Chapter 1: Picking up the Pieces.
Part Sixteen: That could probably have been handled better.
Players:
Magic Level: Apprentice (50% to Adept)
Known Spheres: Death
Known Elements: Bone
Skills/Bonuses:
Bonespeaker: +1 to Bone Magic rolls.
Scavenger : +1 to Graverobbing/looting catacombs.
Possessions:
Old Black Steel Blade.
Magic Level: Apprentice
Known Spheres: Death
Known Elements: Blood
Skills/Bonuses:
Capable Fighter: (+1 to all rolls in combat if it gets physical)
Dungeoneer (You should head into that dungeon, you do better in dungeons.)
Possessions:
Hefty Axe
Shaper's Gloves (+1 Earth Magic spells)
Magic Level: Adept (Rank 2)
Known Spheres: Death
Known Elements: Bone
Skills/Bonuses:
Jack of All Trades (You can slip into most mundane roles with no trouble.)
Studious: +1 Study rolls.
Possessions:
Mail Shirt.
Magic Level: Apprentice (25% to Adept)
Known Spheres: Death
Known Elements: Earth
Skills/Bonuses:
Bookworm (+1 Research rolls)
Possessions:
1 Loot Token
Enchanted Staff(+1 on spell rolls)
Magic Level: Apprentice
Known Spheres: Death
Known Elements: Void
Skills/Bonuses:
Violent Magic (Your magic always bends towards more violent means, Critical rolls are more dangerous.)
Possessions:
Nothing of note.
Magic Level: Apprentice (25% to Adept)
Known Spheres: Death
Known Elements: Blood
Skills/Bonuses:
Bloodcaller (+1 to Blood Magic rolls.)
Cryptologist (+1 to All Deciphering rolls)
Possessions:
Encoded Diary. (Translated by you)
Enchanted Staff(+1 on spell rolls)
Magic Level: Apprentice (75% to Adept)
Known Spheres: Death
Known Element: Void
Skills/Bonuses:
Stormcaller (+1 to Wind magic rolls (Warning, using an element untrained is dangerous))
Possessions:
Strange Pendant.
Missing Library Books.
Magic Level: Apprentice
Known Spheres: Death
Known Element: Earth
Skills/Bonuses:
Tough as Nails (You receive less penalties from wounds)
Possessions:
Imperial marked Longsword.
Magic Level: None.
Skills/Bonuses
Adept Commander: You have led men before, and are good at it.
Physical Aptitude (More likely to gain physical related skills. Less likely to gain magic/mind related skills)
Items:
Light armor (More likely to avoid wounds)
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Known Locations:
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Suomi is a small town, that doesnt have a particular allegiance. It exports lumber and is nominally protected by its own militia. The people there are somewhat friendly to newcomers, and you're sure there's work to be had there.
The Tower, is ramshackle and old. It possesses few amenities currently.
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Note, all resources/items are placed in the Tower Stocks unless declared otherwise.
Rooms: Catacombs, Living Quarters, Storage Vaults
Library(Level 1)(Stocked with Death Magic tomes)(Many Missing/Damaged Tomes, -2 All Study rolls)(Warded against books being removed)
Detani's 'Office'.
Local Map (Man this is crude!)
4 Skeletal Remains
12 Fresh Corpses (Human)
Axes for 6 people(Or undead minions)
2 Barrels of Blood
Plenty of Hewn trees.
24 Skeletal Minions (Armed with axes)
20 Skeletal Minions (Unarmed)
1 Zombified Giant Salamander
2 Zombified Humans
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Events:
Sholan, Samuel[5 vs 3] Sholan manages to secure the library this week. However he still finds that there are many missing tomes. Regardless, he settles down to research.
[5-2] And makes rather decent progress, all things considered. Your relentless focus and drive is sufficient to make some insights that allow reasonable progress.
[6,1] Samuel, you decide 'hell, look for hidden spaces? I command mastery over the element of Earth! I shall use my magic! Surprisingly this is not a terrible idea and you send out pulses of earth magic through the tower. However, although the spell was successfully cast, you did not find any hidden spaces.
---
Patrizio[5-1][4] Even though you have little to no idea of what you're doing, you weave magic around the jewel and a stout length of wood. Intuitively you bind them together and create a focus through which you can channel your magic. The work leaves you exhausted, but proud as you wield your new staff.
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Helfd [?,?] You endeavor to reasonably approach the militia members, who stand shocked at seeing the undead. Unfortunately they flee. You curse under your breath and levy your magic against them, causing several of them to drop in pain.
Your skeletons close and make short work of them.
[1,2] One militia man at least, is unacccounted for in the bodies. Still, you may as well recover the bodies and drag them back to the tower.
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Jerik [4+1] After declining the generous offer of Sholan, you return to the store rooms and the skeletal remains piled within. You spend a little time sorting them out and ensuring that they dont touch, so that the ritual will be clean and proper. You chant the words of power and let the animating energy fill the bones.
20 Skeletal Minions shamble to their feet, and you slump, somewhat exhausted by your effort.
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Maxine[3-1] You decide to put in some work copying the books you've taken from the library. However your best efforts are stymied by the lack of supplies. You have plenty of ink, quills, scraps of charcoal. But you are remarkably limited in terms of parchment. If you could secure a steady supply this would be easier.
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Roland [?] Lacking a good point where you could use the element of surprise to your advantage, you instead bend your efforts towards your research.
[2] It however does not lead you to any great insights or leaps. Not even solid progress is achieved this week.
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Detani [?] Hours pass uneventfully. It is nearly dawn when a pair of thuggish looking invidividuals come into the clearing, leading the way for a man with a short sword hung at his hip. He looks like hes had a rough few days. He speaks loudly "So. These the bows?"
"Yeah."
"Great. I've got a wagon. Help me load em up?"
"Thought you were gonna bring enough help."
"Something came up."
Theres shuffling and some of them start to grab crates and lug them off. 4 remain on watch for anyone interfering.
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Satrus You've searched long for members of the Cabal. And it would appear here, in the borderland kingdoms, in the sleepy town of Suomi, you may have found some. Rumors abound of missing people, and just recently apparently a militia group was attacked by the undead. The lone survivor is still shocked and recovering however.
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Events in Near Proximity:
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The militia of Suomi have fled from a confrontation with the skeletal minions of the tower, and Helfd. Perhaps some manner of retribution will come for this fledgling cabal.