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Author Topic: Dwarf Therapist (Maintained Branch) v.37.0 | DF 42.06  (Read 1001680 times)

thistleknot

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #765 on: July 09, 2014, 05:18:13 pm »

it's true.

I can't imagine how toady and threetoe play the game.  I figure they don't "play" and just create a mess of interactions, and expect the players to hack through it somehow, or just die becuase we can't figure out how to fine tune shit.

Then when we do, we totally fine tune the game (with things like Dwarf Therapist).
« Last Edit: July 09, 2014, 10:50:32 pm by thistleknot »
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thistleknot

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #766 on: July 09, 2014, 05:40:49 pm »

so I spent some time on this latest beta and drew how attributes are calculated using before vs new method.

http://imgur.com/U94sEnp

old method draws attributes on a ~ rank / count method (aka rank-ecdf)

new method draws them on what we've called the "s" transform.  Which basically is a minmax around the mean, then median, then additive mean adjusted to .5, then shrunk to ensure range is 0 to 100 again (as we all mean adjustment to push outside this boundary, we must correct it, but mean is still .5)

Roles

By using this minmax method around the ~'center', we really focus on the outlier values.  the rest kind of get scrunched into around 50%.  But this is a good thing.

http://imgur.com/U8CKeaA
« Last Edit: July 09, 2014, 06:07:11 pm by thistleknot »
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MuthSera

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #767 on: July 09, 2014, 09:15:00 pm »

(bzzt)
« Last Edit: July 10, 2014, 10:35:33 pm by Toady One »
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Fairin

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #768 on: July 09, 2014, 09:50:00 pm »

(bzzt)
« Last Edit: July 10, 2014, 10:35:23 pm by Toady One »
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MaximumZero

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #769 on: July 09, 2014, 09:51:19 pm »

I can't imagine how toady and tarn play the game.
Toady is Tarn. His brother is Threetoe, or Zach.
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MuthSera

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #770 on: July 09, 2014, 11:02:31 pm »

What do normal people use to get by?!
Is there some alternative?
Raw unrefined spice Dwarf fortress is way too much for me.
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Duhwolf

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #771 on: July 09, 2014, 11:53:04 pm »

(bzzt)
« Last Edit: July 10, 2014, 10:35:14 pm by Toady One »
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HammerHand

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #772 on: July 10, 2014, 03:01:37 am »

"It begins," indeed.

Relax, everyone.  Every release comes with a few days before DT is usable again.  This is how it has always been.  :)

Also, you may want to relax a bit longer, because with this new DF release, there will surely be several bugfix releases to follow - each of which will require a new edit to Dwarf Therapist.  As much as I want to try out DF2014, I am currently waiting patiently for a (slightly) more stable version, and the DT release to match it.  This may mean waiting a number of weeks to play the new version, but that's more appealing to me than the alternative of bouncing between bugfix releases and 3rd-party updates.

Seriously, it's worth the wait.  :)
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Haytrid

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #773 on: July 10, 2014, 07:16:49 am »

I just wanted to say thank you to those who are working on this.  I always took Dwarf Therapist for granted because I have always used it.  I realized after the new DF release that I had actually never tried a game without it. . . . and never wish to again.

I will wait,

Thank you!
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Henny

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #774 on: July 10, 2014, 09:13:51 am »

ASCII is pretty confusing, but I can live with it. DFhack isn't essential either. Dwarf Therapist is such a useful tool that I just can't enjoy fort mode without it. I will meditate or something in the meanwhile. Thanks for all your work!
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penguinofhonor

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #775 on: July 10, 2014, 09:29:17 am »

I can't really save and reload forts right now, but let's just say I'm really looking forward for when DT becomes compatible with the upcoming bugfix patch. I can make it through one or two migrant waves without it, but everything dissolves into chaos after that.
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Chimerat

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #776 on: July 10, 2014, 11:17:05 am »

I booted up DF2014 yesterday (my first night free since the release) and got a site that looked promising on the first try (seems the search feature actually properly excludes aquifers now!) but... Yeah. That's when I realised I wouldn't have DT to help me ensure all jobs are covered.  :-\

I look forward to the time I hear of it being released for the newer build(s).  :D
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Dutchling

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #777 on: July 10, 2014, 11:20:45 am »

Just but your pop cap at 7.

No need for DT :D
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Chimerat

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #778 on: July 10, 2014, 12:23:05 pm »

*dies* Don't the Dwarves still have little Dwarflets who will eventually grow up and need jobs? (I'd though the population cap only stops caravans?)
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Dutchling

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Re: Dwarf Therapist (Maintained Branch) v.21.8
« Reply #779 on: July 10, 2014, 12:24:39 pm »

There's a cop for migrants and there's a cap for babies.

There's no cap for the first two migrants waves though, but I sort of assumed that having 12 years (assuming you dont mess with the baby cap) to order 30 or so Dwarfs around is a manageable thing.
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