Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 18 19 [20] 21 22

Author Topic: Six-Person Chess: Red (Loud Whispers)'s Turn  (Read 18221 times)

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #285 on: March 12, 2013, 05:46:17 pm »

E8 to E5.
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #286 on: March 12, 2013, 05:47:12 pm »

Can't. My knight's in the way.

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #287 on: March 12, 2013, 05:54:15 pm »

... The question is, can I capture your knight with a starting 3 forward move? Because that's what I was trying to do. If not, I'll change my move.
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #288 on: March 12, 2013, 05:56:31 pm »

I'm pretty sure the scout moves 2 or 3 forward, but captures one forward or diagonally, similarly to the pawn.

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #289 on: March 12, 2013, 05:58:15 pm »

... GWG?

In case I can't capture on that move, my new move is F8 to F7.
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #290 on: March 12, 2013, 06:01:26 pm »

E5 to F7.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Six-Person Chess: Orange (Doom)'s Turn
« Reply #291 on: March 12, 2013, 06:40:21 pm »

I'm pretty sure the scout moves 2 or 3 forward, but captures one forward or diagonally, similarly to the pawn.
Yup.

-----



javierpwn and Loud Whispers both got scouts, and Whispers gets to choose if he wants to put his on B4, B3, F4, or G3.

javier?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

javierpwn

  • Bay Watcher
    • View Profile
Re: Six-Person Chess: Green (javierpwn)'s Turn
« Reply #292 on: March 12, 2013, 06:42:26 pm »

F7 to F6 capture!
Logged

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Six-Person Chess: Green (javierpwn)'s Turn
« Reply #293 on: March 12, 2013, 06:54:32 pm »

[C]omrade deploy on F4. This war... It must come to an end.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Six-Person Chess
« Reply #294 on: March 12, 2013, 06:57:37 pm »



And now scapheap can put a pawn on A8 or H8.

Loud Whispers?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #295 on: March 12, 2013, 07:11:36 pm »



I just wanted to see the glorious scout diamond before Javierpwn's green aggression forced me to respond.

I SHED A TEAR PATRIOTICALLY FOR THIS TRAVESTY

Scout takes F5. Farewell red diamond. Farewell.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #296 on: March 12, 2013, 09:18:41 pm »

...You HAVE a scout on F5. Do you mean that he is to capture at F6?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #297 on: March 13, 2013, 01:38:08 am »

...You HAVE a scout on F5. Do you mean that he is to capture at F6?
YES!

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #298 on: March 13, 2013, 11:25:04 am »

New pawn at H8

E7 to D6

also
Spoiler (click to show/hide)
the Alien grip make it.
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Dariush

  • Bay Watcher
  • I don't think I !!am!!, therefore I !!am!! not
    • View Profile
Re: Six-Person Chess: Red (Loud Whispers)'s Turn
« Reply #299 on: March 13, 2013, 11:41:35 am »

I1-I4.

I find it incredibly stupid that whichever teams moves first (in this case the secondary colours) is stupendously overpowered by having access to all pieces teleported by their teammates from the other boards immediatly, while we have to wait for our enemies to move and adjust to the new situation. I think there should be a rule by which it is impossible to move a piece teleported to another board for a turn.
Pages: 1 ... 18 19 [20] 21 22