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Author Topic: RTD 3 -- Space Wizards for Real  (Read 67532 times)

Unholy_Pariah

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Re: RTD 3 -- Space Wizards for Real
« Reply #1080 on: January 06, 2015, 09:28:54 am »

Bring my desire to purchase a harvesting drone to captains attention via the use of a note left in his chair.

Store power armor and everything but my axe in my quarters and go look for a bar.


((Gonna bow to democracy on all things using ship upgrade points, but in such a way that it doesnt hold up the game waiting for people.))
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

HighEndNoob

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Re: RTD 3 -- Space Wizards for Real
« Reply #1081 on: January 08, 2015, 12:10:20 am »

Wait, these potatoes create showers of coins... "Gentlemen, I have invented free money!"

Attempt to replicate the goldtatoes into different shades of gold, and sell off some of the gold for SU's.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Caellath

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Re: RTD 3 -- Space Wizards for Real
« Reply #1082 on: January 14, 2015, 01:11:26 pm »

Bring my desire to purchase a harvesting drone to captains attention via the use of a note left in his chair.

Russano checks the note and thinks about the proposal. Although he hasn't considered it before, a harvesting drone would not be a bad idea - and he'd love to have some new dice made of rare/rare to harvest materials. He contacts Kenjaro. "I will contact the seller... I am nearly sure they may be willing to part with the drone after a better deal is struck." The diplomat is aware he can probably convince them to cut their profit margin in order to sell the goods. Most businessmen aren't stupid, and their desire to sell their wares can be enticed with the right words.

Contact the port that's selling the drone and haggle for a better price/conditions. (+1 Persuasion)
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

_DivideByZero_

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Re: RTD 3 -- Space Wizards for Real
« Reply #1083 on: January 17, 2015, 10:57:33 pm »

Roll 119



Bring my desire to purchase a harvesting drone to captains attention via the use of a note left in his chair.

Store power armor and everything but my axe in my quarters and go look for a bar.


((Gonna bow to democracy on all things using ship upgrade points, but in such a way that it doesnt hold up the game waiting for people.))

[6] The port's bar consists of three circular platforms merged together at the center, which is where the bar counter is. Each of the three platforms is circled by a high glass rail to prevent people falling off into the hull of the station below. The platforms each have about four to five tables with two to three chairs each. It's mostly full, although there is one chair at a far end of the establishment.

You approach the counter. A short, stout individual of an unidentifiable genetic makeup greets you.

"Welcome to McConnel's Three-Leaf Inn! What'll it be, local, Ross, or Centauri? Both?"

Wait, these potatoes create showers of coins... "Gentlemen, I have invented free money!"

Attempt to replicate the goldtatoes into different shades of gold, and sell off some of the gold for SU's.

The tater splits into [1] more potato. You sense that this one has a bit of... explosive power.

Dark Gold Potato

This might not be the best thing to sell to someone you have strong feelings toward.

Bring my desire to purchase a harvesting drone to captains attention via the use of a note left in his chair.

Russano checks the note and thinks about the proposal. Although he hasn't considered it before, a harvesting drone would not be a bad idea - and he'd love to have some new dice made of rare/rare to harvest materials. He contacts Kenjaro. "I will contact the seller... I am nearly sure they may be willing to part with the drone after a better deal is struck." The diplomat is aware he can probably convince them to cut their profit margin in order to sell the goods. Most businessmen aren't stupid, and their desire to sell their wares can be enticed with the right words.

Contact the port that's selling the drone and haggle for a better price/conditions. (+1 Persuasion)

You walk the hangars, looking for the dealer mentioned on the advertisement. Around you are dozens of shuttle pilots standing near their ships, either awaiting repairs, instructions from their superiors, or opportunities in the system. A freelancer's life is hard, as pirates are packing a lot more punch these days. With advanced weaponry leaking out of House vaults like candy, it is easy to acquire high-powered weaponry if you look in the right places. Keeping good relations with both illegal arms dealers and lawfully owned stations remains a difficult task requiring luck and a great deal of persuasion. Or help from someone with a lot of power.

