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Author Topic: The Market - Turn 21  (Read 80317 times)

a1s

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #345 on: March 12, 2013, 05:07:36 pm »

And that, kiddies, is why you don't want to do drugs.
This hulk is your brain.
And this javelin is your brain on drugs.
I feel old. :-\
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

GlyphGryph

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #346 on: March 12, 2013, 08:44:47 pm »

Raaaaaage! STOP GETTING LUCKY AND DIE ALREADY! Oh hey... sweet prospect, dude. Thanks!
ROUND 8 HAS ENDED


Your event cards for the day are...
Bounty! All Grow Food actions on the previous turn produce an extra two units of food!
Nothing of note.
Nothing of Note has been returned to the Event deck. Bounty! has been returned to the Event deck.
A new Mystery Card has been added to the event deck. (And it's a good one, too. Damn you fuckers. T_T)
A new Mystery Card has been added to the event deck. (At least this one isn't...)

The following events have occured as the result of player activity...
RAM pushes the frontier. He discovers a Plot of Empty Land (5 food capacity, +1 food per turn. May be exploited once per round.) and Nothing Else Not Already Claimed.
Kashyyk pushes the frontier. He has contracted a terrible disease! Kashyyk has been afflicted with Dysentery!
Quote from: New Information
Dysentery - This explorer gains the disease "Dysentery". A Dysentery card is added to the Event deck. This character loses two from their happiness at the beginning of each round and has their hunger increases by one. This character loses 3 action points each turn. There is a 75% chance of recovering from Dysentery each round. Any character that trades with or interacts with this character via an action has a 25% chance to contract Dysentery.
RulerOfNothing found NothingToRule. As in, Nothing Not Already Claimed.

Something has happened...
Sorcerer Kail has recovered from his illness, and no longer suffers the effects of the Pox! He has gained Pox Immunity!
Quote from: New Information
After recovering from an illness, a player gains immunity from that disease and no longer has to worry about contracting it... at least until it mutates!

ROUND 9 BEGINS
« Last Edit: March 13, 2013, 02:59:42 pm by GlyphGryph »
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Toaster

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #347 on: March 12, 2013, 08:49:26 pm »

I assume that only applies to completed grow actions and not partial ones?

(Also hell yes)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

GlyphGryph

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #348 on: March 12, 2013, 08:51:08 pm »

Yes, only to grow actions completed last turn.
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RulerOfNothing

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #349 on: March 12, 2013, 08:54:47 pm »

I finished a prospect action last turn GlyphGryph.
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Talvara

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #350 on: March 12, 2013, 08:55:34 pm »

Code: (Character Sheet) [Select]
Player: Talvara
Health: 10/10
Happiness: 10/12

Trait: Pretty Face (+1 happiness for others)

Conditions:
Basic Hunger, Basic Dissatisfaction, Basic Recovery

Inventory:
2 food

Holdings:
1 Plot of Empty Land (2/5 Food Capacity)

Knowledge:
irrigated fields
In Progress:
Irrigate field (plot of empty land) (2/15)

(2*) socialise its a harvest bounty party again wooo! (if you're not Ill you're welcome to join) (nobody seems interested in socialising this round so I'll just relax twice instead.)
(1*) Relax
(1*) Relax
(8 ) Irrigate field

Trade
(1 food + 1 food IOU) for a primative trinket made by A1s.
(I'll need a few rounds to fullfill that food IOU, but seeing as I'll get some irration up and running I should be able to fullfill that IOU sooner rather than later)

No trade, I can't risk starvation. (less max health is crippling permanently)
« Last Edit: March 14, 2013, 04:13:12 pm by Talvara »
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GlyphGryph

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #351 on: March 12, 2013, 08:55:36 pm »

Man, and you posted before Kashyyk too. Lucky bastard :P
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a1s

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Re: The Market - Turn 6 (Always accepting new players!)
« Reply #352 on: March 12, 2013, 08:56:21 pm »

Code: [Select]
"Person".
Health: 10/10 (no change)
Happiness: 9/10 (-1 BD +1 trinket)
Basic Hunger,Basic Dissatisfaction, Basic Recovery.
Nimble Fingers: Any "create" action costs 1 less to perform.
Owns:
1 Plot of Empty Land (5 food capacity, +1 food per turn. May be exploited once per round.)
no food (-1 BH)
1 primitive trinket (+1 actions -1 given to Sorcerer Kail)
a promissory note from Sorcerer Kail for 2 Wampoon
a contract from Toaster promising 2 delite on (or before) turn 20, or 4 delite if after turn 20 (his choice), if a Primitive Trinket is delivered.
Knows:
Nothing. 'bout anything.

