Roll 46CHARISMA: Increases all social actions while equipped. Each point stacks with other sources of charisma.
DEFENSE: Increases your own roll when you are hit with an enemy weapon, mitigating your own injuries. Defense does not stack and only your highest defense value will be taken into account.
Deflect Chance: 1 in 6th chance that a light attack (bullets, sword slashes, glancing hits from an axe, punches, sweeping beam, etc) will simply be ignored. Stacks linearly if you are wearing multiple pieces of armor, 6 deflect chance means that you are immune to conventional attacks.
Parry Chance: Same as deflect chance, but it's a different calculation. Stacks with other weapons that you have out.
DMG: Damage type. Some armors defend against different types better than others.
CRIT: The kind of injury this weapon will do if you roll a base 5, regardless of whether or not the enemy's defense is good.
CLUMSINESS: When carried, decreases social actions and actions requiring precision, such as long distance weaponry use. Stacks linearly with different items.
STRENGH: Adds to strength-related actions such as moving heavy objects or punching people. Stacks linearly.
Name: Russano Neskratt
Race: Aldros II, Unknown Origin
Abilities: (Active)
-
Breeze of Life -
Flash Portal -
Lightning Bolt -
Twisted Transistor - -
Spell Flux [1/2] -
Universal Clock II -
I Like These Odds (Toggle)Traits: -
Diplomat -
Ironmind -
Warlock -
PsiboundInventory: x
Torque x
Ceremonial Battle Robe (Medium) +
Old Century Royal Guard Suit (Heavy) +
Black Clothing +
Bandages (clothing) (8/8) +
Corsair Rapier +
Nightfall - 4x Data Drive
Conditions:Twisted Transistor Buff (1/2 chance to get a buff on next ability cast)
Miniquests:New Power: Cleanse all debuffs (1/5 successful casts)
Name: Kenjaro
Race: Cyrian
Abilities: -
Cellular Regeneration -
Martial TranceTraits: -
Bloodlust -
Martial Focus -
Rifles are for CowardsInventory: -
Ultrasonic Axe +
Nanosteel Combat Armor (Medium) - 1x Shotgun Magazine
+
"Naginata" Heavy Rifle (100/101) - 2x 100-Round 11mm Rifle Magazine
x
"Devourer" Rock Drill x
Damaged Nametag + Commander's Radio
+
Commander's Nanosteel Dagger +
Commander's Landark Industries Powersuit (Heavy)Conditions:Miniquests:None
Name: Davis Theul
Race: Edgeworlds, Sirian Father
Abilities: -
Telepathy [0/3] - -
Interference Wave[/color]
- -
Mind Swap - -
Tagging (Passive)Traits: -
Military Training -
Electrician -
Tactician -
Never Bring a Knife to a GunfightInventory: +
Marktan Combat Armor (Medium) -
TR4 Assault Rifle (30/30) (Plasma Rounds) (3x Plasma Spray Loaded) -
2x 30 Round Plasma Cartidge Magazine -
1x 20 Round Plasma Spray Cartidge Magazine -
R341 Rocket Gun (2/2) -
Handyman's Tools -
S1200 (15/15) -
2x Pistol Magazine - Cryogenics Bay Keys
Miniquests:Experience Trait: Directed Energy Weapons (1/5 4+ rolls or practice turns)
Experience Trait: Chemistry (1/3 4+ rolls or practice turns)
Name: Ryan
Race: Unknown
Abilities: -
Pyrokinesis [0/3] - -
Burnout -
Technopathy [0/3] -
HealingTraits: -
Backtrack -
Perception -
Instant Reflexes -
Lack of Common Sense -
AmnesiaInventory: +
Old Century Royal Guard Suit +
Modern Clothes +
Arkfury (6/6) - 3x Data Drive
Conditions:Miniquests:Discover Power: Ra---o--
Learn Security Network: Completed! (+2 to controlling security measures on Phoenix Star Station)
Name: Dominic Zoshan
Race: Ross/Polarian
Abilities (Human Form): -
Geokinesis [1/3] - -
Discipline of FormTraits (Human Form): -
Gentleman (1 Gentleman Points) -
Duelist -
PoliteAbilities (Myslef Form): -
Metallokinesis [0/3] --
Seismic Slam --
Bladestorm -
Entropy LeechTraits (Myslef Form): -
Epicenter of Rage (0 Fury)Inventory: +
Gunberd - 20x Gunberd Round
-
Armored Trenchcoat and Top Hat (Light) -
Repair Kit - 3x Large Paper Cup
-- Popcorn
-
=Granite Dagger= - Cryogenics Bay Keys
Conditions:Miniquests:None
-----
Dominic Zoshan
Kenjaro
Codo
Harry North
Unholy_Pariah, AKA Kenjaro[5] You enter the barracks while your comrades stay back to avoid being spotted. The barracks, however, is mostly empty save for some people having a heated discussion somewhere in one of the halls. You find the equipment storage and, surely enough, there are enough standard-issue Van Buren Security uniforms not only to disguise Codo and Harry, but also enough that nobody will notice that two of them are missing until inventory is taken. You carefully take the uniforms, making sure not to damage them by holding on too hard--you are still quite unfamiliar with the power suit.
You bring two uniforms back unnoticed and see that Dominic has disappeared. Instead, you hear a conversation in the nearby hallway.
*Moments earlier...*
HEN, AKA Dominic Zoshan[1] Remembering that you have a stone dagger that you crafted earlier with your powers, you decide to use it as a precision instrument to destroy the lookout's radio, rendering him unable to call for help. That would help you... settle things.
Through your effort, the stone dagger flies through the hallway, piercing the radio and sending plastic shards and pieces of electronics floating about. The knife itself flies into the back wall and bounces off slowly, having expended most of its energy. Next, you step forward and confront the guard.
"Good day!" you shout.
Note that "Good Day" is an archaic term which is hardly ever used anymore among spacefaring communities."I regret to inform you that you pose a direct threat to our plans by guarding this specific hallway. However, I offer you a choice: fight honorably and test your fate, or force us to subdue using lethal force. The choice is yours."The guard, having instinctively drawn a weapon, backs away, unsure if Dominic is serious.
Kenjaro stumbles in from behind, along with Harry and Codo, both wearing their uniforms, giving off the appearance of being in a rush to respond to the situation. The guard once again takes aim at Dominic:
"Look behind you," she says, pausing briefely.
"It appears you're surrounded, now hands up, where I can see 'em." orders the guard.
--
Ryan
Davis Theul
Russano Neskratt
Ares Teno
Caellath, AKA Russano NeskrattsuperBlast, AKA RyanMaxinum McDreich, AKA Davis TheulThe official responds to Russano:
"I see... well I need to talk to him about important matters. Is he in his office?" He seems to be in a hurry. However, he pauses when he sees Davis and appears to examine him briefely before moving along.
*Russano, Davis, and Ryan move out of the barracks and into the pub*
Ares, Russano's shuttle pilot, saw the three individuals exiting the barracks and stood up to talk to them.
"Something's happened." he whispered.
"The guard captain wants Zoshan. They searched the shuttle, saw the layout I didn't disguise, and now they're hella suspicious."a