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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1890721 times)

Astral

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6330 on: September 18, 2013, 05:18:08 am »

I'm not too interested in uploading videos of this, but 90x30 fits most of my 1920x1080 monitor's desktop without much more fiddling. Tried x32 but it ends up getting obscured by the Win7 task bar down along the bottom, and I dislike moving or modifying that.
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What Darwin was too polite to say, my friends, is that we came to rule the Earth not because we were the smartest, or even the meanest, but because we have always been the craziest, most murderous motherfuckers in the jungle. -Stephen King's Cell
It's viable to keep a dead rabbit in the glove compartment to take a drink every now and then.

Edmus

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6331 on: September 18, 2013, 05:49:31 am »

I'm not too interested in uploading videos of this, but 90x30 fits most of my 1920x1080 monitor's desktop without much more fiddling. Tried x32 but it ends up getting obscured by the Win7 task bar down along the bottom, and I dislike moving or modifying that.
You can go 35 if you hide the taskbar, almost feels like full screen.
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Girlinhat

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6332 on: September 18, 2013, 07:40:22 am »

48x24 for me, pretty easy.  Could be bigger, but it suffices very well.

Krevsin

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6333 on: September 18, 2013, 09:01:34 am »

Okay, I am in love with LMOE shelters. I don't think I've ever encountered one in my previous playthroughs (and if I have, I didn't last long). But this one is perfect, right next to a spider nest. Food source and wood aplenty. Plus all the tools I needed.
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Flying Dice

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6334 on: September 18, 2013, 09:02:41 am »

I go 36/24, which is large enough to be useful while still allowing me to do other things in the background without needing to alt+tab back and forth.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

azmodean

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6335 on: September 18, 2013, 09:52:40 am »

Folding the bicycle back up is in the vehicle menu, stand next to or on the bike, hit '^', pick the direction if necessary, and hit 'f'.  I need to add another one to the vehicle interaction (construction) menu, that's probably where people are expecting it to be.

We have an epicly large input system rewrite in the works, once that lands (some time this week) and is fully integrated (erm... maybe by 0.9), we'll have fully configurable keybindings everywhere, so e.g. you can set driving keybindings seperately from walking ones, menus can have seperate bindings, etc.
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I don't think Jesus died from thorns being pushed into his brain. RTFA

Girlinhat

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6336 on: September 18, 2013, 10:02:54 am »

On similar note, any news on making custom folding vehicles?

GlyphGryph

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6337 on: September 18, 2013, 10:14:19 am »

It's hard.
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Iceblaster

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6338 on: September 18, 2013, 11:18:37 am »

Well considering what you are working with, I'd think it would be :P

azmodean

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6339 on: September 18, 2013, 11:48:47 am »

In more detail, what needs to happen is for the game to serialize/deserialize all the state of the vehicle and stash it in the item object.  Ideally there will be a generic way to use this, and there might even be other things we end up doing with it, in fact it'd just use the same method we use to save/load a vehicle in general, hmm...
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I don't think Jesus died from thorns being pushed into his brain. RTFA

Krevsin

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6340 on: September 18, 2013, 11:51:45 am »

*Is followed by a horde of zombies and sees a car*
Cool! A car! And just in the nick of time, too!
*enters the car*
And now for my daring esc- WHAT DO YOU MEAN THERE IS NO GAS?

Bah, in the end I exploded myself with some C4. Took out quite a bit of zed-heads surrounding me, too.
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6341 on: September 18, 2013, 11:54:03 am »

In more detail, what needs to happen is for the game to serialize/deserialize all the state of the vehicle and stash it in the item object.  Ideally there will be a generic way to use this, and there might even be other things we end up doing with it, in fact it'd just use the same method we use to save/load a vehicle in general, hmm...
I think the hardest part is coming up with an implementation of how you are allowed to build/modify them where folding them up afterwards might make sense.
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Girlinhat

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6342 on: September 18, 2013, 11:59:03 am »

When the subject came up before, the idea was to have a specific 'folding vehicle' template that would suffer durability penalties to pretty much everything, to represent the hinges and disconnect points that reduce integrity.

Neonivek

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6343 on: September 18, 2013, 12:00:43 pm »

When the subject came up before, the idea was to have a specific 'folding vehicle' template that would suffer durability penalties to pretty much everything, to represent the hinges and disconnect points that reduce integrity.

Folding vehicle? Like a Scooter or like the Gadget Mobile.

To admit... The Gadget Mobile being in the game would be awesome, but way too awesome for the game.
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azmodean

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #6344 on: September 18, 2013, 01:09:38 pm »

I'm not too concerned with that part, there'd be a "folding frame" part that you'd have to use to maintain the ability to fold the vehicle, and being able to pick the thing up would be your limit on total weight/volume.  Or was your concern with something I'm not addressing?
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I don't think Jesus died from thorns being pushed into his brain. RTFA
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