In Progress:
Create Primitive Trinket (4/9)

Give trinket to Toaster
since this is apparently impossible until after it was created on turn resolve.
Grow food( 8 )
Create Primitive Trinket (4 to 8 of 9)

No trades have been made this turn.
+2 AP have been earned this turn by ruining UP's health score.  :-[


So... I'm selling these wonderful handmade trinkets. With all the bounties I expect they might be worth 2 food to someone? (of course with my luck (I missed 2 of the 3 bounties) it will be 'pests' the minute I get those 2 food). delivery time for trinkets is: next turn.
I can lend my plot to farm one of those foods.


« Last Edit: March 13, 2013, 07:21:18 am by a1s »
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Talvara

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #353 on: March 12, 2013, 08:58:08 pm »

hmmm... Would you take 1 food now and 1 food at a later date? for a trinket?
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a1s

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #354 on: March 12, 2013, 09:07:29 pm »

yes, I would. But it can't be turn 20 like with Toaster. how about next turn?

tattle on the GM: disease list isn't updated with Dysentery.
« Last Edit: March 12, 2013, 09:11:03 pm by a1s »
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

GreatWyrmGold

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #355 on: March 12, 2013, 09:08:11 pm »

Code: [Select]
Health: 10/10
Happiness: 10/10
Basic Hunger and Dissatisfaction
Basic Recovery
Sharp Mind
1 Food??
Primitive Trinket (Puzzle Dragon Amulet)
Primitive Trinket (from Kashyyk)
2 plots (empty land)
-One has 5 food
-The other should have 3 or 4 food
-Sorry for not keeping track
Improved Farming Techniques
Irrigated Fields

Companion Planting (6/22)

(7*) Grow Food, to be on the safe side
(3 to 9/22) Research Companion Planting
(0*) Hope someone gives me food like they said and, of course, thank them
(0*) Criticize Toaster for not doing what he was expected to
(0*) Determine if anyone gave me food this time
« Last Edit: March 13, 2013, 04:32:49 pm by GreatWyrmGold »
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

GlyphGryph

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #356 on: March 12, 2013, 09:10:13 pm »

yes, I would.

tattle on the GM: disease list isn't updated with Dysentery.
It's right there in the game thing. I'll get to it sooner or later.
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RulerOfNothing

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #357 on: March 12, 2013, 09:15:15 pm »

Code: (Character Sheet) [Select]
Health: 10/10
Happiness: 9/10

Trait: Hard Worker (-1 time for resource and labour actions)

Conditions:
Basic Hunger: Consume 1 "food" each turn or reduce your maximum health by one due to starvation.
Basic Dissatisfaction: Lose 1 happiness each turn for every 10 points, rounded down, of maximum happiness.
Basic Recovery: Regain 1 lost hp, up to max, at the beginning of each round

Inventory:
Primitive Trinket (+1 Happiness/Turn)
1 wampoon

Holdings:
Plot of Empty Land #1(4/5 food, +1 food/turn)
Plot of Empty Land #2(5/5 food, +1 food/turn)
Small Wampoon Claim (49 Wampoon Capacity)

Knowledge:
Improved Farming Techniques (-1 Time for Grow Food actions)
Wampoon Extraction (makes the "Mine Wampoon" action available)

(6*) Grow Food on PoEL #2
(4 to 4/6) Grow Food on PoEL #1
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a1s

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #358 on: March 12, 2013, 09:15:54 pm »

(I'll need a few rounds to fullfill that food IOU, but seeing as I'll get some irration up and running I should be able to fullfill that IOU sooner rather than later)
I see. Can we at least agree it will be before turn 12?
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Talvara

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Re: The Market - Turn 8 (Always accepting new players!)
« Reply #359 on: March 12, 2013, 09:20:11 pm »

(I'll need a few rounds to fullfill that food IOU, but seeing as I'll get some irration up and running I should be able to fullfill that IOU sooner rather than later)
I see. Can we at least agree it will be before turn 12?

I'll do my best to fullfill my end of the deal assoon as I can without starving, I need that 1 food I have left in reserve to have the time to complete the irrigation, I can't hope to run a surplus (sure we got lucky with the bounties, but you can't count on that you know)

so... Round 9... (work on irrigation, 10/15) you get one food, I get my trinket. Round 10 finish irigation works (15/15), round 11 Grow food, round 12 I fullfill the IOU.

If there are any unforseen events I wont be able to fullfill it on round 12... but yeah, I'll strive to fullfill it with this timeline.
« Last Edit: March 12, 2013, 09:22:14 pm by Talvara »
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