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Poll

Should unit switching be allowed? [4/7 needed to pass.]

Yes.
- 3 (42.9%)
No.
- 4 (57.1%)

Total Members Voted: 7


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Author Topic: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Turn 5]  (Read 22050 times)

Criptfeind

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.5] [Sign-ups]
« Reply #45 on: February 05, 2013, 10:05:25 pm »

Certainly makes Ogres potentially more useful on the right map. They seemed a bit weak compared to Trolls before.

Although for a castle I think I would still go with the Troll, since I would expect it to have more along the lines of Impossible Terrain rather the Pits.
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Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.5] [Sign-ups]
« Reply #46 on: February 05, 2013, 10:08:47 pm »

Well I put up a poll. Vote in it if you want. I'll be using which-ever choice has the most votes at 6pm tomorrow.

Furthermore, I have noticed that Ogre's seema  little... weak in this version. Ah well, that's what play-tests are for.
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GreatWyrmGold

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.5] [Sign-ups]
« Reply #47 on: February 05, 2013, 10:18:23 pm »

Small unit, Large unit, and Gargantuan Unit are no longer abilities.
...
Units now cost a certain amount of points. Each game mode has been changed to reflect this change.
I remember suggesting this a while ago.
I'm glad that Nerjin has adopted one of my ideas.
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Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.5] [Sign-ups]
« Reply #48 on: February 05, 2013, 10:39:39 pm »

Yeah, the whole weight thing was actually supposed to be a extension of your idea. While I'm thinking of it I think I shall note whom the play testers are. Plus people who suggested ideas.
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zacen299

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.5] [Sign-ups]
« Reply #49 on: February 06, 2013, 12:03:37 am »

Yeah, the whole weight thing was actually supposed to be a extension of your idea. While I'm thinking of it I think I shall note whom the play testers are. Plus people who suggested ideas.

At this point that's everyone who's played. Half of all the nerfs (and buffs) and ideas came from people just throwing them up there randomly. (granted that isn't trying to devalue what you've put into this at all) But still we will make this game better and better the more we play.
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Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #50 on: February 06, 2013, 06:42:49 am »

Overwhelming amount of people want to use 3.6 rules. I will be updating the main post. I'll leave it to you guys to vote in the new poll about whether you keep your army or change it.
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Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #51 on: February 06, 2013, 05:45:18 pm »

In the event of a draw I will flip a coin 3 times. Best 2/3 wins.
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Is the admiral of the SS Lapidot.

Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #52 on: February 06, 2013, 06:06:18 pm »

Teams are assigned. However no team has an army! So with the new rule set and the tie resolved by a 3/3 coin flip for New armies the game is postponed until the EXACT MOMENT all armies are in.
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Is the admiral of the SS Lapidot.

zacen299

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #53 on: February 06, 2013, 06:09:03 pm »

Same army for me. I have no reason to change. Or at least I think I have no reason to change. Hopefully.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

GreatWyrmGold

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #54 on: February 06, 2013, 06:22:36 pm »

Teams are assigned.
Which team am I on?
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zacen299

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #55 on: February 06, 2013, 07:16:34 pm »

Teams are assigned.
Which team am I on?

actually I'd like to know that as well.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Nerjin

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #56 on: February 06, 2013, 07:18:29 pm »

I will update the "Player List" as people give me their new armies. You'll learn what team you're on when you PM me your army.
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Is the admiral of the SS Lapidot.

GreatWyrmGold

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #57 on: February 06, 2013, 08:53:47 pm »

I'd like to know my team so I know how big to make my army.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Criptfeind

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #58 on: February 06, 2013, 08:56:05 pm »

Just put in two armies like before. It's not hard.
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javierpwn

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Re: Lords of Centria: Fantasy Tactical Warfare [V.3.6] [Sign-ups]
« Reply #59 on: February 06, 2013, 08:57:39 pm »

Except an extra person......
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