ninja bodyguard spawned and was immediately eaten by carp. Still, I penned the captain, stole her medal, and responded to your PDA message and was murdered.

Note to self: Ignore EVERYTHING once you complete your objective.

Zaphod

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Re: Space Station 13: Urist McStation
« Reply #9039 on: August 16, 2013, 09:05:10 pm »

Man, I evaded my death by Zaphod like a BAWS!

Tried to get me into medbay to monkey then choke me, which I refuse. He tries to syringe gun me, I take it after dodging. He then tries to use the crew to catch me (claiming I had the 'flu), which I then spoke to deny the rumours. Finally, shuttle arrives, pegs me with a dart from a mini-crossbow, but I get dragged off. I then syringe-gun him with the chloral+sleep toxin I was given by the chemist (also a tater) with the express intention of stopping him. I proceed to inject him with what he tried to inject me with.

First time I survived being a tater target without the tater fucking up via killing themselves.

You should of trusted me, I'm a doctor!
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I only play legends mode

I also play on the longest history setting for hard mode.

b_knight286

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Re: Space Station 13: Urist McStation
« Reply #9040 on: August 16, 2013, 09:33:21 pm »

Round of meta captain running around calling people Syndies, Axle mentioning the captain made Syndicate Agent his job on his ID, set EVERYONE but herself and the janitor to arrest....I suggest a mutiny, making Axl captain, and she blew me.  Was amusing how terrible that player was.  That, and the AI just watched people. It prolly spoke less than 10 sentences.  Said NOTHING in robot chat!
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #9041 on: August 16, 2013, 09:40:26 pm »

That sounds... err... shitty.
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Zaphod

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Re: Space Station 13: Urist McStation
« Reply #9042 on: August 16, 2013, 09:45:31 pm »

Round of meta captain running around calling people Syndies, Axle mentioning the captain made Syndicate Agent his job on his ID, set EVERYONE but herself and the janitor to arrest....I suggest a mutiny, making Axl captain, and she blew me.  Was amusing how terrible that player was.  That, and the AI just watched people. It prolly spoke less than 10 sentences.  Said NOTHING in robot chat!
Yeah that guy needs a job ban.
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I only play legends mode

I also play on the longest history setting for hard mode.

b_knight286

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Re: Space Station 13: Urist McStation
« Reply #9043 on: August 16, 2013, 10:04:36 pm »

The current game mode is - Secret!
Possibilities: AI malfunction, blob, changeling, cult, nuclear emergency, revolution, traitor, traitor+changeling and wizard

EDIT: It was nuke. I needed to ready to be the twentieth and had about as much fun as I expected, but I don't regret it. I hate those rounds but I will NOT steal them from you!
« Last Edit: August 16, 2013, 10:49:15 pm by b_knight286 »
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Kydrasz

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Re: Space Station 13: Urist McStation
« Reply #9044 on: August 16, 2013, 10:49:22 pm »

We managed to save a decent amount of people from the nuke detonating by fleeing to the mining station. Courtesy of the fireaxe of course, man I really love being an Atmos Tech.

I liked the interaction between Jaeger and Dmitri, hilariously enough I had to go back to get Hector and Jaeger. We made it the mining station just before the main one blew up. Fun times.
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Fall seven times, stand up eight.
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