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Poll

Monster corpses

custom ones, unique for each enemy, with parts we can use and sell
- 18 (81.8%)
standard to keep our butchers working
- 4 (18.2%)

Total Members Voted: 20


Pages: 1 [2] 3 4

Author Topic: Fortress of Loathing - a Kingdom of Loathing mod  (Read 4873 times)

clockwork

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #15 on: February 19, 2013, 03:27:22 am »

Needs more alcohol! Don't forget the asbestos ore, meat ore, and other one's they have. Other than that, Hell yeah KOL! Fate would have it that I run out of Adventures and stumble upon this thread. What are the odds?
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weenog

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #16 on: February 19, 2013, 03:50:10 am »

Interesting.  Pursuing the menacing Loathingian Hellseal across new and procedurally generated lands sounds like fun.
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Listen up: making a thing a ‼thing‼ doesn't make it more awesome or extreme.  It simply indicates the thing is on fire.  Get it right or look like a silly poser.

It's useful to keep a ‼torch‼ handy.

psychomantits

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #17 on: February 19, 2013, 01:13:30 pm »

FORTRESS OF LOATHING
"too soon" version
Spoiler: FEATURES (click to show/hide)
« Last Edit: February 19, 2013, 01:16:45 pm by psychomantits »
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mastahcheese

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #18 on: February 20, 2013, 02:13:14 am »

Could you please put this up on the dffd in a zip folder? My computer hates rar files for some reason and I so want this.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Bloax

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #19 on: February 20, 2013, 03:10:19 am »

Meanwhile, here you go.
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oh_no

mastahcheese

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #20 on: February 20, 2013, 03:11:27 am »

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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

psychomantits

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #21 on: February 20, 2013, 06:51:01 am »

Could you please put this up on the dffd in a zip folder? My computer hates rar files for some reason and I so want this.
oh yeah, keep forgetting that. All updates will be uploaded in zip format.


Spoiler: speaking of updates... (click to show/hide)
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Deon

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #22 on: February 20, 2013, 06:57:39 am »

How can your computer hate rar files? :P Zip is 20th century, any new archiver (7zip, winrar, many others) opens it just fine.

Also I find the idea of this mod to be very amusing.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Man of Paper

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #23 on: February 20, 2013, 07:09:49 am »

Don't forget to include the hermit!
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psychomantits

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #24 on: February 20, 2013, 07:15:41 am »

Don't forget to include the hermit!
but of course, I've already added the chewing gum on a string to find the worthless trinkets soon to be exchangeable for Premium Hermit Stuff.
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psychomantits

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #25 on: February 20, 2013, 08:20:01 am »

Llama Lama smiles with knowing gleam in their eye.
You feel better about yourself.


Smiling rat's smile is infectious (rats are a common vector for that sort of thing).
You can't help but grin a little yourself.


Many familiars received buffs and interactions so make sure you catch them all! I've also started playing with creature descriptions trying to recapture KoL spirit.
« Last Edit: February 20, 2013, 08:22:05 am by psychomantits »
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psychomantits

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #26 on: February 22, 2013, 12:29:58 pm »


graphic set of loathing
soon

new poll! Vote and comment!
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Bloax

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #27 on: February 22, 2013, 02:08:49 pm »

Oh you machine you, you..

Why am I so lazy. ;~;
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oh_no

psychomantits

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #28 on: February 22, 2013, 03:18:01 pm »

SPOOKY FOREST UPDATE
coming soon enough

Spoiler: current familiar list (click to show/hide)


  • crazy amount of booze - from boring ice-cold Willers to rare absinthe which will turn your adventures into sensitive poet-types exploring the pleasures of The Rogue Windmill.


All Spooky Forest creatures with their unique item drops, from left to right:
Bar: bar skin
Spooky Mummy: dried face and spooky shrunken head
Spooky Vampire: vampire cape
Triffid: spooky stick
Warwelf: nothing!
Wolfman: nothing!
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Jordan~

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Re: Fortress of Loathing - a Kingdom of Loathing mod
« Reply #29 on: February 22, 2013, 05:35:33 pm »

Yessssss. I had this idea for so long but could never be assed to do it myself. Awesome. :D
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