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Author Topic: Community Play: Warhammer 40K Tabletop  (Read 21838 times)

warhammer651

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Re: Community Play: Warhammer 40K Tabletop
« Reply #135 on: February 06, 2013, 08:21:19 pm »

piles of servitor shit."
Actually Magos, I've been meaning to ask about those. I mean, servitors are essentially cyborgs so the waste has to go SOMEWHERE but we never see anyone following behind them with a pooper scooper, so what gives?
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Frumple

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Re: Community Play: Warhammer 40K Tabletop
« Reply #136 on: February 06, 2013, 08:24:08 pm »

Secrets of the Omnissiah, that.

More specifically, you probably don't actually want to know. Let's just say recycling tech in the forty-first millennium is highly advanced and leave it at that.
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Zrk2

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Re: Community Play: Warhammer 40K Tabletop
« Reply #137 on: February 06, 2013, 09:22:57 pm »

Secrets of the Omnissiah, that.

More specifically, you probably don't actually want to know. Let's just say recycling tech in the forty-first millennium is highly advanced and leave it at that.

So, you're saying, our righteous rulers are making us eat shit? Why am I not surprised... BY THE BRILLIANCE OF OUR MOST PIOUS GOVERNMENT! LONG LIVE THE EMPEROR!Idiots...
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Flying Dice

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Re: Community Play: Warhammer 40K Tabletop
« Reply #138 on: February 06, 2013, 09:42:27 pm »

Secrets of the Omnissiah, that.

More specifically, you probably don't actually want to know. Let's just say recycling tech in the forty-first millennium is highly advanced and leave it at that.

So, you're saying, our righteous rulers are making us eat shit? Why am I not surprised... BY THE BRILLIANCE OF OUR MOST PIOUS GOVERNMENT! LONG LIVE THE EMPEROR!Idiots...

What did you think was in Soylent Viridans, people?


e: Oh gods that was terrible, I need to hit myself for that.
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Devling

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Re: Community Play: Warhammer 40K Tabletop
« Reply #139 on: February 07, 2013, 12:50:35 am »

Well... Do they even eat? I thought they just ran on batteries or something?
What about the goddamn cherubs? Shitting baby frankesteins? *shiver*
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Frumple

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Re: Community Play: Warhammer 40K Tabletop
« Reply #140 on: February 07, 2013, 02:05:25 am »

Pretty sure I've read a few fluff pieces that mention "nutrient paste" or somethin' related to servitors. Might be specific ones, though. Not all servitors are equally organic. But really, if they've still got functioning fleshy bits, they're getting edible-equivalents from something or other. So. Yeah. Conclusions, you can draw them.
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Alkhemia

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Re: Community Play: Warhammer 40K Tabletop
« Reply #141 on: February 07, 2013, 04:40:10 am »

We need more dead imperial scum ;D
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kerlc

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Re: Community Play: Warhammer 40K Tabletop
« Reply #142 on: February 07, 2013, 09:29:25 am »

Space marines have, integrated in their armour, "A piece of technology that allows their bodies to recycle everything that comes out into usable form once more."

So, Space Marines really eat shit. Their own shit, to be exact.
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shadenight123

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Re: Community Play: Warhammer 40K Tabletop
« Reply #143 on: February 07, 2013, 10:18:14 am »

Sorry to ask but...
Could we have our turn please, sir?
*Oliver Twist voice*
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Hanzoku

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Re: Community Play: Warhammer 40K Tabletop
« Reply #144 on: February 07, 2013, 11:50:12 am »

ooc:
I'm going to forgive them that, because of the general amounts of badass awesome they can do, and how ignominious it would be if they were shot while taking a leak/dump.

And I second 'please write up the 2nd/3rd turn, please. I think we've said as much as we can with the 1st turn, outside of debates of W40K lore. ;)
« Last Edit: February 08, 2013, 03:53:00 am by Hanzoku »
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Devling

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Re: Community Play: Warhammer 40K Tabletop
« Reply #145 on: February 07, 2013, 09:29:46 pm »

Space marines have, integrated in their armour, "A piece of technology that allows their bodies to recycle everything that comes out into usable form once more."

So, Space Marines really eat shit. Their own shit, to be exact.
Reminds me of the Fremen.
The crap and piss is processed in the thighs.

The thighs are the mousitoure makers.
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adwarf

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Re: Community Play: Warhammer 40K Tabletop
« Reply #146 on: February 08, 2013, 03:14:15 pm »

Sorry to ask but...
Could we have our turn please, sir?
*Oliver Twist voice*
Sorry was doing it last night and fell asleep :c
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ScriptWolf

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Re: Community Play: Warhammer 40K Tabletop
« Reply #147 on: February 08, 2013, 06:15:37 pm »

Sorry to ask but...
Could we have our turn please, sir?
*Oliver Twist voice*
Sorry was doing it last night and fell asleep :c

So close :P

Well turn 0 and 147 comments job well done I think
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kerlc

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Re: Community Play: Warhammer 40K Tabletop
« Reply #148 on: February 09, 2013, 03:37:35 am »

It feels just like an actual tabletop session, really.  :P
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adwarf

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Community Play: Warhammer 40K Tabletop ; The Usefulness of Imperial Weapons
« Reply #149 on: February 09, 2013, 08:12:28 pm »

Mission 1: The Usefulness of Imperial Weapons

As men pile into the trenches and the sounds of the bolters stirring into life fills the air a subtle sound can be heard, for most it was to late but Mcclay looks up into the sky in time to see the tau bombers begin unleashing hell. Their bombs mostly fall short in the darkness, but one gibs two of the guardsmen crouched in the trench and the battle begins in full. Bolters unleash hails of bullets into the darkness, and guardsmen duck into cover in the trenches hiding from tau troops and the possibility of more bombers as the Basilisk's cannon fires shaking the entire battle field. Sadly the shell goes awry and a new hole forms in the dirt road.

Un-phased the Tau begin charging at the trenches, thank the Emperor the night guards you from their fire ...

Spoiler: Turn 1 (click to show/hide)

As the time drags on the Tau close the distance quickly and several of the bolters, and the steadfast sniper, turn their attention to the charging Broadside as their bullets ping off the armor and more bolter shells harry the charging firewarriors. You all get the feeling this will be a long battle as the distance grows shorter and shorter while not a man has fallen in the tau ranks ...

Spoiler: Turn 2 (click to show/hide)

Spoiler: Community Forces (click to show/hide)

 AND AN UPDATE :D Hope you all do not mind the fluff, I can't stand not to add some since it seems so bland otherwise :)
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