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Author Topic: UnReal World - Now on Steam! (3.51 Stable, 29th Jun. 2018)  (Read 168110 times)

Skyrunner

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #210 on: March 01, 2013, 08:59:47 am »

I wish I had time to get back into this xD
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mendonca

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #211 on: March 01, 2013, 09:29:11 am »

I rolled a character with zero trapping skill, way up north with the Seal-Tribe.

This means that fox that keeps terrorising my camp just sees those deadfall traps baited with bream as a free lunch ...

DAMN YOU, FOX!

I think I need to make me some javelins ...  >:(
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Haspen

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #212 on: March 01, 2013, 09:56:30 am »

Fisher-girl is doing well. She sold a roasted pike and her spare, low-quality spear for carving axe.

Two game-months in, she has almost complete hut, stockpile of wood and more fish than she can eat at once. Plenty of perch, breams and pikes in that lake I've settled at.

Time to re-visit the Koulainen village or something and see what else they can sell me for fried fish :D
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Moogie

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #213 on: March 01, 2013, 10:20:24 am »

I'm having zero luck with baited traps. Nothing ever, ever, ever comes near the place I chose to settle. Bit silly of me, really.

But in my defense, I thought it would be good to block off this narrow passage between two lakes. By 'narrow', I mean a few squares across. But I suppose if there's marshland on one side and forest on the other, none of the forest critters care to pass through into the marsh, so my trapfence is useless.
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #214 on: March 01, 2013, 11:05:25 am »

I'm having zero luck with baited traps. Nothing ever, ever, ever comes near the place I chose to settle. Bit silly of me, really.

But in my defense, I thought it would be good to block off this narrow passage between two lakes. By 'narrow', I mean a few squares across. But I suppose if there's marshland on one side and forest on the other, none of the forest critters care to pass through into the marsh, so my trapfence is useless.

Shouldn't be useless because of that. Might just not be good until later. Forest Raindeer, I know, like to wander between marshland and forests, so you may just need to wait until later in the year. I know my trap fence between a marsh and a forest didn't actually get me much until winter. Just caught a Stag with it, in fact!

That said, I feel like some areas are just inherently worse for trapping than others. Not so much biome as particular location.
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Haspen

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #215 on: March 01, 2013, 11:57:15 am »

My skilled fisher-and-timbercraft girl just drowned. Next time I won't be trying to swim through 'one-tile' river >.>

She survived 2 months and had nice cozy timberhouse for herself, not to mention those 30 different roasted fishes :c
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DJ

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #216 on: March 01, 2013, 12:01:31 pm »

Got a longbow and a kamolais spear on my kaumolais character in my first week thanks to a bear and a stag kill. Life is good. Managed to one hit a stag with the longbow, and the spear really messed up a Njerpez fast. Anyway, are these the best weapons in their categories, or can I upgrade further?
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #217 on: March 01, 2013, 12:02:43 pm »

@Haspen: That happened to me once, too. Really great character who was doing well. Tried to swim a river with a decent swim skill and the ritual that bumps it up. Got halfway across the river and drowned. I think she'd have lived if I had removed all my stuff before trying to cross, but that would have defeated the purpose of crossing in the first place.

Swimming is...pretty much never worth it in this game.
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FritzPL

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #218 on: March 01, 2013, 12:03:45 pm »

You've the best bow and the best spear. Northern spear is almost as good, but it doesn't have an edge attack like Kaumolais spear.

DJ

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #219 on: March 01, 2013, 12:04:07 pm »

Punts are what, 30lb? Getting one is always high priority for me, and I've never even tried swimming because it's a really lame way to die.

Hm, kaumolais is better because of edge? Is edge attack actually worth it? I always just use pierce.
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PanH

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #220 on: March 01, 2013, 12:11:58 pm »


You need a fairly decent swimming skill before being able to cross a river. If you have a character with base swimming (like kaumo), you should be able to do it. Watch your fatigue and the messages (swimming with ease, moderately, etc).
It's possible to learn swimming from 0 (though a bit long).
I personnally prefer swimming, because you don't have to carry a punt or raft (nor to buy/make one). An advantage of boats is the ability to carry lots of stuff too (following a river, and cutting trees that are near the shore, so that I don't have to haul them).
Punts are 30lb, but you have to buy it, while rafts are 80lbs, but you can make one.

And for spears, use only pierce, it's way better than using edge or blunt (for spear only). So Northern is pretty much the same as Kaumo anyway.
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Haspen

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #221 on: March 01, 2013, 12:14:32 pm »

@Haspen: That happened to me once, too. Really great character who was doing well. Tried to swim a river with a decent swim skill and the ritual that bumps it up. Got halfway across the river and drowned. I think she'd have lived if I had removed all my stuff before trying to cross, but that would have defeated the purpose of crossing in the first place.

Swimming is...pretty much never worth it in this game.

Overconfidence is bane of mine, lately :P
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Quote from: mightymushroom@Spamkingdom#
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Sharp

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #222 on: March 01, 2013, 12:41:20 pm »

So I started as fisherman. Nets are godsend.

Now because there's my tribe's village south, and I need to get some specialized axes:

What is better for trade, prepared fish (roasted, for example) or raw ones? I have several perch and few trouts, are they valuable? :P

Prepared is generally better, also helps if you have a high cooking skill as that bumps up the value, if you can get delicious (==masterwork food) then I think its worth twice as much as a regular thing. So really the best trade good to make depends on your skills and tools, fishing and cooking is actually a decent one because you don't need special tools to get delicious food at a high cooking level but you will need quality tools to consistently make quality crafts even at high skill levels.

Just wondering though, does bait have to be raw or does it not matter? I've got a bunch of fox traps baited with assortments of raw and cooked food in a place where foxes are frequently seen and usually have fresh tracks and I have the fox hunting ritual and the blessing trap ritual yet I can't get a single damned fox! They don't even seem to go for the bait.
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Mephansteras

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #223 on: March 01, 2013, 12:54:14 pm »

I have no idea, really. Raw meat seems to work best, but I've also had foxes just randomly get caught in a fox trap that wasn't even baited. *shrug*
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FritzPL

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Re: UnReal World - Free to play! Donate! (3.16 Beta, 21st Feb 2013)
« Reply #224 on: March 01, 2013, 01:11:04 pm »

Would you rather eat cornflakes or cornflakes with milk?

Depends on the man. I think both work just as well, maybe with the raw meat being a little bit better.
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