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Who is The Final Boss NOW? (Now with 100% more options!)

Furtakarcichlordandrandomprisonertoo
President Bush
Persus13
Xantalos
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Author Topic: YOU AT SEQUEL'S FINAL BOSS: Revote!  (Read 103560 times)

Xantalos

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #405 on: February 03, 2013, 02:48:14 am »

Respawn as a portal gun.
Attach myself to someone's arm and begin feeding off their life force.
« Last Edit: February 03, 2013, 04:23:55 am by Xantalos »
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

scapheap

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #406 on: February 03, 2013, 04:22:13 am »

Give Pufferfish Gyarados,
Mention all the liches at the interview.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

TopHat

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #407 on: February 03, 2013, 04:58:51 am »

Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Empiricist

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #408 on: February 03, 2013, 06:23:24 am »

Ponder how the a sentient embodiment of a thread can posses organs.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Persus13

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #409 on: February 03, 2013, 07:19:48 am »

Continue getting negative bonuses.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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LordSlowpoke

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #410 on: February 03, 2013, 08:16:20 am »

Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!


NOPE. STILL WATERMELONS.
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TopHat

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #411 on: February 03, 2013, 12:45:29 pm »

Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!


NOPE. STILL WATERMELONS.
ALSO SEND ABOUT HALF OF THE HATLINGS TO BEAT SLOWPOKES TO DEATH WITH THE 10 WATERMELONS SUMMONED EARLIER.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

LordSlowpoke

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Re: YOU AT SEQUEL'S FINAL BOSS: Spacetime's crumpled. Mean anything to you?
« Reply #412 on: February 03, 2013, 04:53:31 pm »

Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!


NOPE. STILL WATERMELONS.
ALSO SEND ABOUT HALF OF THE HATLINGS TO BEAT SLOWPOKES TO DEATH WITH THE 10 WATERMELONS SUMMONED EARLIER.

TRANSMUTE THEM INTO MORE WATERMELONS
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GreatWyrmGold

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #413 on: February 03, 2013, 10:25:58 pm »

I MUST update tonight! MUST! NOT! RUIN! PERFECT! RECORD!

Obtain Arceus
[6] You locate Arceus and catch it! Seeing as Arceus is basically a Poke-God, you can't claim to be in control.

Goddamnit, scapheap.
Respawn in Poke-land.
[4] Sure thing!

Respawn as a portal gun.
Attach myself to someone's arm and begin feeding off their life force.

[3] You are a completely normal Aperture Science Handheld Portal Device, except with an AI implanted. More like a turret's than GLaDOS or Wheatley.

Give Pufferfish Gyarados,
Mention all the liches at the interview.

You do both. The liches are evidently Keters.

Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!

[1+1] You summon nothing.

Ponder how the a sentient embodiment of a thread can posses organs.
Pondered. [4] Conclusion reached.

Continue getting negative bonuses.
[4-1] You get a total -2 malus.

Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!

NOPE. STILL WATERMELONS.
N/A, as he didn't summon any hats.

Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!

NOPE. STILL WATERMELONS.
ALSO SEND ABOUT HALF OF THE HATLINGS TO BEAT SLOWPOKES TO DEATH WITH THE 10 WATERMELONS SUMMONED EARLIER.
Summon HatLeitenent and WorkerHats.
Have WorkerHats build me a fortress!

NOPE. STILL WATERMELONS.
ALSO SEND ABOUT HALF OF THE HATLINGS TO BEAT SLOWPOKES TO DEATH WITH THE 10 WATERMELONS SUMMONED EARLIER.
TRANSMUTE THEM INTO MORE WATERMELONS
[2v3] Several hatlings become watermelons, [1+2v4] before the remainder throw themselves at LordSlowpoke. Many more die, and Slowpoke is OK.

The SCP Foundation classifies several new NSCPs:
NSCP-002: The Portal Gun. Xantalos. Containment: A standard equipment locker, with NSCP-001 ordered to only let the doctors open it.
NSCP-003: The Pocket Monsters. SCP-003-A-# describes Pokeballs. SCP-003-B-?-# describes Pokemon. Containment: None at this time.
NSCP-004: The Magical Girls. Each given a number. Containment: Magical Girls under observation by Agent [REDACTED], Dr. Bright kept far away from Site-N02.
NSCP-005: The Feline Person. Knight Tiger. Containment: [1v3+2] None at this time. Agents [REDACTED] and [REDACTED] wounded, █ D-Class personnel killed.
NSCP-006: The Mad Hatter. TopHat. Containment: [5v2] Contained in a standard humanoid containment cell. No headwear allowed within █ meters of containment cell. Any animate headwear discovered at Site-N01 will be punished by removing access to computers, including █████ ████████ and internet.
NSCP-007: The Dead Walking. Lichette is NSCP-007-1, the normal lich is NSCP-007-2, the Embodiment of Magic is NSCP-007-3. Containment: None at this time.
NSCP-008: The Luckless Immortal. Persus13. Containment: [6v1-2] Impossible, as NSCP-008 has died again. (He respawns, of course.)
The Dark Lords, The Liches, and The Magical Girls clash! [2+5v6+6v2+5+2] The Dark Lords lose Cthulhu, but the others use raw power and teamwork to avoid harm.
Knight Tiger gives up and just joins the Heroes.
Spacetime remembers how screwed up it is. Using some TV Tropes magic, AKA the Random Page button: A Six-Student Clique, someone with a Healing Factor following Cartoonland Time, Briffits and Squeans (various cartoon symbols), someone singing a Cut Song, some kids going Back To School, Future Food which Is Artificial, and a decision not to do this again.

Spoiler: Rules Discovered (click to show/hide)
Spoiler: Arena (click to show/hide)
Spoiler: NSCP's (click to show/hide)
Spoiler: Heroes (click to show/hide)
Spoiler: Magical Girls (click to show/hide)
Spoiler: Universal Sentinels (click to show/hide)
Spoiler: Liches (click to show/hide)
Spoiler: Villains (click to show/hide)
Spoiler: Dark Lords (click to show/hide)
Spoiler: SCP Foundation (click to show/hide)
Spoiler: Hats (click to show/hide)
Spoiler: Random (click to show/hide)
Spoiler: Who Died (click to show/hide)
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

GreatWyrmGold

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #414 on: February 03, 2013, 10:27:49 pm »

Guess what? Tomorrow, YOU AT SEQUEL'S FINAL BOSS will be a month old! That means it will be eligible for nomination in the RtD Hall of Fame!

Just so you know.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Gentlefish

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #415 on: February 04, 2013, 03:07:18 am »

Yay nomination!

With Gyrados in tow, capture five more badass pokemon.

scapheap

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #416 on: February 04, 2013, 03:28:05 am »

Magic girls do what, I must become stronger, time to unlock more true potential.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Empiricist

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #417 on: February 04, 2013, 05:16:52 am »

Examine conclusion.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Persus13

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #418 on: February 04, 2013, 07:51:56 am »

respawn, kill Ned flanders.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

LordSlowpoke

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Re: YOU AT SEQUEL'S FINAL BOSS: Containment Units and Crazy People
« Reply #419 on: February 04, 2013, 08:44:55 am »

UNLEASH MY FULL WATERMELON SUMMONING POTENTIAL
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