Roll 56CHARISMA: Increases all social actions while equipped. Each point stacks with other sources of charisma.
DEFENSE: Increases your own roll when you are hit with an enemy weapon, mitigating your own injuries. Defense does not stack and only your highest defense value will be taken into account.
Deflect Chance: 1 in 6th chance that a light attack (bullets, sword slashes, glancing hits from an axe, punches, sweeping beam, etc) will simply be ignored. Stacks linearly, so 6 deflect chance means that you are immune to conventional attacks.
Parry Chance: Same as deflect chance, but it's a different calculation. Stacks with other weapons that you have out.
DMG: Damage type. Some armors defend against different types better than others.
CRIT: The kind of injury this weapon will do if you roll a base 5, regardless of whether or not the enemy's defense is good.
CLUMSINESS: When carried, decreases social actions and actions requiring precision, such as long distance weaponry use. Stacks linearly with different items.
STRENGH: Adds to strength-related actions such as moving heavy objects or punching people. Stacks linearly.
Name: Russano Neskratt
Race: Aldros II (Independent Colony)
Abilities: (Active)
-
Breeze of Life -
Flash Portal -
Lightning Bolt -
Twisted Transistor - -
Spell Flux [2/2] -
Universal Clock II -
I Like These Odds (Toggle)Traits: -
Diplomat -
Ironmind -
Warlock -
PsiboundInventory: +
Torque +
Ceremonial Battle Robe (Medium) +
Black Clothing +
Bandages (clothing) (8/8) +
Corsair Rapier +
NightfallConditions:Miniquests:New Power: Cleanse all debuffs (1/5 successful casts)
New Power: The Best Defense (Electric Shield) (1/3 successful casts)
Name: Kenjaro
Race: Cyrian
Abilities: -
Cellular Regeneration - -
Essence Transfer -
Martial Trance - -
Mind BlastTraits: -
Bloodlust -
Martial Focus -
Rifles are for CowardsInventory: X
Ultrasonic Axe +
Nanosteel Combat Armor (Medium) - 1x Shotgun Magazine
+
"Naginata" Heavy Rifle (100/101) - 3x 100-Round 11mm Rifle Magazine
x
Damaged Nametag + Commander's Radio
+
Commander's Nanosteel Dagger +
Broken Watchman's Graphite Dagger +
Armless Commander's Landark Industries Powersuit (Heavy) + 2x Landmark Industries Power Arm
Conditions:Miniquests:None
Name: Ryan
Race: Unknown
Abilities: -
Pyrokinesis [0/3] - -
Burnout -
Technopathy [2/3] - -
UPGRADE!!! -
CleanseTraits: -
Backtrack -
Perception -
Instant Reflexes -
Lack of Common Sense -
AmnesiaInventory: +
Modern Clothes +
Arkfury (6/6)Conditions:Camera Vision (-1 to concentration, +3 to observation)
Miniquests:Discover Power: Ra---o--
New Power: Mind Uplink (2/3 successful casts)
Decrease Effect of Amnesia Trait (1/6 successful persuasions)
Name: Dominic Zoshan
Race: Ross/Polarian
Abilities (Human Form): -
Geokinesis [1/3] - -
Discipline of Form [1/3] - -
Discipline of StrengthTraits (Human Form): -
Gentleman (1 Gentleman Points) -
Duelist -
PoliteAbilities (Myslef Form): -
Metallokinesis [1/3] --
Seismic Slam --
Bladestorm -
Entropy LeechTraits (Myslef Form): -
Epicenter of Rage (0 Fury)Inventory: +
Gunberd - 20x Gunberd Round
-
Armored Burnt Trenchcoat and Top Hat (Light) -
Repair Kit - 3x Large Paper Cup
-- Popcorn
-
=Granite Dagger= - Cryogenics Bay Keys
Conditions:Miniquests:New Ability: Weapon of Choice (Top Hat Fling) (1/5 successful uses)
New Ability: Serendipity (Chance to avoid injury when injured) (1/2 successful uses)
-----
The large flat structures on the front and sides are radiators (some of which can be retracted during combat to protect them). There are a lot of ornamental features that function as protection from impacts due to their distance from the relatively narrow central compartment of the ship. The actual part that most of the crew are in is much smaller than the ship itself.
-Coolant and Radiator Control-
-Engineering-
-Weapon Control-
-Water Pumps-
-Cargo-
-Docking/Hangars-
-Engineering-
-Workshops-
-Life Support-
-Cargo-
-Armory-
-Residence (5 levels)-
-Library-
-Bridge-
-Hydroponics-
-Medical-
-Life Support-
-Engineering-
-Engine Control-
-----
-PC's-
Dominic Zoshan
Kenjaro
Ryan
Russano Neskratt
-NPC's-
Codo
Harry North
Janet Yamato
Herman Jackson
superBlast, AKA RyanThe hallways in the floor seem to tessellate into each other, their pathways leading into the next, albeit in a winding fashion that makes each passage difficult to follow and easy to lose in the maze-like structure. The hallways seem to continue out endlessly, with the smaller versions of yourself wandering around aimlessly. They seem mindless, without any of the mannerisms and body language you normally display. They also seemed to be carrying items you didn't have on yourself, such as a large tube on their backs and a pistol holstered on each side. They were all dressed the same, in ragged clothing identical to the ones you were wearing before you came onto Russano's ship.
[4] You make an effort to control them, sending out thoughts to them in an attempt at telepathy. They don't respond at all, continuing about their normal business of walking. You try to take a different approach: control their weapons instead and see if you can fire them. As soon as the thought pops into your head, your abilities subconsciously activate, and you feel the stares of thousands of miniature versions of yourself staring you in the face and holding perfectly still. Everything is still dead silent, even more so without the faint tapping of a hundred footsteps at once.
You hear a high-pitched howling noise flooding your ears at regular intervals. It doesn't seem to be coming from anywhere in particular--it is merely sounding inside of your ears.
Unholy_Pariah, AKA Kenjaro"Well, if you want to make yourself useful, go--"Her speech is interrupted by the bleeping sound of a communicator going off. She takes hers out and finds a message on the screen.
"Oi, you three, get to the bridge. The Captain wants to see you."She turns and heads toward the cabins, taking her drink with her.
HEN, AKA Dominic ZoshanIn the med-bay, you stumble upon Steven Cobalt, the lad that you brought aboard the ship after he rescued Ryan.
"Howdy, I see you got nicked..."He notices the torn fabric and exposed armor plate underneath it on your knee.
"Doc's in a coma. You're out of luck.""I just want want to take a look and see if I need treatment.""Oh?"You sit on a bench and take a look at your leg, carefully removing the armor to see what's underneath. [5] Fortunately, it is only a flesh wound! You put some gauze over it and some regenerative gel to heal it up quickly and put your armor back on. You also get a message from Russano instructing to come to the bridge, so you get in the elevator, stumbling across a random crewman inside.
New Miniquest!Caellath, AKA Russano NeskrattWith renewed focus, you begin to feel various presences around you. Your powers now allow you to detect all of your companions--including your new ones, verifying that this isn't just a sense based on familiarity. Their locations are clear to you, although your senses blur out toward the ends of the ship.
The others are on their ways to the bridge. Time to come up with a speech.