[5+1 -> 5] You come across a spider-like spacecraft with an array of ringed tubes dominating the entire front half. Plasma runs through these tubes, which induces a magnetic field used to form the collection scoop. The craft glides through the atmosphere running on nuclear thermal drives usually, since there is an abundance of propellant already present in the atmosphere of a giant planet.

This is the one for sale, it seems, as you spot the merchant leaning on a bench next to a pair of Printfeed crates. Printfeed is the generic supply used by most 3d printing setups on spacegoing vessels. Rather than carrying replacement parts, the needed items are printed on-site, although a printer cannot substitute for the more sophisticated manufacturing processes required to produce weaponry.

You greet the merchant, who responds in kind.

"Greetings Warlock! You want to buy this here drone, eh? I've always admired you guys, so I'll be honest with you here. I got the drone from an abandoned container I found in a decaying orbit over Ra. I'm not sure if it works or not, but I don't see any reason why it wouldn't. Anyway, for the same tonnage a drone like this'll cost ya around... I dunno, 300K in Ack? I'll cut the price in half for you guys, I pretty much got it for free."

Current Drone Price: 10 SUP

It's worth noting that the tarriffs on this station are quite high. The government on Aton has run into recent financial troubles, and their only bet is to raise tarriffs on their biggest port in the hopes that it won't spawn a black market on some random planetoid in Ra's orbit.



The spectacle between the Liberation and Floating Tiger continues. The Floating Tiger has situated itself in orbit of Polyphemus, while the Liberation left port a while ago and is about to arrive there too. Polyphemus, with its massive gravity well, is where most of the wormholes to the next system are located. You'll have to go there too, if you want to progress.

Quote
HMS Floating Tiger, please state if your intentions concern Ross-Centauri traffic.
Negative.
We are detecting a signature close to yours. Are you performing a search?
Negative.
May we board the vessel.
Negative. Do not approach or we will open fire.
Hostility noted. We will avoid that orbit. Shifting to retrograde trajectory.



Port Dione, Dione Orbit, Planet Ra

Note: Weapon classes are a cap on the class of the weapon able to be equipped in that slot. A class 2 mount can use a class 1 weapon, for example.

Equipment Available:
Ray Cannon (class 1) - A ship-scale particle beam suitable for mounting on turret hardpoints. These pack more punch than your vanilla coilguns against starships, but are less suitable for point defense roles. They also irradiate the enemy crew due to Bremsstrahlung effects.
Swarm Missiles (class 2) - A versatile weapon, capable of performing both point-defense and anti-ship roles, excelling at both. They can only be used once per engagement, however, unless reloaded (which comes with its own risks).

Commodity Supply/Demand: ((This is cargo, which you can buy or supply. Its pricing will depend on how well you can negotiate.))
In Supply:
Iron Ore
Terraforming Gases
Industrial Chemicals
Electronic Components

In Demand:
Carbon Polymers
Personal Weaponry
Seafood Products
Meat Products



Ship Upgrade Points: 89
Equipment Stored:
Heavy Railgun (class 5)
Equipment Mounted:
Weapons
Class 1 Turret - Aldrosian Light Coilgun (class 1)
Class 1 Turret - Aldrosian Light Coilgun (class 1)
Class 1 Turret - Aldrosian Light Coilgun (class 1)
Class 1 Turret - Aldrosian Light Coilgun (class 1)
Class 2 Turret - Aldrosian Heavy Coilgun (class 2)
Class 2 Turret - Aldrosian Heavy Coilgun (class 2)
Class 2 Turret - Aldrosian Heavy Coilgun (class 2)
Class 5 Spinal Mount - Distortion Projector (Class 5) (Replacing a ship's main weapon, this device creates a cone-shaped spatial distortion that makes outgoing projectiles faster, while effectively nullifying incoming fire)
Defense
Armor Slot - Steel Plating (1/6th roll to absorb incoming fire without damage)
Armor Slot - Steel Plating (1/6th roll to absorb incoming fire without damage)
Armor Slot - Steel Plating (1/6th roll to absorb incoming fire without damage)
Shield: Plasma Net (Stops radiation)




Character Sheets Here
« Last Edit: January 20, 2015, 01:17:33 pm by _DivideByZero_ »
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Have I now become your enemy by telling you the truth? (Gal 4:16)

Unholy_Pariah

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Re: RTD 3 -- Space Wizards for Real
« Reply #1084 on: January 19, 2015, 01:58:13 am »

"I will try some of the local brew for now." replies kenjaro.

