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Author Topic: Roll to Beta: 5 weeks til release! Test 1 Starting!  (Read 8396 times)

borno

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #60 on: February 19, 2013, 04:32:04 am »

((Is there a team chat? That'd be useful, especially for a tactics player. I'll spoiler my chat so that greens won't look at it for now though.))
Spoiler (click to show/hide)
Blast a hole through the north east corner with the grenade launcher, then go through the hole. Bust any heads I see.
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Errol

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #61 on: February 19, 2013, 05:49:13 am »

Stand on nearest control point, draw sword and bash it on my shield to mock blue team. Then bash sword on wall to see whether that yields any bugs.
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Persus13

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #62 on: February 19, 2013, 07:37:41 am »

I assume if we wanted too, we could PM turns right? Maybe we should do stuff like that if someone wants to be a camper, or spoilers for the different teams.
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GreatWyrmGold

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #63 on: February 19, 2013, 09:33:29 pm »

((Is there a team chat? That'd be useful, especially for a tactics player. I'll spoiler my chat so that greens won't look at it for now though.))
There's no team or any other chat yet; it's going in in a week or two. For now, the players are all in a room. Keeping your voice down makes it hard for the other team to hear you, though.

I assume if we wanted too, we could PM turns right? Maybe we should do stuff like that if someone wants to be a camper, or spoilers for the different teams.
That would be perfectly acceptable.

stefmor needs to post a turn now...
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

stefmor90

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #64 on: February 19, 2013, 09:34:44 pm »

((Is there a team chat? That'd be useful, especially for a tactics player. I'll spoiler my chat so that greens won't look at it for now though.))
There's no team or any other chat yet; it's going in in a week or two. For now, the players are all in a room. Keeping your voice down makes it hard for the other team to hear you, though.

I assume if we wanted too, we could PM turns right? Maybe we should do stuff like that if someone wants to be a camper, or spoilers for the different teams.
That would be perfectly acceptable.

stefmor needs to post a turn now...
I posted a while ago, very bottom post on page 4.
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GreatWyrmGold

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #65 on: February 19, 2013, 11:04:48 pm »

look for windows to fire from. If none head down the stairs.
Stealthily run up to the northwest side of the building, grow bramble bushes.
Head down the stairs and place brambles on the threshold.
Head toward the south-west opening.
move to the opening of the building and wait there, aiming at the steps.
Stand at the entrance of the building behind the entrance wall preparing to charge out and face the worst.
Blast a hole through the north east corner with the grenade launcher, then go through the hole. Bust any heads I see.
Stand on nearest control point, draw sword and bash it on my shield to mock blue team. Then bash sword on wall to see whether that yields any bugs.

-----

The teams start their actions. [Bugs Roll: 6]
Larssen looks around for windows, before noting that the roof is completely open. He has to decide if he wants cover or quickness.
73+ [6] sneaks over to the northwest corner of the base, and ends up clipping straight through a wall! She spreads some seeds around.
Old Man Kingsley hurries down the stairs and grows some brambles indoors.
Archangel hurries for the entrance along with D.D.
John prepares for the worst, as Joe shoots the wall with grenades. The grenades pass right through! Marcus is too pragmatic not to exploit this as he sprints through the wall, capturing a point!

-----

Statuses:
Spoiler: Players: (click to show/hide)
Spoiler: Points (click to show/hide)
« Last Edit: February 19, 2013, 11:22:45 pm by GreatWyrmGold »
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Persus13

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #66 on: February 19, 2013, 11:19:56 pm »

(Marcus is one the green team so why is Red three points ahead?)

Find a good spot to camp from.
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Harry Baldman

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #67 on: February 20, 2013, 12:35:54 am »

Utilize clipping through walls to sneak up to people and shear them. Capture a point if possible.
« Last Edit: February 20, 2013, 12:48:21 am by Harry Baldman »
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Wwolin

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #68 on: February 20, 2013, 12:46:25 am »

Use the weed killer, and do not let go of the fire button. Spray reds as they come through the walls.
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I meant we'd start stabbing the walls and floor for points and not just for science.

borno

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #69 on: February 20, 2013, 01:11:10 am »

"Weird."
Follow Marcus, destroy anything that comes near with machine gun fire.
New action!
« Last Edit: February 20, 2013, 05:22:29 am by borno »
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zomara0292

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #70 on: February 20, 2013, 01:33:46 am »

run up to my nearwst team mate and give them a power boost. (Hopefuly the put a few in in lue of my class)
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Errol

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #71 on: February 20, 2013, 04:12:32 am »

"Soooo... I'm defense. That's what Green does, right? How did I just cap that point then?"

Step down from point. Step on point again. See if I "capture" it again. Then plant sword into ground and sit down for a nice picnic.
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borno

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #72 on: February 20, 2013, 05:21:59 am »

WAIT A MINUTE.
Marcus isn't on my team! And I'm pretty sure he's on a whole different level than me. Ugh this is confusing.
Don't follow Marcus, go through the wall where I shot my grenades, and go to the nearest control point. Cap it.
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Persus13

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #73 on: February 20, 2013, 07:47:57 am »

Maybe if you make a map of where each team is like Roll to be an interstellar mercenary.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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scapheap

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Re: Roll to Beta: 5 weeks til release! Test 1 Starting!
« Reply #74 on: February 20, 2013, 11:40:34 am »

Attack Old Man Kingsley with Longbow.
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