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Who is The Final Boss NOW? (Now with 100% more options!)

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Author Topic: YOU AT SEQUEL'S FINAL BOSS: Revote!  (Read 105783 times)

LordSlowpoke

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #435 on: February 05, 2013, 03:17:15 pm »

PAP TOPHAT ON SNOUT

GENTLY.

antagonizing you has become the best idea i have for actions nowadays
Also look up meaning of 'pap' in a dictionary.
*looks back at quote*
Invisible text? Cool!
*reads transparent text*
Also pap LordSlowpoke on snout. HARD.

DISMANTLE DICTIONARY BEFORE DEFINITION IS REQUISITIONED FOR GREAT JUSTICE
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GreatWyrmGold

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #436 on: February 05, 2013, 06:22:13 pm »

PAP TOPHAT ON SNOUT

GENTLY.

antagonizing you has become the best idea i have for actions nowadays
Also look up meaning of 'pap' in a dictionary.
*looks back at quote*
Invisible text? Cool!
*reads transparent text*
Also pap LordSlowpoke on snout. HARD.
Oh, this will be hilarious.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

GreatWyrmGold

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #437 on: February 06, 2013, 12:26:09 am »

I MUST update tonight! MUST! NOT! RUIN! PERFECT! RECORD!
Even if it ruins my REM sleep!

Open portal to outside of compound
Portalhop to space

Become gigantic galaxy-spanning network of Von Neumann machines like in SOTS or Spin, Axis, and that last book.

[/b]
[5-2] You breach containment, but swiftly get returned. Status updated to Eucleid.

Return home as a pokemon champion.
You return home. [2] Your mother kindly asks how your life has been, and is unimpressed.

Magic girls are still training.
[3] They learn a couple new skills.

Publish my analysis.
Sure, why not?
...What were you analyzing, again?

Respawn. Start mythological people faction. Summon greek heroes.
[1] You get killed by summoning Atlas directly over your head. Needless to say, you respawn.

Escape containment again.
Send Hatlings to attack the SCP foundation.
Summon another HatArmy.

[6] You breach containment, and flee down the path of most resistance! After all, the lesser paths are surely traps. No one would make it that eas...
NSCP-011: A statue made of what appears to be concrete. It vaguely resembles a humanoid with an oversized head, and has been spray-painted yellow. NSCP-011 appears to possess qualities similar to SCP-███, which it resembles. It is considered highly dangerous; no personnel entering NSCP-011's containment chamber are to do so in groups smaller in number than three, at least two of which must be making constant eye contact with the NSCP at all times.
Incident 011-006: During a containment breach on 2/5/██, NSCP-006 somehow breached containment not only of its own containment unit but that of NSCP-011. 006 seemed unaware of the nature of 011 and was swiftly terminated. This lead to █ injuries and a revision of the containment procedures for humanoid NSCPs.

PAP TOPHAT ON SNOUT
GENTLY.

(antagonizing you has become the best idea i have for actions nowadays)
(Invisible text? Cool!)
*reads transparent text*
Also pap LordSlowpoke on snout. HARD.
[1] LordSlowpoke smears mushy food on his own nose. [5v4] TopHat's brains form more pap to strike LordSlowpoke's face, hard.

BOSS TURN:
The Dark Lords and the Lichs pause to summon minions. [5,6+1,6,4,6,4] The Dark Lords summon a thousand orcs (okay, just 886, but "a thousand" is much more ominous), a huge swarm of Nazi Stormtroopers (about a million), a similar swarm of Imperial Stormtroopers, some [DATA EXPUNGED], Generic Minions, and twelve Death Eaters. Supplies become an issue. [4,1,6,5,2] The Lichette and Dirg summon a dozen drunken fools, which cause as much harm as good, while the other liches summon Corai, Corai, ZombieCorai, and a rampaging silver golem.
The Foundation [5] files several new NSCPs:
NSCP-011 (see above)
NSCP-012, a scimitar which cuts the user the same way said user cuts an enemy.
NSCP-013, a set of thirteen sticks with anomalous properties allowing the users to control various aspects of reality. Currently uncontained, as the sticks' current owners are unwilling to part with them.
NSCP-014, a strange device consisting of a 3*4*7 meter box with about █50 cubic meters of additional machinery attached. It can transform items somehow.
NSCP-015, a species of spider which lays eggs in sleeping peoples' eyeballs and, as it matures, replaces said eyeball and controls the host.
NSCP-016, a largely indestructible and omnicidal cephalopod showing adaptive capabilities. Compared to SCP-███. Suggestions to attempt to use NSCP-016 and SCP-███ to terminate each other upon establishing contact with the main Foundation immediately suggested.
NSCP-017, a large hostile humanoid composed of silver.
NSCP-018, a mirror which creates clones of people who look into it. Such clones can only be removed by the cloned individual. Dr. Bright forbidden contact with NSCP-018.
Attempts to utilize the unique abilities of SCP-076-2 and NSCP-007 [2+2+1v2+2] successful. NSCP-005 contained.

