1. "True, but my statement was valid when I said it due to the prevailing assumptions.."
Yes, we both think our positions were valid. However, they aren't now, and despite my vested interest in my position I see no point in arguing over hypotheticals that will now have absolutely no bearing on the story.
2. "better" is a relative word, and without more knowledge the 'better' margin could be very thin indeed. thus more knowledge.
-what would the dwarves think of fratricide?
-hmm, went through and tried to find mention, only saw they were more likely to take on hydras. (not trying to argue here)
3.They're bronze-age, based on the sneaking arts, and their priests seem well-spoken. I figure they'd be able to handle it and it would be very valuable to have more info, maybe even a map? (hinthintnudgenudge)
4. That's my best guess involving why your answer,
If the GM would force us into an inexplicable abstraction present in DF and not even allow us obvious ways out (e.g, break the cage), I don't know if I'd want to play this anyways.
would be contiguous to my argument
Not everything is DF, but until we know what isn't DF we should be wary of things which would be incredibly dangerous to us if it is, in fact, DF. Things like invincible 1-size-fits-all invisible cage traps which are so copious that mentioning that a dwarven fortress has them is practically redundant.
What would we gain by ignoring this? I'm thinking about when we first show up, not if they have a change of heart after we've established ourselves. We haven't ordered any scouts yet, and we wouldn't want to show up only to be caged before we speak to them.
In my argument I had a few points:
1. This thread's universe could be DF's universe
2. There are things in DF's universe that would pose a major threat to us
3. We lose nothing by anticipating these potential dangers.
Your answer didn't address these directly, and in trying to make a response I had to figure out what I could respond to. So I tried to logic-out your answer, (which I wound up thinking more of an explanation), and included my guess so that further clarification could be made.
So what I think your argument was is "we don't need to worry about those contingencies because the universe they're based in is lousy." But all you actually said was 'that universe is lousy'.
By itself that seemed a non-sequitur/opinion, thus my consternation. My reply was why the contingency should still be worried about. In further response: much fun can be had through these unlogical mechanics, and such mechanics don't make the GM evil nor cruel, (see
elves of amanareli). At least not in/of themselves.
tl/dr: tried to figure out where you were coming from-
Also I was modifying that post when you quoted me, it's still verbose but might make a smidge more sense?
Hmm, tails/legs would be better. (mass-creation exploit ftw)
How would this set us above an ally, or perhaps a beloved pet?...which they perpetually eat... (if we even get that far..)
-edit
ps, did you get my edit about dealing with greek city-states?
pps, I edit constantly to conserve space and try to refine my message..