Take my booze and go sit down, make no attempt to avoid any limbs that are hanging too far into my path.
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

HighEndNoob

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Re: RTD 3 -- Space Wizards for Real
« Reply #1085 on: January 27, 2015, 09:28:08 pm »

"Hmm, well this isn't what I had in mind."

Try to color-shift the potato into something less dangerous.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Caellath

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Re: RTD 3 -- Space Wizards for Real
« Reply #1086 on: January 29, 2015, 02:23:37 pm »

"Excellent, I am acquiring it. Anything else that might be of interest and also a good deal for someone like me? I am certain that a discount could be arranged if you happen to have more convenient salvage and I purchase several items."

Inquire about possible other good deals.
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

_DivideByZero_

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Re: RTD 3 -- Space Wizards for Real
« Reply #1087 on: January 29, 2015, 05:10:12 pm »

Mini rolls ahoy!

"Excellent, I am acquiring it. Anything else that might be of interest and also a good deal for someone like me? I am certain that a discount could be arranged if you happen to have more convenient salvage and I purchase several items."

Inquire about possible other good deals.

[5+1] The merchant seems ecstatic, almost embarrassingly so. He informs you that he will be running an auction later today for all kinds of space junk and items he's found throughout his latest scrounge.

The man is a scavenger, but the profession is not even looked down upon in these parts of the sector. They perform a necessary duty.

These auctions should be a great way to find spare parts for your ship in case you take some damage. Plus there's almost always some sort of exotic goods, experimental device, or interesting flight records to be found.



Although the same merchant is not offering any other deals just yet, he does show you where auctions are held. A large auditorium suspended over meters of glass, granting a serene vista of the rocky world below as well as the gas giant in the distance. It consists of a rough-half circle with four main "wings" separated by stairwells and gaps in the floor protected by guardrails. Each wing is staggered over ten elevations or so, having tables, seats, and outlets scattered across.


Just minutes ago, a seller announced he is selling a Centauri flight computer, recovered from a derelict vessel. The competition is rather intense for such an item, considering the lack of details. These kinds of devices are usually locked down tightly, often watched over by a dedicated machine intelligence which identifies security exploits and blocks access in real time. Oftentimes a flight computer is the only surviving piece of a ship after it goes defunct, having a dedicated high-tolerance battery inside so that security measures never go offline.

Competition over the item is fierce, as strange people from across the sector are constantly setting the bid far above what you can afford to spend on such an item. The item will probably be auctioned off at an even higher price, most likely, as few are able to crack the security on it.


"Hmm, well this isn't what I had in mind."

Try to color-shift the potato into something less dangerous.

[4] You successfully rob the potato of all its color, causing its surface to flake off into tiny, glowing specks which radiate away after a few seconds, all but disappearing. The potato is now a steely gray, fully inert and... very heavy.

Learned Discipline of Saturation I

"I will try some of the local brew for now." replies kenjaro.

Take my booze and go sit down, make no attempt to avoid any limbs that are hanging too far into my path.

[6] You return to your table, on a strategic trajectory such that you lightly bump your torso into into one fellow in particular who appears drunk enough to get something started. However, things don't go as planned, as you discover when you feel your axe activating its cutting feature. You look down at the stranger, who immediately recoils from the wound on his forearm and looks up at you. Then, he screams at you, and your surroundings fade into a blur.

Suddenly, you find yourself flying across the chamber and into the glass wall of the bar. The impact shatters your spine, which would be a serious problem, but the burst of adrenaline kicks in and triggers your healing, causing the injury to fade away almost instantly as you try to figure out what just happened.


