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Author Topic: Six-Person Chess: Red (Loud Whispers)'s Turn  (Read 18084 times)

Doomblade187

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Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #285 on: March 12, 2013, 05:46:17 pm »

E8 to E5.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
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Remuthra

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Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #286 on: March 12, 2013, 05:47:12 pm »

Can't. My knight's in the way.

Doomblade187

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Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #287 on: March 12, 2013, 05:54:15 pm »

... The question is, can I capture your knight with a starting 3 forward move? Because that's what I was trying to do. If not, I'll change my move.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Remuthra

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Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #288 on: March 12, 2013, 05:56:31 pm »

I'm pretty sure the scout moves 2 or 3 forward, but captures one forward or diagonally, similarly to the pawn.

Doomblade187

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Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #289 on: March 12, 2013, 05:58:15 pm »

... GWG?

In case I can't capture on that move, my new move is F8 to F7.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Remuthra

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Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #290 on: March 12, 2013, 06:01:26 pm »

E5 to F7.

GreatWyrmGold

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Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #291 on: March 12, 2013, 06:40:21 pm »

I'm pretty sure the scout moves 2 or 3 forward, but captures one forward or diagonally, similarly to the pawn.
Yup.

-----



javierpwn and Loud Whispers both got scouts, and Whispers gets to choose if he wants to put his on B4, B3, F4, or G3.

javier?
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javierpwn

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Re: Six-Person Chess: Green (javierpwn)'s Turn
« Reply #292 on: March 12, 2013, 06:42:26 pm »

F7 to F6 capture!
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Loud Whispers

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Re: Six-Person Chess: Green (javierpwn)'s Turn
« Reply #293 on: March 12, 2013, 06:54:32 pm »

[C]omrade deploy on F4. This war... It must come to an end.

GreatWyrmGold

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Six-Person Chess
« Reply #294 on: March 12, 2013, 06:57:37 pm »



And now scapheap can put a pawn on A8 or H8.

Loud Whispers?
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Loud Whispers

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Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #295 on: March 12, 2013, 07:11:36 pm »



I just wanted to see the glorious scout diamond before Javierpwn's green aggression forced me to respond.

I SHED A TEAR PATRIOTICALLY FOR THIS TRAVESTY

Scout takes F5. Farewell red diamond. Farewell.

GreatWyrmGold

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Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #296 on: March 12, 2013, 09:18:41 pm »

...You HAVE a scout on F5. Do you mean that he is to capture at F6?
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Loud Whispers

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Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #297 on: March 13, 2013, 01:38:08 am »

...You HAVE a scout on F5. Do you mean that he is to capture at F6?
YES!

scapheap

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Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #298 on: March 13, 2013, 11:25:04 am »

New pawn at H8

E7 to D6

also
Spoiler (click to show/hide)
the Alien grip make it.
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Dariush

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Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #299 on: March 13, 2013, 11:41:35 am »

I1-I4.

I find it incredibly stupid that whichever teams moves first (in this case the secondary colours) is stupendously overpowered by having access to all pieces teleported by their teammates from the other boards immediatly, while we have to wait for our enemies to move and adjust to the new situation. I think there should be a rule by which it is impossible to move a piece teleported to another board for a turn.
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