SS13 literally isn't difficult, it just has a weird and tedious interface that you can easily learn in one round. Like seriously, it's not hard. Even an idiot could do it.
It not that it just I don't have fun playing I guess, I like watching Let's plays of it but when I get in the game it just like "Why am I playing this again" I want to play it I just can't
MAN UP YOU SILLY ASSISTANT AND JOIN US IN THE PITS OF BACKSTABBING AND MURDER!
E: Also, I'm not backing centration simply because I don't think it'll work.
How are you going to simulate the silly feel of SS13?
How are you going to simulate nigh-fully destructible terrain?
How are you going to simulate atmos in 3d? It looks like they actually did this. So that's nice, I guess?
Etc Etc.
I just don't think SS13 would work in 3D.
But let's move this discussion out of this thread and into one of the centration threads on this forum.
E2: Also, they don't mention SS13 in their video, but they do mention "robusting". Veeerry subtle.
E3: Oh, nevermind E2. They do mention SS13 as the primary inspiration on their kickstarter page, and a few guys have worked on SS13 too.
E4:
Current Players:
CoraiUnki
Gamerlord_357
Jacob_Lee
Miauw62
RedFox47
Total Players: 5
Little sights are as disconcerting as seeing these players togheter.