The bar, as discussed earlier, is suspended inside a large cavity bounded halfway  by a part of the station's hull (which also features a walkway leading to the rest of the station) and a glass half-dome made up of meters-thick triangles of transparent glassy meta-materials. The fact that you are peering out over the abyss is not an issue, as there's no way it will be breaking any time soon. You manage to stop yourself from sliding further down toward the apex of the bubble at the bottom-most point, but you are underneath the bar's floor level. The whole chamber is roughly 50 meters in diameter, and the bar is suspended 20 meters down and clears the edges of the chamber by about three meters. You are currently located about eight meters down below the edge of the bar, which you cannot jump normally even with the below-average station gravity of 7.5 m/sē, especially since you are on a slope with your back to the wall and your feet resting on a seam between the triangular sections of dome.

There is a ladder on the side opposite to you, as that half of the chamber is a flat metallic wall that belongs to the rest of the station. It leads up to the side of the walkway.

However, the individual that blasted you across the bar is currently heading down the walkway and approaching the top of the ladder.


Entered martial trance!



Hours ago (thanks to light lag, nothing is really certain these days), it seems that the Ross vessel Liberation was fired upon. Your ship receives the information just now, along with the following radio conversation.

Quote
Unidentified attacker, cease firing or we shallretaliate.
This vessel is under our protection. We have marines aboard. Do not open fire.
The vessel poses a threat to Ross assets and lives. We will open fire if we are attacked again. Mobilizing repair crews.
The vessel's compromised. Control has not been established.

*Some silence*

HMS Floating Tiger, you have been found in violation of Centauri-Ross border treaty 351a. Withholding information about a serious threat is punishable by fine and confiscation of your vessel. You are to power down your weapons and be escorted to planet Jet where a military tribunal will determine future outcomes.
Our mission's confidentiality supersedes the terms of the border treaty. You are advised to make your jump and leave the orbit.
We will not risk future threats to our vessel. Targeting unmarked vessel. Prioritizing weapon emplacements.
If your tactics harm our marines, you and your crew will not see the light of another star. This is the last warning.
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

Unholy_Pariah

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Re: RTD 3 -- Space Wizards for Real
« Reply #1088 on: January 29, 2015, 05:28:35 pm »

Kenjaro heads over toward the base of the ladder and waits for the man to come down.

Should the man not come down kenjaro climbs up toward him.
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

_DivideByZero_

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Re: RTD 3 -- Space Wizards for Real
« Reply #1089 on: January 29, 2015, 10:45:50 pm »

Kenjaro heads over toward the base of the ladder and waits for the man to come down.

Should the man not come down kenjaro climbs up toward him.


<4: He comes down
>3: He stays.

[5] The man stays up there, taunting you and insulting your ancestors.

"You make shame out of your people!"
Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

Caellath

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Re: RTD 3 -- Space Wizards for Real
« Reply #1090 on: February 07, 2015, 08:24:14 am »

Check the next items to be auctioned.
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Unholy_Pariah

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Re: RTD 3 -- Space Wizards for Real
« Reply #1091 on: February 07, 2015, 03:50:34 pm »

"Come down here and prove it you cowardly braggart. replies kenjaro.

wait for him to climb down, if he doesnt tgen climb up and try to either get up over the edge or grab a limb he attacks me with and throw him off the edge.
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Caellath

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Re: RTD 3 -- Space Wizards for Real
« Reply #1092 on: February 20, 2015, 12:23:48 pm »

((Ker-poke, people.))
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

_DivideByZero_

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Re: RTD 3 -- Space Wizards for Real
« Reply #1093 on: February 21, 2015, 04:00:36 pm »

((Had a bit of a rough week, school-wise, hence the inactivity.))
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HighEndNoob

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Re: RTD 3 -- Space Wizards for Real
« Reply #1094 on: February 21, 2015, 04:08:56 pm »

((Right, this! Sorry!))

Safely break the rare potato's and sell them for SUP's, then search for a gunsmith or enchanter.
Logged
Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.
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