And is the game still reasonably completable without purchasing microtransactions? If so would they just not make the game easier? If not, paying AAA price for a game that basically requires microtransactions seems ridiculous. (Im assuming/hoping they are going for the former).
Seems like they're all just there to make the game easier or change aesthetics. Which on some level I take objection to, after all the barrier of video games is that they require tactile skill, rather than just interpretive, to enjoy, and this only increases that barrier, now with a toll gate. On the other hand, if someone wants to waste five dollars it doesn't bother me any.
Sure it's crass, EA is basically saying "We're in it only for the money," but I find it hard to get outraged about. It might be because I never intended to play the Dead Space games, but I'm not sure I'd even have a problem if it were a game I'd enjoy. Certainly it commercializes it, but I don't think EA has ever been in danger of releasing a game that wasn't commercialized to some degree.
Why even buy the game if you're going to cheat by any other name? I could see buying DLC's that actually add new content, but this just gives you items early. It all goes back to Lucas in The Wizard- he paid the extra money for the Power Glove because he didn't care about the games, he cared about winning. You could save yourself $60 by watching the inevitable let's-plays or longplays.
So it's not possible to have fun with a game while cheating...?
Don't get me wrong, I think it's a stupid waste of money, but it's not like someone can't enjoy the game if they bought the DLC. Challenge is the big reason why I play games, since they don't really make much of their user input just yet, although that potential is another reason, but to some people they're just toys and I don't see anything wrong with that.