Eh, there are some not-so-bad creepypastas out there.
What's that law or something that says "90% of everything is crap"? Godwin's Law or something?
Also, the chips weren't really considered a recipe, and more of an edit to the chips that currently exist in the vending machine, ala Goonstation Dan's Discount Ramen. I think.
As much as I'd love to do that, I'm very much a super-junior at this coding. This is the first real time I've played with code, this is the first time I've ever even looked at the inner workings of BYOND, and I really don't know anything beyond the code I've stared at so far. I have only the base-ist idea of what's possible and what I'd be capable of doing. Half of my ideas are likely insane, such as throwing a rand(100) in a text field- would that even work? In the name of a food item, having a sudden variable? Outside of quotations, of course. I have no idea if it's possible, safe, sane, or by any means stable.
But I'm willing to try. Everything I know- and there's a LOT I don't even by looking at the code, because there's a lot of stuff I have no idea what to do with, especially the sections that... do things. I can make another vending machine, but the code that actually makes vending machines work is alien to me. Nothing I've done so far has a unique element- there's always a section of the code that matches it, it's just another way to put it together. Add the effect code of Mindbreaker to a drink, carbon-copy an existing fruit, make it something slightly different, change the numbers slightly...
I realize there isn't much I can do that's new, especially since I have no idea what I'm doing. Since this is the first time I've ever actually made a thing. First time I've ever seen BYOND, or really any code, and was able to play around with it. I've never read a BYOND tutorial, never seen examples, I jumped in completely blind. I'm hoping to do something more than just frankenstein code, more than what already exists. Hopefully I'll be able to.
Also, scrdest, seriously, thanks. I've been wondering if there was a way to add some kind of taste system, but to do that sweeping change to all existing code may be a separate project, even if it is it will contain all the new items I'm adding as well.
I'd love to have some system of adding tastes. It would make this entire mod a LOT more interesting and unique, which was something I was shooting for the whole time. To be honest, I don't know what I'm doing, or if I'd be capable of making that without outside help of some kind. I'd be more than willing to read guides or something, to get a better grip on what I'm capable of doing within the SS13 code, but until then or until I get confident and knowledgeable such changes are beyond my current ability. Even the bluespace effect on Bluespace Mary is something I was questioning if I'd be able to do- after all, it would mean somehow taking code that involves throwing an object and hooking it to a much less detailed trigger. How would having no thrown direction or location work? In theory, I could simply have the "location" the player drinking the drink, but again this requires code I have not even touched yet nor do I completely understand.
There's a reason I didn't shoot for something gigantic, like a complete overhaul or a new way for something to work (Remember all the different ways Genetics works, on different servers? I knew there'd be no way for me to create something completely fresh without experience, so I didn't go for something like that. Hopefully I will be able to before i push this mod on ahead.)