Spoiler: Rules Discovered (click to show/hide)
Spoiler: Arena (click to show/hide)
Spoiler: NSCP's (click to show/hide)
Spoiler: Heroes (click to show/hide)
Spoiler: Magical Girls (click to show/hide)
Spoiler: Universal Sentinels (click to show/hide)
Spoiler: Liches (click to show/hide)
Spoiler: Dark Lords (click to show/hide)
Spoiler: SCP Foundation (click to show/hide)
Spoiler: Hats (click to show/hide)
Spoiler: Drunken Fools (click to show/hide)
Spoiler: Random (click to show/hide)
Spoiler: Who Died (click to show/hide)
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Empiricist

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #438 on: February 06, 2013, 12:28:00 am »

Publish my analysis of how the physical manifestation of a series of events can possess organs.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Xantalos

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #439 on: February 06, 2013, 12:28:29 am »

Attatch myself to NSCP-016's armthing
Subtly begin taking over brain
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

LordSlowpoke

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #440 on: February 06, 2013, 01:21:28 am »

INFILTRATE SCP FACILITY

STAND IN FRONT OF CLONING MIRROR
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Gentlefish

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #441 on: February 06, 2013, 02:50:55 am »

I knew I hated my poke-moms for a reason.

Team up with rival in serious bonding moment and re-enter the arena.

scapheap

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #442 on: February 06, 2013, 12:25:30 pm »

Reveal that us magic girls are the elite fou...I mean ten.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

TopHat

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #443 on: February 06, 2013, 02:53:07 pm »

Escape containment. Send Hatlings to attack SCP foundation. Then Summon HatArmy.
 
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Doomblade187

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #444 on: February 06, 2013, 05:06:00 pm »

Lead heroes into battle against the minions of the Dark Lords.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Persus13

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #445 on: February 06, 2013, 05:23:54 pm »

Hand Sauron NSCP-012.

Start mythological people faction. Summon greek heroes.

Have i become like Doomblade of Art of Minimalism III?
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Doomblade187

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #446 on: February 06, 2013, 08:50:18 pm »

Hand Sauron NSCP-012.

Start mythological people faction. Summon greek heroes.

Have i become like Doomblade of Art of Minimalism III?
It depends on how many times you've died in a row. What's the count going on right now?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Persus13

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #447 on: February 06, 2013, 09:13:08 pm »

Hand Sauron NSCP-012.

Start mythological people faction. Summon greek heroes.

Have i become like Doomblade of Art of Minimalism III?
It depends on how many times you've died in a row. What's the count going on right now?
At least twice in a row now.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

GreatWyrmGold

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #448 on: February 06, 2013, 10:37:39 pm »

Crap! Premature posting!

I MUST update tonight! MUST! NOT! RUIN! PERFECT! RECORD!
Even if it ruins my REM sleep!

Publish my analysis of how the physical manifestation of a series of events can possess organs.
Published.

Attatch myself to NSCP-016's armthing
Subtly begin taking over brain

Step 1: Breach containment. [3-2] You fail.

INFILTRATE SCP FACILITY

STAND IN FRONT OF CLONING MIRROR

Step 1: Break into a sentient tower patrolled by Able and 007. [5-2v5+2] This doesn't go well...

Team up with rival in serious bonding moment and re-enter the arena.
[2] They laugh at you. Jerks.

Reveal that us magic girls are the elite fou...I mean ten.
[4] *counts* Yup.

Escape containment. Send Hatlings to attack SCP foundation. Then Summon HatArmy.
[2-2] Failure.

Lead heroes into battle against the minions of the Dark Lords.
[4+3+1v2+2+4] The overwhelming numbers of enemies wouldn't have been enough to resist your might...if it wasn't for those inhuman things in their army.

Hand Sauron NSCP-012.
Step 1: Break into the tower. [2-2v2+2] Agent [REDACTED] captures and contains you.

Quote
Start mythological people faction. Summon greek heroes.
Have i become like Doomblade of Art of Minimalism III?
Giving yourself a -2 penalty didn't help you any, you know.

BOSS TURN:
Liches and Fark Lords fight. [2+5v6+5+2] The Dark Lords destroy the Corais, slay the Embidoment of Magic, and get the TowerLich to secede.
The Drunken Fools attack the silver golem. [5+3v5+3] Not much happens.

Spoiler: Rules Discovered (click to show/hide)
Spoiler: Arena (click to show/hide)
Spoiler: NSCP's (click to show/hide)
Spoiler: Heroes (click to show/hide)
Spoiler: Magical Girls (click to show/hide)
Spoiler: Universal Sentinels (click to show/hide)
Spoiler: Liches (click to show/hide)
Spoiler: Dark Lords (click to show/hide)
Spoiler: SCP Foundation (click to show/hide)
Spoiler: Hats (click to show/hide)
Spoiler: Drunken Fools (click to show/hide)
Spoiler: Random (click to show/hide)
Spoiler: Who Died (click to show/hide)
« Last Edit: February 06, 2013, 10:40:36 pm by GreatWyrmGold »
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Doomblade187

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #449 on: February 06, 2013, 10:40:27 pm »

Lead the heroes in a targeted strike against the... things in the Dark Lords' army.
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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